| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (78)

Posted: Mar 15th 2012 10:18PM Sickness said

  • 2 hearts
  • Report
If it's several hundred years prior to Morrowind will it have a properly function PC interface or will this be another console port?

Posted: Mar 15th 2012 10:28PM Traptz said

  • 2.5 hearts
  • Report
@Sickness

It's an MMO so I highly doubt Bethesda would be stupid enough to incorporate the console market.

If they want to sell the game at all on PC, which is the highest grossing MMO platform, then they would be wise to just make it for PC.

IMO, don't fret, should be a PC game this time.
Reply

Posted: Mar 15th 2012 10:59PM drunkingamebar said

  • 2 hearts
  • Report
@Traptz

You mean for this gen, next gen is totally possible right?

/sadface
Reply

Posted: Mar 15th 2012 11:00PM Sickness said

  • 3 hearts
  • Report
@Traptz I only bring this up because I've been disappointed with Obvlivion and Skyrim. The UI in both are pretty lackluster, particularly when comparing them to Morrowind where you could resize and position every window, etc.

At this point I honestly wouldn't be surprised if it's a console mmo... they've complained about coding for PC.
Reply

Posted: Mar 16th 2012 12:45AM blueshift said

  • 2 hearts
  • Report
@Sickness

though a console mmo doesnt make sense. yeah, it's been done more than a few times, but there are also console RTS/4X games.

consoles are simply not appealing to mmo players because you only have so many buttons on a controller. text chatting would be limited; hotkeys would not be possible; accessing complex menus would be a nightmare. it simply doesnt work as well.

as an example, look at DCUO. that game was designed with consoles in mind, and PC version was more or less a detailed port, but most players play it on PC anyways...

also if mmos were truly good on consoles, then sony/MS/nintendo would be trying to get devs to make them so they can get a cut from all the subscriptions/cash shop revenue that devs would be swimming in. that's been tried before, but you can see where it ended up...
Reply

Posted: Mar 16th 2012 2:53AM (Unverified) said

  • 2.5 hearts
  • Report
@blueshift usb mouse and keyboard would have to be supported for the console. Which is totally possible and not a terrible idea imo.
Reply

Posted: Mar 16th 2012 3:58AM (Unverified) said

  • 2.5 hearts
  • Report
@blueshift
"onsoles are simply not appealing to mmo players because you only have so many buttons on a controller. text chatting would be limited; hotkeys would not be possible; accessing complex menus would be a nightmare. it simply doesnt work as well."

Which isn't a bad thing. Lets think about this, the moment a game requires that you navigate through complex menus and requires that you need to hot-key everything you have what is called in the design field as poor user-experience.

You see just because something is difficult to use does not make it more complex, deep or engrossing it just means it's annoying. Yes yes I know it's PC-style Stockholm-syndrome so there is little I can say to convince people otherwise but sometimes stream-lining doesn't equate to dumbing down, sometimes the dumbest thing you can possibly have is a unnecessarily complex user interface.
Reply

Posted: Mar 16th 2012 12:18PM StClair said

  • 2 hearts
  • Report
Define "unnecessary."
Reply

Posted: Mar 16th 2012 5:23PM Stonycoot said

  • 2 hearts
  • Report
@Sickness PC Douche gotta love em
Reply

Posted: Mar 16th 2012 6:45PM Traptz said

  • 2.5 hearts
  • Report
@Stonycoot
Hey...muffin head..

If you knew anything about PC gaming and the terrible games we get from console porting then you would have an understanding of why there are so many out-cries from PC gamers.

You think we're a bunch of whiney douches? The average PC gamer is in his/hr mid to late 20's. I would rather play with mature and wiser gamers than play on a console with screaming 10yr olds.

Back to the point, a lot of PC games these days are horrific versions of an already terrible console game. Take COD for instance. Once the most popular PC shooter(COD4) that was played at competitive levels is now just a yearly rehashed generic shooter.

Imagine 75% of your console games came without button remapping, terrible UI layouts, lack of options and bugs that caused crashes and lag.

Not only do console ports result in sub-par graphics, but we have loads of bugs, lack of key remapping, lack of video options(FOV or AAA for instance), TERRIBLE matchmaking instead of the always popular dedicated servers, frame-rate issues and LACK of mod tools, just to name a few..the list could literally go on and on.

So please, take a step back and think about how you would feel if every game you wanted to play or the sequel to the franchise you grew up playing was made for a different platform because the publishers work on greed instead of customer satisfaction and resulted in a broken game...
Reply

Posted: Mar 15th 2012 10:20PM Sickness said

  • 3 hearts
  • Report
If this is several hundred years prior to Morrowind can be get back to UIs that weren't obviously designed consoles? Been a fan for a long time but I'm getting really tired of paying for PC games that are lacking features that were present 10 years ago.

Posted: Mar 16th 2012 4:01AM (Unverified) said

  • 3 hearts
  • Report
@Sickness
Oh man, this is going to SUCK. Just think of the last few Bethesda titles - Console UIs, technical issues and bugs galore... it hasn't bitten them in the butt with their single-player games because the community is willing to do their job for them and fix the games with mods - but their approach won't cut it with an MMO.
Reply

Posted: Mar 15th 2012 10:31PM Ghostspeaker said

  • 3 hearts
  • Report
If this is true I don't foresee it ending well. In order to make a playable MMO they'd have to seriously clamp down on player freedom, which is what makes the Elder Scrolls series so unique and enjoyable. Sure, one could simply use the lore (which is both voluminous and interesting enough to easily fuel an MMO) to make something completely different from the rest of the series, but people will be expecting multiplayer Skyrim which will only lead to disappointment and the decline of one of the greatest IPs in gaming history.

Posted: Mar 15th 2012 10:36PM darzin said

  • 2 hearts
  • Report
@Ghostspeaker Asheron's Call did it first.
Reply

Posted: Mar 15th 2012 10:59PM Ghostspeaker said

  • 2 hearts
  • Report
@darzin

It did some of the same things (it was certainly more of a living, breathing world than the vast majority of RPGs, with open-ended skill-based advancement), but I'm pretty sure it didn't allow players to randomly kill/steal from non-mob NPCs or affect the game world in a host of other ways one can do in ES games.
Reply

Posted: Mar 15th 2012 11:45PM darzin said

  • 2 hearts
  • Report
@Ghostspeaker Correct, but Ultima Online did allow stealing and killing.
Reply

Posted: Mar 15th 2012 10:34PM (Unverified) said

  • 3 hearts
  • Report
I wish game developers would realize that not every popular franchise needs to be an mmo.....They make great single player games. Just make an RPG with coop as an option for the campaign and just release expansions every so often. Making an mmo usually means you end up adding water down content to provide the filler required to keep people grinding away and paying.

Posted: Mar 15th 2012 10:41PM Kalex716 said

  • 2.5 hearts
  • Report
@(Unverified)

2 Words the money people in games right now really like to here...

Re-occuring Revenue.
Reply

Posted: Mar 15th 2012 11:01PM (Unverified) said

  • 3 hearts
  • Report
@(Unverified)

Much as I loved Skyrim I'm not at all excited about an Elder Scrolls MMO. I mean if it turns out great than I would play it but the MMO market is sooo over-saturated as it is that I stopped getting excited when each IP announced an MMO years ago. Much as I love Game of Thrones, when I heard about an MMO for it my thoughts were 'meh' (when I heard BigPoint later on, it changed to 'NO F**KING WAY').

As things are now, I grow tired of most MMOs in about 1-3 months (and that's if its really good). Now that's about how long Skyrim held my interest, and for a single-player game with no sub that's a damn good bang for my buck. For subscription MMOs? Just not cutting it anymore.

Right now EVE is the only game that has successfully had me coming back for years and that's entirely due to its player-driven content.

Reply

Posted: Mar 16th 2012 8:49AM Kalex716 said

  • 2 hearts
  • Report
@(Unverified)

I'm in your boat as well. I get even less interested if theirs a well known IP attached. If anything particularly great is going to emerge out of an MMO i'm starting to be inclined to think its going to come from a new IP, or perhaps even a smaller indy style project that really tries to break from convention and answer the right kinds of questions so many of us are waiting to be answered in terms of what will compell us to keep giving them money again.
Reply

Featured Stories

MMO Week in Review: Are you Elite or Dangerous?

Posted on Dec 21st 2014 8:00PM

EVE Evolved: EVE Online vs. Elite: Dangerous

Posted on Dec 21st 2014 6:00PM

WoW Archivist: A Glyphmas story

Posted on Dec 21st 2014 12:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW