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Reader Comments (41)

Posted: Mar 7th 2012 7:45PM (Unverified) said

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Couldn't even get the installer of this game to actually instal. After two weeks of messing with it, gave up and canceled my preorder.

Still interested in it, just not going to jump in on day one.

Posted: Mar 7th 2012 8:14PM (Unverified) said

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@(Unverified) wow, you might as well just throw your computer in the trash as well since you give up on such basic tasks
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Posted: Mar 7th 2012 8:12PM (Unverified) said

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@(Unverified) wow, you might as well just throw your computer in the trash as well since you give up on such basic tasks
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Posted: Mar 7th 2012 10:20PM ZombieFever said

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@(Unverified)

Says the guys who can't post a comment correctly.
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Posted: Mar 8th 2012 8:06AM MrSquiggles said

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@(Unverified)

What was your problem specifically? :o
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Posted: Mar 8th 2012 8:15AM Ehra said

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@MrSquiggles

"What was your problem specifically? :o "

I think his problem was that he couldn't get the installer to install.
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Posted: Mar 8th 2012 10:11AM Jetflame3 said

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@(Unverified) This guy wasn't bitching, or raging, yet he still gets a troll. Amazing how low-life people can be.
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Posted: Mar 8th 2012 12:57PM MrSquiggles said

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@Ehra

O_o My intention was to try and help by getting him to elaborate on the issue. Maybe I didn't word myself well. There has to be more to it than not being able to get the installer to install for 2 weeks ;x
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Posted: Mar 7th 2012 8:13PM (Unverified) said

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Best not to do that. I would rather take it to a recycling center. There are a lot of harmful materials that I wouldn't want to put into the environment.

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Posted: Mar 7th 2012 8:40PM Neiloch said

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"concludes that PvP players enjoy PvP" you'd be surprised how many developers DON'T realize this as well as 'PvE players enjoy PvE'

Posted: Mar 7th 2012 8:45PM NeverDeath said

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@Neiloch

Very true, and TERA has the best PvP I've ever played in an MMO, by a long shot.
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Posted: Mar 7th 2012 11:03PM Branded Alive said

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@NeverDeath

Really? I've been looking for an MMO with outstanding PvP since I left WAR and DAoC during their peaks.
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Posted: Mar 7th 2012 11:22PM NeverDeath said

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@Branded Alive

Those were both great PvP games (although DAoC got ruined over time and WAR never got fixed), but yes, TERA is better than either of them in my opinion, as a PvP game. Mostly, it's the gameplay. Skill-based gameplay where player action and reaction is more important than gear and where attacks must be actively aimed or avoided adds more depth and replay-ability to PvP than any sort of systems design. In other games,

I think people develop a certain level of comfort, but in TERA you know that if you don't do something, you're going to get hit, and if you do something, you won't. If you do something, you're going to hurt the enemy, and if you don't, you won't. It's not just a button click, it's a system of action and reaction and knowing that you can control the outcome of the battle by more than RNG, that makes the PvP so great. The hero/normal/outlaw toggle system and the ability to flag GvG versus another guild to make entire guilds hostile versus one another when they encounter each other in the open world without having to involve entire factions adds a lot of depth and player choice, and variation to the gameplay. It's compelling, extremely engaging and perhaps more importantly, because it is not based so heavily on RNG or other static parameters, the battle is different every time.

TERA gets noticed mostly for its edgy art design/style which some people feel the need to complain about as if anyone is forcing them to play it, and for its PvE encounters and the evolving, reactive scripts and various enemies who use abilities and who require more finesse to combat than creatures in other games - but I feel that the PvP is just as great if not greater than the PvE content and the strength of the presentation. I was excited for it before I knew anything about the PvP, just on its PvE and technical merits alone - but now I am just as excited if not more for the potential of evolving competitive player dynamics in a persistent world than for any of that.
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Posted: Mar 7th 2012 11:24PM NeverDeath said

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@NeverDeath

Also, I misplaced spacing between the first and second paragraphs. Take the "In other games," and add it in front of "I think people develop".
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Posted: Mar 8th 2012 9:24AM Kalex716 said

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@NeverDeath

Nice write up. I had no idea the PVP was anything to be interested in for this particular title. I'll be sure to keep my eye on it now.
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Posted: Mar 8th 2012 1:46PM Deliverator said

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@NeverDeath
(does the cabbage patch)
CBT3 this weekend!

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Posted: Mar 8th 2012 3:14PM Fabius Bile said

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@Kalex716
this game was made with PvP in mind. not saying theres nothing there to like to the PvE crowd, because there definetly is a ton of well thought PvE content, but as I said this game is specifically meant for PvPers.

no factions crap, open world, politics and and plenty of motives for guilds to beat the crap out of each others like there's no tomorrow
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Posted: Mar 10th 2012 9:56AM dertmcgirt said

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@NeverDeath what pvp is there right now in TERA that would lead you to believe that its a better pvp experience then WAR? did you play any scenario / battleground type team battle? did you partake in any castle sieges? did you defend or attack a fort to get access to the enemies capital?

let me answer that for you... no you didn't that's because TERA has none of those things, the combat which people have been raving about as skill based is nothing more then a gimmick, the only reason why this generic, uninspired MMO is getting attention is because of its lack of traditional based targeting. Thats the only reason.

The combat is clunky, slow and not very intuitive. For anyone who played WAR i can assure you that if your looking for something that matches what you've experienced in that game as far as pvp is concerned , you will not find it in TERA.
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Posted: Mar 12th 2012 4:34PM Borick said

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@dertmcgirt Doesn't that tell you something in itself?

Perhaps tab-targeting is itself the primary constraint. If folks are willing to play an uninspired, rehashed Asian Grinder solely for the combat, then it might be time to visit that gimmick.

As for the combat being slow and unintuitive I would argue that it is no less so than the tank/healer/dps designations used in more traditional MMOs.

Pace is the trick here. I would argue that a player who is sick of traditional MMO mechanics but hates 'twitch' play would find TERA to be a relaxing fit.

WoW is a better MMO. If Blizzard had kept going with vehicles and seige engines then perhaps I'd be playing a panda in their world instead of TERA.
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Posted: Mar 7th 2012 9:03PM Kawaii Five0 said

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Now, they just need to make it so safe zones (excluding capital cities, of course) do not provided protection for outlaws or anyone engaged in combat with another player.

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