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Reader Comments (21)

Posted: Mar 7th 2012 1:17PM Azev said

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All they were missing was a giant sign that said WE HAVE AN OPEN WORLD. I am looking forward to release but I have my doubts that all this will be will be Open world PVE with instanced pvp. There will be no open world pvp at launch.

Posted: Mar 7th 2012 1:23PM toothball said

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Sounds like SWTOR should have taken a few tips from these guys.

SWTOR is the most limited MMO i've ever experienced in terms of world environments. Thats the #1 thing that made me lose interest.

Posted: Mar 7th 2012 1:36PM (Unverified) said

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@toothball - oh man if you thought that was bad, WAR was probably a little worse. :P
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Posted: Mar 7th 2012 1:42PM toothball said

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@(Unverified) Yeah, WAR was even worse, i agree. Nothing says "open world" like loading between each zone and non-realtime FP's!
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Posted: Mar 7th 2012 1:28PM Rener732 said

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Hrm, so are the PvP matches watchable in the Open World? I knew they used the landscape but didn't know they actually existed in real time -- that's pretty awesome.

And to Azev, Red 5 has said that while Open World PvP is coming, it will be PvE only initially. Considering they are rolling out content I don't know what even qualifies as "launch", but I imagine it's coming sooner than later in the timeline.

Posted: Mar 7th 2012 1:35PM Rilman said

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Shame they've used that horrible shader.

Posted: Mar 7th 2012 2:12PM (Unverified) said

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@Rilman Yeah, I like cel shading when it feels like it's meant to be there, the way this was designed it feels like they made a normal looking game and then slapped on a dumb shader for kicks.
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Posted: Mar 7th 2012 2:20PM silver001 said

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@Rilman cel shading never goes out of fashion. Realistic graphics usually do. I can play, dragon quest VIII and it still locks halfway decent. I put in elder scrolls oblivion release a year later and that thing looks horrible.
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Posted: Mar 7th 2012 4:27PM Braiks said

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I absolutely love how cell shading is used here.
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Posted: Mar 7th 2012 1:36PM Rilman said

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Its a shame they've used that horrible shader look, its a bit over used and getting old imo.

Posted: Mar 7th 2012 4:29PM Borick said

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@Rilman Having a shader gives you a serious rendering boost. I agree that it's a bit over-the-top, but I can appreciate it if it equalizes some of the variation between video hardware and gameplay.
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Posted: Mar 7th 2012 2:30PM Daemodand said

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A PvE FPS? I am confuse.

Posted: Mar 7th 2012 2:35PM Alchemda said

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Open world.. Open world? Open world! Open WORLD!?!!????

Posted: Mar 7th 2012 2:51PM drunkingamebar said

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So, I hear this game has an open world?

Posted: Mar 7th 2012 4:12PM corpusc said

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in the context of "MMOFPS" games,..... you can't overemphasize when one FINALLY DOES have an open virtual world.

while PSide might have TECHNICALLY had one, there was nothing virtual WORLD about it. just gigantic totally unimmersive arenas with no sense of being a WORLD at all.

Posted: Mar 7th 2012 7:43PM Impostor said

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I just want this game to release already.

Posted: Mar 7th 2012 7:43PM Impostor said

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I just want this game to release already.

Posted: Mar 7th 2012 7:54PM Impostor said

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@Impostor Double post fail!
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Posted: Mar 7th 2012 7:53PM Impostor said

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I just want this game to release already.

Posted: Mar 7th 2012 10:08PM NazTH said

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I'm sort of burn out for Firefall. Each time a dev diary released, I felt like I got teased, especially with they invitation scheme.

I guess what I'm saying is I'll get excited again when they let play the game.
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