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Reader Comments (22)

Posted: Mar 17th 2012 2:28PM GreenArmadillo said

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VIP's do not generate Turbine Points "for free". VIP's pay for a membership which includes Turbine Points. If anything, it's possible that Turbine is slapping a price tag on features like this primarily to keep VIP's from using the points included in their content subscription to pay for future expansion content.

Posted: Mar 17th 2012 2:58PM Hambone Hamlet said

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@GreenArmadillo
I have to disagree, I see my VIP membership as allowing me access to content but I have never thought of Turbine Points as part the membership. They are always something extra i.e. free points for having a VIP status. Turbine needs to make money, I have no problem with that I am willing to wait for any new store item to go on sale or decrease in price. Like it real life, those would want it first usually pay more for it.
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Posted: Mar 17th 2012 3:20PM Deliverator said

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@Hambone Hamlet
Regardless of how you see the points, to believe that Turbine isn't considering burning up VIP points when they set their pricing is a bit naive.
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Posted: Mar 17th 2012 3:43PM ddavidt said

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@GreenArmadillo

The TP one receives as a VIP are essentially a rebate of some of the subscription cost.
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Posted: Mar 18th 2012 5:17AM smartstep said

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@GreenArmadillo

This.

I am sure amount of points that ViP subsciption get was carefully discussed and weighted.

It is just part of what player is paying for. Not free lol
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Posted: Mar 18th 2012 10:44AM DancingTaco said

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@GreenArmadillo

Ultimately the TP's are NOT a free gift no matter how you look at it. It was a way for Turbine to try and console those who were loyal and who stood by them through the very slow times between Moria's release and the announcement to F2P. It was a gesture to try and not piss off the only people they knew for sure at the time was their customers. It was also a double-win for them as it would get those who do pay, to possibly use those points and find a need to spend even more money than they had before. You could argue that the lifers get FREE points, but even then they had ulterior motives as described above.

That said, I have 2 lifetime accounts with 5K worth of points just sitting there and I refuse to play this game not because F2P ruined the game, but because lazy dev-work and a continuous spiral towards everything falling to greed has turned me off of the game. I would rather pay a $15 sub to another game than be thought of as a cheap whore who can be enticed by some new feature only for it be something that is falsely advertised and of course being another money grab.
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Posted: Mar 17th 2012 3:38PM startruck said

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Hmm I don't play this game, but I found nothing passive aggressive and defensive in that dev diary...just a Q&A....unless they changed it?

Posted: Mar 17th 2012 4:16PM (Unverified) said

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Have they added the ability to turn off XP yet so you can enjoy the content instead of blinking and hitting level 30?

Posted: Mar 17th 2012 4:20PM Lenn said

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@(Unverified) That's the second time you've asked that.
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Posted: Mar 18th 2012 12:15AM Softserve said

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@(Unverified) I thought there was some sort of XP slower purchase in the store now...? I guess it's worse as a VIP since you get all that rest XP, but as a premium player it goes fairly slowly. But I can't make any assumptions about people's playtimes -- if someone hits 65 to 75 in two days, they're kind of another story.

I don't personally think this has really been true since they got rid of XP for deed completion. Deeds often awarded 3 to 5 times more XP than the average quest did. That's been gone for quite some time and I think the game is better for it.
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Posted: Mar 18th 2012 3:16AM (Unverified) said

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@Lenn You spend too much time in the comments section of Massively.
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Posted: Mar 18th 2012 10:23AM Lenn said

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@(Unverified) Thanks, mom.
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Posted: Mar 17th 2012 5:35PM jimr9999us said

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How many skirmish points/tp's do the coins cost?

Posted: Mar 17th 2012 7:52PM Lenn said

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@jimr9999us The price in skirmish points depends on your character's level. It's 100 tp in the store.
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Posted: Mar 17th 2012 9:23PM OutThere said

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@jimr9999us

If you are level 75, the scroll is 75 medallions and 1500 skirm marks (IIRC).
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Posted: Mar 17th 2012 9:33PM OutThere said

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Justin, thanks for this well-balanced article. LOTRO continues to be a superior MMO, but somewhere between the Relic Removal Scroll and the half-finished RoI, they lost me. I've tried to pick up and play again (2 lifetime founder accounts), but the shine is definitely off the apple. I didn't mind the price of the barter wallet so much ( I freed up 180 spaces on one account), but the soldier story (as you've related it so well here) just brought home to me that LOTRO is now a cash shop game, something many hoped it wouldn't become. Every announcement from Turbine about future content for this game must now be quizzed: How much are they going to charge for that?

I'm definitely shopping around for a new home base MMO.

Posted: Mar 18th 2012 10:50AM DancingTaco said

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@OutThere

Its only just NOW occured to you that they are a cash shop? Really?!?!


Adding conveniences for IN-Store only items for features that were asked of them long before F2P went live was not a first clue? How about the $25 steeds that had better designs than most you could get in-game? Or maybe the fact that you cold have 10 toons trying for a rare halloween horse everyday of the festival and not get one, yet could spend another $25 on the horse (for only character to) and get right away? Or maybe the low-level armour that had better stats than anything you could ever craft?

I'm curious, which new feature finally was the straw that broke the elliephonts back?
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Posted: Mar 18th 2012 12:12AM Softserve said

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Totally agree with every point here. A lot of things have been mixed recently.... I'll like something and dislike something else. But I will say that the good has been outweighing the bad.

Personally, I found the soldiers to be disappointing and I agree that speculation was allowed to go rampant by Turbine. If you think realistically, of course soliders doing things like in SWTOR is out of the question -- but what do we know, really? We're not building the game, we don't know how long they were working on that feature, etc. They just mishandled it and made it even worse by listing it as one of a few key features for Update 6... when in fact, it was really just a bonus at best.

And that's it. They didn't break the game, nothing is being added to the game that requires them. They're just another "thing" that you can use or not use. Had I needed these soldiers to finish content that was designed for them, I'd be annoyed. As they are now? I just don't know why anyone is bothered.

I guess I'll never understand what the breaking point for people is. Some people claim its these soldiers. Why? I don't know. You can actually buy the things in-game, they can't be used in any instances (the most notable content in this game), they hardly replace a person, etc. But I guess everyone has different expectations.

I think they've been more communicative in general, though. We saw a lot of dev diaries about this update, probably more than I recall for the last few major updates. But they really just need to start telling us what the hell these store items do and what their exact limitations are.

Posted: Mar 18th 2012 12:39PM Plastic said

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Yeah, the whole improvement in "communication" thing is kind of laughable. I particularly like how they rolled back the improvements to lootbox tables in update 6 without informing anybody. It hasn't been announced yet whether or not the roll-back was intended, but I always find it curious when the "bank error" is in Turbine's favor.

Posted: Mar 18th 2012 3:21PM Caerus said

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"...it's going to force me to skirmish more than I normally would..."

...and this here is the issue I have with the new system.

I keep getting excited about new features and then trying to pick LotRO back up again and I swear it's like getting slapped away every time.

There is SO MUCH content to enjoy in this game that I am continually baffled that they want to force people to pay through the nose or grind relentlessly to have fun. I would love nothing more than to constantly have my own small fellowship running around Middle Earth conquering elite areas and just having fun, without the constant worry of "am I going to run out of time? what if the dog has to go out? what if I die and this fight wasted 10 minutes of my token? what if I have an RL emergency?" hanging over my head.

Overworld content is largely trivial anyway with the streamlining and solo-ification of the leveling process (which is something I love, by the way - not knocking it) so I don't see what the big problem is with letting people have soldiers out continually besides making another quick buck at the expense of customer loyalty and image.

Someone come find me when I can spend 12.99 per month in this game and enjoy complete access to everything that isn't cosmetic, because I would pick this game back up in a heartbeat if I could do that. Yes, I'm aware that's unlikely bordering on hilariously impossible but a man can dream.

I'm not even going to comment on the new barter wallet beyond: just when I thought they couldn't treat VIPs any worse, they go and do this.

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