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Reader Comments (6)

Posted: Mar 15th 2012 10:10AM Grumms said

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It makes me happy to see Curt Shilling pursuing something he's always cherished.

Posted: Mar 15th 2012 10:35AM JadoCast said

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I think this is great! I really do wish them success. Hopefully they follow the same kind of philosophy as ArenaNet, with the whole "iteration concept" and follow the beat of their own drum. They have an opportunity to really do something special with this Dream Team. All I ask is they get someone other than EA to publish their MMO or Sequals so they can control their own "destiny." *pun intended* :-) It would be the smartest thing they can do going forward (please no origin). NC Soft, should give them a call!

Posted: Mar 15th 2012 11:13AM Jetflame3 said

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Ooooo..... SOE and Zynga, the two companies that are all about money and don't usually care about their customers.

Hope this guy doesn't fall into that category, good luck to you all.

Posted: Mar 15th 2012 1:55PM (Unverified) said

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They should take this extremely rare opportunity, and innovate. Don't copypasta. There's little to no respect to be handed out to a company who doesn't learn from failed games. ANet is doing it right. They are pissing fans off by taking so long to make the game, but look at how amazing it is. Every single aspect of that game is pure innovation. You could do things like Blizzard and release a half-assed product because they want to make a quick launch. It totally throws off the creative flow. The point of this; please for the love of an actually well made game, don't clone the obvious go-to clone.

Posted: Mar 15th 2012 6:25PM Mendoras said

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Whould be great to see a advanced form of the combat system of the SP game in the MMO. The fighting was fun :)

But I hope the will improve the graphics ... they were outdated and only the great artstyle was there to conceal it.

Posted: Mar 16th 2012 7:21AM Bhima said

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I look forward to this game's eventual MMO release. There is a part of me that is hoping they take some influence from GW2 at least on the "no need to party in the open world" aspect and potentially adding something dynamic to the world.

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