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Reader Comments (110)

Posted: Mar 10th 2012 1:07AM Kalex716 said

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@mattaui

I could see how their would be at least 2 million people out there who would pay 15 bucks a month to play star wars "anything".

Its pretty much one of the biggest IP's ever. Ever.
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Posted: Mar 10th 2012 2:51AM (Unverified) said

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Quite frankly...I don't care what happens with SWTOR anymore but I am almost sure this "1.7 million" is an exaggerated number and just used for hype to appear more successful than it is.

I also believe this "hype" they are doing is the reason they won't answer anything about server merges /transfers. They don't want people to understand that there is no 1.7 million ACTIVE subscribers.

Whatever that number is, it is not what I am seeing.

If this game, is so "popular" and "successful"...

Why can't I get a group? Even low level content? I know this is an antisocial game (which is NOW the fanboy excuse as to why I can't get a group) but 1.7 million players and I can't get a group for anything for hours?

Why are all or most of the servers on standard(Low population)?

Why don't I see 1000's of players...?Better yet, why don't I ever see more than max 40 players on my Fleet?

Because there are 220 servers (I counted 217 but let's round it) so...

If there are 1.7 million players, I should at LEAST see 1000's of players at ANY TIME and on EVERY server I go to.

I don't ever see more than 50 players on the fleet.

But this is my last post about this game as my subscription is almost up and I will never subscribe to this "game" again.


Also, this article brought up Mass Effect 3 for what? How is Mass Effect 3 relevant in ANY WAY or form to SWTOR as a game? That an MMO or is Massively getting paid to advertise for Bioware? But since we are on that topic...

Though I have Mass Effect 1 and 2, I did not purchase Mass Effect 3.

With all this lying about DLC junk and etc. Bioware has been doing ever since they joined EA...no thanks.



Posted: Mar 10th 2012 9:29AM Flicktion said

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@(Unverified) Ahhh, spoken like someone that truely doesn't care! I lol'd.
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Posted: Mar 10th 2012 9:43AM Flicktion said

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@(Unverified) Well would you look at it, skimming through the second time was even funnier! No more than a max of 40 players on the fleet? LOL. Are you hosting your own server or something? This game isn't even remotely close to the Ghost town you're describing.

Even if the number isn't exactly 1.7 million I'm sure they won't be 700,000 people off and there will be well over a million subscribers when they release official numbers (around 1.2).

Although I do think it would be nice if they cut down on some servers that they needed for the initial surge/ new oceanic servers. However, I'm sure people such as yourself would paint that in a a negative light too.
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Posted: Mar 10th 2012 9:48AM (Unverified) said

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@Flicktion

Apparently you don't read the OFFICIAL SWTOR forums.

You know? The one with people constantly complaining about their servers being EMPTY.

http://www.swtor.com/community/forumdisplay.php?s=273285c773fd06776836575e6dbc98e5&f=255

But it's fanboys like you that love exaggerating this games status. You keep lying and talking about how "populated " the game is when you know it's not true. But you can't lie to me because I still have an account and have done the math.

At max, you will see about 100+ players on almost every server fleet. Every where else is much LESS than that.

And for anyone that DOESN'T know...Now when you complain about servers being dead, the only answer you get is "REROLL ON ANOTHER SERVER"....
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Posted: Mar 10th 2012 12:26PM Sean D said

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One can't really say "SW:ToR subscription numbers stabilize" yet. The game hasn't been out long enough. Perhaps after six months. Right now, such boasts are aimed at instilling consumer confidence in the game. Marketing is one thing. Providing a service players enjoy is another. No doubt some players enjoy the game as it is. Others are hopeful for the future. Yet others are bored, have quit, or are only playing until something better comes along. Seems obvious to say that, but the point I'm making is that fluff claims like "SW:ToR subscription numbers stabilize at 1.7 million," which will undoubtedly not be the case in another week or two, do very little to influence people. At least, they do very little to influence those who would otherwise constitute a long-term player base. Anyone who is influenced by such nebulous claims will only stay until the next one comes along and influences them to go somewhere else. Actions speak louder than words.

Posted: Mar 11th 2012 12:46AM Typhron said

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Don't know if true.

Good? Bad? I'm painfully indifferent to this. Why?

If anything, it wasn't the game's quality that got all these reoccurring subscribers, it was name branding at best and *cringe* A good job done at worst.

So I dunno. I'm still not a Bioware fan by any stretch after ME3's lot of things.

Posted: Mar 11th 2012 4:36AM doublerainbow said

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Looks like a pretty successful game. It is going to need to change up a few things in order to make me want to play it monthly though.

The talent trees seem too generic and uninteresting to me personally. I'd rather see them improve on that by giving you better upgrades via talents every so often.

The questing and zones initially felt too claustrophobic and limiting. I am an explorer type of MMO player and like to look around and find other things out there. Small things like finding a Codex help, but they aren't that enticing to me.

Making a space station the social hub for each faction is a bad idea imo. It needs to be a much more open and lively place where I can see the virtual sky at least. Corridors and lined up NPC's in rooms stacked one after the other doesn't really look that great.

And there is more as well. I am not really a fan of Spell Ranks in any game, nor having to manually set a bind point when I can (I think these should be given to you or made more convenient to acquire if a gold sink is needed).

Posted: Mar 11th 2012 8:08PM Dalien said

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I think TOR really has potential to have a good life for an MMO, and a pretty decently sized, stable player base, or at least one that shouldn't dip below a certain minimum number tbd... In my opinion™ BioWare delivered a pretty quality game and with 1.2 they're showing the willingness to keep putting in a significant amount of work into the game (including features that I agree should have existed at launch, though nothing unforgivable to me) . As someone else on this thread already pointed out, as long as BW keeps churning out quality content pretty regularly and keeps making the quality-of-life improvements that players want, they should enjoy a fairly steady stream of credits rolling in. Of course, I'm sure they are mindful of history and things like SWG, plus with upcoming titles like GW2, competition should drive them to try and keep fighting for those active subs.

Posted: Mar 15th 2012 8:41AM randomeclipse said

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It's a decent game and good fun (although you need a guild!!).

I plan to play this, GW2 when it comes out and my upcoming FAVOURITE - Dominus, which is the DAoC2 I've been yurning for - 3 faction open world PvP, raaaarrrrghhhh :)

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