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Reader Comments (16)

Posted: Mar 7th 2012 4:35PM Maximum Proxy said

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OK...back to waiting for Hawken.

Posted: Mar 7th 2012 4:46PM (Unverified) said

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More sim, less TF2.... this is for me.

Can't wait.

Posted: Mar 7th 2012 5:18PM Mr Blunt said

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Thank god its not going to be a cod-esque casual game for the mindless masses.Cant wait
WTB gameplay videos!

Posted: Mar 7th 2012 5:42PM Tezcatli said

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I wouldn't celebrate just yet. We've seen many companies make the change at the last moment, to take the Blizz route of over simplification for the sake of the masses at the last minute.

Posted: Mar 7th 2012 5:47PM Dunraven said

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So excited about this.

Posted: Mar 7th 2012 9:49PM (Unverified) said

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For some reason, I've felt "piloting" in Battletech/Mechwarrior games have been going downhill ever since mouse & keyboard became a very viable and usually the primary method of control, immersion-wise. I would think about how a real mech would be piloted, or how real military machines are controlled, and mouse & keyboard can't possibly be the best way.

Anyone remember the old days of buying a Thrustmaster HOTAS combo, hooking it up and stomping around in your mech? Or remember when Virtual World centers still existed and jumping into those Amiga-powered network pods with their multiscreens, multiple sticks and pedals and banks of LCD displays and switches?

Anyway, just reminiscing about my old BT/MW glory days. I've got a number of friends still really into MW, so we'll probably be trying it out at some point.

Posted: Mar 7th 2012 11:06PM ShivanSwordsman said

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@(Unverified)

My brother in law had one of those set ups where he had a flight-wing style joystick, and the movement was tied to a hand-lever controller he had in one of his bottom cabinets. All he had to do to play Mechwarrior was open two cabinets and start the game up, and he was ready to go. He had the base booster and the volume cranked up... greatest thing ever.
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Posted: Mar 8th 2012 12:07AM Nish said

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I wonder if my life depended on it, would I want a keyboard and mouse or a joystick for controls. That'd be a fun thought though. Would a biped mechanical construct be better off controlled with one or the other?

I'd think two trackball or joysticks with foot pedals would work better with what we're used to seeing when sitting in a vehicle. They'd probably fail less than a traditional keyboard/mouse combo.

Posted: Mar 8th 2012 2:50AM StClair said

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@Nish
If it's not piloted with a mocap suit/partial exoframe, then it's not making enough use of the humanoid form to justify building a mecha instead of a tank.
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Posted: Mar 8th 2012 3:00AM Russell Clarke said

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If these guys fail to deliver joystick support out of the box, we know they will have failed.

Posted: Mar 8th 2012 3:02AM Russell Clarke said

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@Russell Clarke

Oh FFS. I should finish the sentence:

...failed to deliver a suitably awesome 'mech piloting experience for me.

There :)
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Posted: Mar 8th 2012 8:46AM Oskiee said

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@Russell Clarke

Dont worry, they will. In fact with one reticle for arm weapons, and the other for torso weapons, i would not be surprised they'll support two (2) joysticks.

But its been confirmed by the devs on the forum that joysticks are supported.
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Posted: Mar 8th 2012 3:01AM Russell Clarke said

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I am eagerly anticipating this one. The complexity of piloting a 'mech makes me slaver more.

Posted: Mar 8th 2012 6:23AM Graill440 said

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Any type of shooter out there in the last 5 years has gone the way of the dodo and dumbed down the control scheme. From the battlefield series (nintendo heli kid pilots) to many mmo shooters the gamepad and few button choices coupled with auto bullet into target is the norm.

Look at Rift, 10 button macros reduced to one or two button presses and this is no exaggeration, the forums have the macro setups posted at the top, i guess this and mousover BS is for those hardcore raiders.......

I can see this Mechwarrior title, regardless of what they state here, dumbed down to hell with a gamepad as the primary programming focus.

Posted: Mar 8th 2012 8:50AM Oskiee said

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@Graill440

It wont. the game is being developed by Battletech and Mechwarrior purists. They said from the stat that it will be a simulation game in every sense of the word.

Theres even rumors about them support TrackIR (http://www.naturalpoint.com/trackir/)
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Posted: Mar 8th 2012 1:38PM Trippin said

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@Graill440

Ah mr Graill, i see you are still Trolling like it's an artform.

But like most of these things i'm not passing judgement untill i played it myself.
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