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Reader Comments (61)

Posted: Mar 6th 2012 8:04PM jmerriex said

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WTB Date.

Posted: Mar 7th 2012 9:29AM Scarecrowe said

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@jmerriex
Some time in April
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Posted: Mar 6th 2012 8:13PM (Unverified) said

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So..... this will be the actual "launch" of the game. Dec 13 was "here, barebones game"

Posted: Mar 6th 2012 8:25PM jmerriex said

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This is the most original post ever made on Massively. No one has ever commented on the fact that most MMOs release and get updates later. You must be some kind of MMO savant... idiot savant, but a savant none the less.
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Posted: Mar 6th 2012 8:32PM (Unverified) said

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I agree that some of these things should have been ready at launch like- Legacy, & the interface customization. I still have 4 months paid for on my cancelled sub, however I'm still not interested in logging back in yet.
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Posted: Mar 6th 2012 8:38PM digitalheadbutt said

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By that logic no MMO has been ready at launch since all MMOs add features as they go. This is how developing in a live environment goes. If you want something to be content complete at purchase stick to single player games, and even there you will likely be disappointed.

Bad basis for an argument.
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Posted: Mar 6th 2012 8:40PM (Unverified) said

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However, I do think they're heading in the right direction.
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Posted: Mar 6th 2012 11:44PM Powerlord said

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@digitalheadbutt Right, but the Legacy system is a major feature. It's one thing to add additional content, like operations and flashpoints, quite another to have major game features missing at launch (SWG's player cities and WoW's PvP Battlegrounds to name two features mentioned in their respective pre-launch hype)... or be extremely buggy at launch (which appears to affect 50% or more of MMOs, WoW included).

Yes, the Legacy system existed before this, but it did very little.
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Posted: Mar 6th 2012 8:24PM (Unverified) said

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I already quit when I got to 50 and realized it was the most imbalanced MMO I have ever played. When the dps tree for Guardian/Jugg is a better tank tree then the tank tree, you know you're in a bad place. I cut my losses and now waiting on GW2.

Posted: Mar 6th 2012 8:27PM jmerriex said

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I believe there are changes to those classes specifically targeting what you are talking about in 1.2. I may be wrong though... everything seems to be running together now...
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Posted: Mar 6th 2012 8:34PM freebase said

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you must be a very important person
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Posted: Mar 6th 2012 8:37PM Zandog said

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@(Unverified) Still playing , enjoying the common grind. Nothing else to play until GW2
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Posted: Mar 6th 2012 8:27PM jeremy2020 said

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yeah, when is it coming

Posted: Mar 6th 2012 8:29PM Quarlo said

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Not enough to keep me. This video only shows some of the stuff that SHOULD have been in the game at launch.

I'm sure the players that remain will fill the forums with "Bounty Hunter with Force Choke is so OP" threads.

Posted: Mar 6th 2012 8:32PM Dunraven said

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Pretty excited about the updates though I wish they would do something about the queues on the EU servers.

Posted: Mar 6th 2012 8:39PM Zandog said

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@Dunraven Would you rather wait in queue or join a ghost town of a server?
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Posted: Mar 6th 2012 8:33PM freebase said

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very nice

Posted: Mar 6th 2012 8:38PM johnvonhugendong said

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Last time I looked servers on TOR were for the most part "light" has anything changed there?

Posted: Mar 6th 2012 8:41PM Zandog said

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@johnvonhugendong No, except people are learning to re-roll and congregate on the top 3 servers of their PvX choice. When your on a full or heavy server, it feels like what I think Bioware had envisioned.
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Posted: Mar 6th 2012 8:50PM Repopulation said

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@johnvonhugendong umm most servers are not light
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