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Reader Comments (15)

Posted: Mar 8th 2012 5:34AM Wic said

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Correct me if I am wrong but subscribers collect paragon points at 400 a month. These packs cost around 400. Only free to play people actually have to spend money.

I used to buy packs as I saw it as a way of supporting my game and my developers to continue in their jobs and push out more content.

Waiting for cox2...

XOXO

Posted: Mar 8th 2012 1:30PM Sente said

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@Wic
VIP players pay a monthly fee which other players do not. As part of that fee, they get some paragon points. They pay for these points just as much as anybody else, it is just part of a bundle.

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Posted: Mar 9th 2012 7:10AM JuliusSeizure said

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@Wic

Since you asked to be corrected, here's the full rundown:

The packs cost 80 points, which is equivalent to $1 assuming you buy points in the minimal $5 allotments.

From what I've heard it's almost impossible to take more than 15 packs to get all the costume pieces. So, let's say that it costs $15 to get all the costume pieces in a worst case scenario. Costume sets purchased in bundles are uniformly 400 points($5), which is only a third of the price. On the other hand, the super packs give you 5 rewards each time, including the costume pieces, Enhancements, Enhancement unslotters, merits, Inspirations and so forth. That $15 got you 75 rewards in total, including an entire costume set that unlocks account-wide.

Is it great? No. What you get is random, other than the special weighting given to costume pieces and guarantee that they won't appear again once unlocked. So it's bound to be a mixed bag of neat stuff and junk you personally don't care about. Is it terrible? Nah, it's roughly reasonable value compared to what they charge otherwise.
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Posted: Mar 9th 2012 7:12AM JuliusSeizure said

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@JuliusSeizure

Forgot to add: But this makes it just acceptable. Even the slightest change could make it as awful as Elliot fears.
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Posted: Mar 8th 2012 9:04AM SkyStreak said

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In the scheme of things, I think these Super Packs give a decent bang for your buck.

I have 2 accounts, and bought a 24 pack for each and managed to snag the entire costume bundle on both, over 1000 Merits, 13/17 Archetype Enhancements, and dozens of other items that I varying degrees of use for (Dual/Team Inspirations, Enhancement Unslotters, XP Boosters, Windfalls, etc.).

Looking at the prices of Enhancements and Costume Bundles, it's almost a break even proposition; the Merits and the other consumables are just bonuses.

So, [i]if[/i] a company is going to do this kind of thing, it seems like Paragon is doing it in a way that makes it far more palatable.

Posted: Mar 8th 2012 11:37AM Shirogetsune said

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Wic and SkyStreak, can't you see? That's not what the author wants to hear. He hates and despises the Super Packs and any points we bring up defending Paragon's implementation of said Market content is quoted and tore apart above.

Eliot is clearly against the Super Packs and no amount of reason or evidence otherwise is going to change his mind.

I used to enjoy reading this column, but the bulk of the recent updates have been in this tone. I'd much rather read Beau's F2P writing anymore.

Posted: Mar 8th 2012 12:37PM Deliverator said

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@Shirogetsune
It's all about perspective. The games you normally play define your expectations for any game you pick up. If you play item shop junk, then a slightly higher quality item shop junk game will look AAA to you. If you're used to AAA sub games, then a slightly higher item shop junk game still looks like an item shop junk game. Journalist or not.

One thing I've noticed is that for any given F2P conversion there are at least two types of players -

The F2Pers that show up never see anything wrong with the game changes. The thing is if you're only used to schlock because you've only ever played F2P schlock, then the slightly higher quality schlock of a AAA conversion actually looks good to you.

On the other hand if you're a veteran, the adjustments made to drops, content releases, mob difficulty, travel, etc are very obvious drops in quality introduced specifically to drive people to the store.

You may say 'just sub if you want to' but the introduction of changes designed to drive the F2Pers to the item shop affect the entire game.

In other words, it's not just the free players that have to suffer the grind of a "free" game. Everyone does.
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Posted: Mar 8th 2012 1:54PM Shirogetsune said

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@Deliverator

I fail to see how it applies to my comment. And I am City of Heroes/Villains veteran, been subbing since beta and I can honestly say that Freedom (and thus, the F2P conversion) is the highest point for the franchise. It's never been better to be a player, subscriber or not.

The issue I have is with the author's unyielding negative stance on Super Packs. This is the second article where he moans and rants about the Packs and their implementation. In this article, he tries to use the guise of replying to our viewer points and comments on the first article, but, and I quote:

"My feelings haven't changed. But while launching into a full-on rant was certainly cathartic and managed to hit a lot of good points, there were a lot of good points brought up in the comments that I simply hadn't touched on. So it's time to address some of the those ideas and complaints, both the good and the bad. (Although under the circumstances, it's pretty much all bad in varying flavors.)"

Pretty much bad in varying flavors. Nevermind it seems the split is 50/50, he only sees the negative half. Many veterans, including I, don't mind the Packs. Buy just enough to get the costume set, or use your monthly reward tokens for subbing to get 5 "free" (I hate to use that, as someone is going to say you paid for that token via subbing. Yes, we know. Semantics.) Super packs. Two tokens and you have your costume set without spending a dime in Paragon Points.

What else are you going to use them for? XP Boosters? Windfalls? These are also cash shop items. I don't see the difference.

Regardless, this entire post is a waste of time. The author isn't ever going to change his mind.
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Posted: Mar 8th 2012 3:06PM (Unverified) said

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This is what bugs me about the super packs and costume pieces you have to buy.
From the games release up till a certain issue, maybe it was issue 11 or 12 I forget, players got new costume sets included with each issue that was released.
But then that all stopped and they decided to start charging money for costume pieces. Now costume pieces are not included with the game updates and you have to pay for them.
So really, you are paying for something extra now that you didnt have to before. And there isnt any reason for it.

Posted: Mar 8th 2012 3:45PM SkyStreak said

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@(Unverified)

For all intents and purposes, we've had to pay for some costumes since the release of the CoH DVD collectors edition.

And also remember, a LOT of costumes were only available if you purchased CoV.

...and the Collectors Edition of CoV too.

....and the Wedding Pack....

....and Good vs Evil......

So, the precedent has been around since late 2004 that certain items (costumes, badges, and temp powers) were available for a cost above and beyond the sub fee.



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Posted: Mar 8th 2012 4:07PM (Unverified) said

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@SkyStreak
Ok, yes, there has always been some "exclusive content" that you had to purchase.
But they used to include with every issue new costume sets, which they stopped.
Now, new costume sets are only released as super packs and are not included with game updates. So they changed it from certain items you had to purchase to every costume item.
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Posted: Mar 13th 2012 2:54PM EricNelson said

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@(Unverified)

Your statement "new costume sets are only released as super packs and are not included with game updates" is completely incorrect. I22, which hit last week, includes a costume set (you have to be a VIP to gain access to it, but that's always been true in the past, which seems to be the point of your post).
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Posted: Mar 8th 2012 3:30PM starka1 said

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I am more than happy that others like these Super Packs. As a Premium player, it is nice to know the servers will be up just a little bit longer because of them. I bought a couple packs on a whim but they didn't really enhance my enjoyment of the game, say like a new powerset does. Luckily, I'm not into the costumes as much as others so my purchased points still sit, waiting for something
desirable to buy, all the while I continue to enjoy FREE gaming.

@Shirogetsune
I see this article as an attempt to drum up some more hits to the site since the first article had so many comments and appeared to be a controversial topic. In hindsight, it does not look to be any more controversial than other changes to the game that players didn't like and eventually got past though they continued to grumble under their breath.

Posted: Mar 9th 2012 6:51AM JuliusSeizure said

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Like I said before, I can't think of an effective way to say 'this is fine, but no further' other than to completely decline to purchase these. And I just cashed in $50 for Paragon Points, the great majority of which are just sitting there, waiting for future things. I could easily grab the 24 Super Pack deal and have plenty of points to spare.

Posted: Mar 9th 2012 6:05PM (Unverified) said

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I've been a subscriber since the original launch. I get the points like anyone else now. NOT every costume pack that comes out do I get. NOT every emote pack. NOT every themed movement power. I pick and choose. The super pack is no different. You either want it or not.

I tried it -- and lucked out getting some costume pieces early. I got the elemental order mask plate and used it with other pieces I had to make a Dr.Fate style mask. THIS led to a themed character. Do I want more pieces? Maybe. But I've had my fill.

Who knows WHAT the draw is of these things -- Merit awards can always be turned into Recipes that can be turned into Influence. Plus all the temporary powers.

I think they are a nice way to get rid of loose points when there is nothing else coming down the road that interests you. Its either that or you wait for some surprise...

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