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Reader Comments (18)

Posted: Mar 18th 2012 1:33PM Kaoy said

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Hohohohohoho! Beau meets perma-death? I'd pay to watch that.

Posted: Mar 18th 2012 3:49PM Fakeassname said

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@Kaoy

this is gonna be one of those truck meets wall kinda moments as Beau "slow, steady, and lasting accomplishments" Hindman gets told that he's supposed to be ok with his lvl 20 character, and all the high grade equipment he has gathered, getting wiped out.

just remember Beau; in mad god it's actually one of the few times you will ever hear "lets run a train" and it be a good idea.
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Posted: Mar 18th 2012 7:13PM Beau Hindman said

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@Fakeassname lol I'll keep that in mind! :)

beau
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Posted: Mar 18th 2012 2:22PM Niieh said

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Beau, what is your favorite Aeria title?

Posted: Mar 18th 2012 2:38PM Beau Hindman said

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@Niieh I really love MilMo, but it doesn't look they're publishing it anymore? I'll play it on their official site, anyway. Imagine Online was different, but a bit too slow and grindy for me. Still, it gets points for wonderful graphics. Eden Eternal is still really cool, and I used to be obsessed with DOMO for some reason. Such an odd game!

Beau
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Posted: Mar 18th 2012 3:24PM Fakeassname said

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@Beau Hindman

DOMO is actually based off of a Taiwanese RPG series (Xuan-Yuan Sword) and was developed by Softstar (the makers of the "Chinese Paladin" series of video games, which in turn has been made into a set of Quite good Kung-Fu TV shows).

your Obsession with the title probably steams from the underlying effort that was put into it by a high quality (if not highly known in the west) RPG developer.

the Chibi visuals don't exactly help to convey the game's Hard Core / high drama single player RPG roots, but Aeria's presentation of the game as a slapstick kiddie title has really been a disservice to the game.

P.S. "Imagine" is being transferred back to Atlus Online starting in April, there is going to be a transition "event" for players who want to have their Aeria characters transferred to Atlus (simply show up and play the game at all during the first two weeks of April and your toons migrate) ... in case anyone interested didn't already know.
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Posted: Mar 18th 2012 5:56PM (Unverified) said

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@Beau Hindman

DOMO is a pretty cool game. I played it years ago, I remember liking it for its class changing system, flying weapon mounts and enjoyable hectic aoe group grinding sessions. Rounding up 30 mobs and aoeing them down was never so much fun as in DOMO.
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Posted: Mar 18th 2012 3:35PM (Unverified) said

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Beau, I know this a little OT but are you still playing Wakfu?? I'm on the fence about trying it and I believe I read you paid for a sub. The reviews I have read people only played the free account and I'm wondering if there's more too do/more story if you pay the sub??

Posted: Mar 18th 2012 7:14PM Beau Hindman said

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@(Unverified) yeh I even joined the uhm...the sub that was for like early adopters. (Forgetting at the moment, just got in.) Anyway the problem I have is finding time. It goes on my daily chore list so I can keep up with it. I haven't gotten far enough or yet spent any money in the cash-shop to know much about it. I intend to, though.

Beau
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Posted: Mar 18th 2012 10:43PM (Unverified) said

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@Beau Hindman

If you want to try out some low level group content, run House of Destiny. It's in Astrub but sub people run it constantly too.
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Posted: Mar 18th 2012 3:52PM Bhagpuss said

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I do like the look of Lime Odyssey and I will definitely give it a go if it gets as far as open beta. I'm more than a little confused over whether that will happen, though, given that the Korean version was pulled because of "a series of critical problems" that were apparently impossible to resolve.

Is the "Western" version being developed separately? If it's just the same game being localized, why would it not suffer from the same critical bugs?

Posted: Mar 18th 2012 7:04PM Kaoy said

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@Bhagpuss Localization means a lot more than just "translate and jack up the cash shop prices". Part of the process is completely rewriting the code into the localization team's tongue and fixing any obvious bugs. Given that the localization team has the benefit of know what bugs were the cause of the original versions demise, they will know what to look out for and probably be better prepared to nip them in the bud before they reach a level that could be called "impossible to resolve".
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Posted: Mar 18th 2012 4:51PM (Unverified) said

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I'm also curious about ur thoughts on Wakfu? Any chances you'll be giving us a deep impression about it soon?

Posted: Mar 19th 2012 1:28AM Solscient said

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I've been playing Wakfu for about a week now and have sub'd to it for a month as it was only 6$ and I've been searching for another good sandbox for about a year now.

Like Beau said before it's worth a try and I play because of a comment hey made previously. It's pretty easy to get into but you will find yourself needing to refer to the forums or wiki before getting very far in it which is normal for a sandbox, to get the most out of your time.

The biggest aspect of the game that surprised me though was the political system. While in theory this is a great addition to a sandbox-type game, in reality it actually seems to mix a bit too much of real-life into the game. Almost anyone who has sub'd and gained a few "citizen points" for their nation can participate in elections... you would think that because of it your rulers would act in your best interest. However, there are laws that 3 of the 4 nations have enacted which makes leveling and gaining even those 10 CP and keeping them, almost impossible impossible at low level(seriously) without becoming an outlaw.

As a result, it seems you have the "hardcore elite" guilds who have already farmed their easy CPs at release before the laws were put into place that you need to run for office and vote in power. In turn, it seems most of the laws benefit those of high level, and restrict newer players from voting. Only a few people have the required 1000CP to run for office, and the ones who have almost seem content to share power (there are government ministers as well among themselves.

Honestly, I'm not trying to sound like some conspiracy theorist, and so long as you like the game enough you can go out of your way to try and mitigate some of the policies that are hostile to newbs. Right now Bronta is the only nation with no "disobedience law" that makes gaining CP at low levels extremely difficult, so that means either choosing them (no way to switch), or travelling to Bronta to grind there instead. The problem is that while in a foreign country I think all of them have laws right now that say foreigners cannot harvest anything without incurring penalties. Which is obviously inconvenient for those who like to do both, without making a long journey to another land....

I was never very interested in the political side of the game anyways, and despite all of this am still having fun so far. I was just kind of surprised at how powerful governors were, and the ability to affect the game on such a massive level - but hey that's a sandbox for you! Plus, what game that's just been released doesn't have it's controversies at first? It'll only get better from here I reckon.

Right now there are lots of people in the starter area unsubbed and unable to join a nation who aren't affected by or aware of these laws. Some will like giving players this power, others won't, but seriously I was shocked at how the political system shares a lot in common with real-life politics. Not the fun kind either, just enough to make you annoyed at those who don't agree with you :)

All in all though, for $6 you really can't go wrong and I'd say the game is worth that. To be fair, it's really just this 1 thing (just a few laws) that has disappointed me so far, and Wakfu is the only other game that cuts into my ME3 time! And apologies that it's off-topic (I'm now going to try LO too, thanks Beau!) but I know probably a lot of people who read this column will also be curious.

Posted: Mar 19th 2012 12:26PM (Unverified) said

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@Solscient What is this CP you speak of??
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Posted: Mar 19th 2012 1:28PM Solscient said

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@(Unverified)

CP are "Citizen Points" that you need to accumulate in order to; Benefit from national buffs (10 points), Vote in elections (100 points), and Run for office (1000 points). If you do not follow certain laws and kill the wrong monsters, or kill a fellow citizen for example you will lose those points. If you go beyond about -50 or so then you are deemed an outlaw and will be hunted by others (who then gain CP, like a bounty), and can even be put into prison.

To put things into perspective there are only 3 ways to gain CP in most countries - kill someone from a nation you're at war with, kill an outlaw, or balance the ecosystem. On the other hand there are about 7-10 ways to lose those points for doing things like killing endangered species, or killing under-populated mobs (which is what makes gaining CP and XP very difficult in one's own country).
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Posted: Mar 19th 2012 2:40AM kevinrahl said

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Yes I must admit that there is a striking resemblance to your character Beau. Just kidding....sorry could not resist ;)

Posted: Mar 19th 2012 9:38AM ntellect said

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I'm currently loving Eden Eternal. The kid like anime graphics sufficiently hide the challenge that sits just underneath. Im playing this more than my P2P titles. Definitely looking forward to Lime Odyssey. Right up my alley, giving me that 16bit "HD" look with an upbeat fantasy adventure. Also looks to have a bit more involved story than Eden Eternal (which is more about gameplay than story, but still addictive!)

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