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Reader Comments (69)

Posted: Feb 29th 2012 12:17AM ArcherAvatar said

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You are literally in the business of expressing opinions about current MMO titles, but you're tired of hearing opinions expressed about same said titles unless they are full of rainbows and unicorns...

That's what that article said to me...

Sometimes folks with a gripe aren't unrealistically waiting, or wanting, something that can never exist... sometimes they are simply looking at the current faire on offer, recognizing certain flaws, and commenting on those. You got a problem with free-speech O_o ? "Just shut up and enjoy what you've already got whether you like it or not" is a helluva attitude for a journalist/blogger to take.

I guess I'm just as sick of your ridiculously pollyanna spin on the current MMOGs (which ARE flawed - you might not want to hear about those flaws, but they DO exist, and some folks feel it's necessary to point them out unless we want to see them endlessly repeated) as you are of hearing opinions based on a critical examination of the games.

This nation would have never even been founded if folks took the attitude of this article's author... "meh, quit your griping and just enjoy what you've got. There's no need to go looking for anything better." Exploration never done - continent never discovered - evolution of laws, social system, and religious beliefs never obtained.

How about instead of "complaining about the complainers" you pull your head out and take a realistic, and critical look at what they are complaining about instead of blithlely dismissing the concerns they express?

Posted: Feb 29th 2012 12:19AM ArcherAvatar said

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Really disappointing Syp...

Maybe it's lost in translation, or because of the imperfect communication of the (often poorly) written word, but to be so dismissive of the concerns of your fellow gamers... just very disappointing...

Posted: Feb 29th 2012 12:45AM Hipster said

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My miracle mmo that is live is mortal online even with all the crap that comes with it.
Unreleased I would guess Archeage.

Posted: Feb 29th 2012 3:18AM clik said

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This is exactly how I've felt for a very long time. Every new MMO coming out people praise it and act like it will end world hunger. The moment someone tries to be objective about the features, or questions its ability to up hold they are scolded and down voted into oblivion.

The game then comes out and 2 months later every one is onto something new doing the same old routine they did with the last one. People start posting about the dream MMO they want and "feel" like a lot of people would agree with them.

Every one has their dream MMO but what people don't realize is that companies have to make a profit and there for must do things that makes money. There are technology barriers as well. What seems so easy is often times not all.

Off topic: we need more indie developed MMOs.

Posted: Mar 2nd 2012 4:03AM (Unverified) said

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@clik Problem is, people are so spoiled with AAA Production Values that anything that lacks in that department gets scoffed at and ignored.
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Posted: Feb 29th 2012 5:09AM bleyzwun said

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Really, I could care less if it was a miracle MMO for everyone, but only for me. It's been a long time since I've payed a MMO that lasted more than a few months.

Posted: Feb 29th 2012 9:05AM Kodiak said

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I look at it more of a problem of this:

http://arstechnica.com/gaming/news/2012/02/arcade-game-luminaries-see-parallels-in-todays-social-mobile-games.ars

Basically just on a larger scale. Instead of grabbing the attention of the player in 90 seconds, MMO developers have a month to impress most players before they simply move on. We're now at the stage where MMO players demand quality. Instead we have a market of games that were released just to exploit the MMO market based on WOW's success. No one needs to kill WOW, even a slice of the action is huge money.

You look at every MMO release and you'll have legions of people complaining that the game doesn't contain X or Y which was contained in the previous game they've played. We became accustomed to that level of quality in our game and now we're back at square one waiting on a dev team who prioritized something else on their feature list. '

Honestly none of this is a bad thing just kinda natural.

Posted: Feb 29th 2012 12:35PM Borick said

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@Kodiak Great reply, and exactly why you can -count- on another miracle coming around the spoke.

And get this -- perhaps the miracle isn't one MMO, but a flowering of the genre. If there were only one MMO to rule them all it'd more like a curse than a miracle anyway.
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Posted: Mar 3rd 2012 10:16AM Ken from Chicago said

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BLASPHEMER! Justin, clearly the Second Coming of Guild Wars will slice, dice, make julienne fries, and bring world peace (just like Superbowl 2012's Madonna half-time show ended).

Seriously, ArenaNet keeps raising the bar and keeps showing how they are leaping over it. Mike O'Brien, co-founder, said it best in their MMO Manifesto, that Guild Wars 2 was their chance to innovate. Normally that would be MMO marketing hype and we'd see some minor tweak.

Yet time and again, ArenaNet has gone thru problems that have plagued MMO's playing (e.g., waiting for hours for all members of the Holy Trinity, grinding to gear up for raids, kill-stealing, resource-stealing, etc., on up to server queues) and coming up with clever answers.

That said, it would be nice if it had space combat ala Star Trek Online, and a way to tweek skill elements (e.g., range, damage amount, rate of fire, amount of energy used, accuracy, etc.) ala City of Heroes, scavenger hunt for costume styles, ala DC Universe Online.

And mounts. I wanna sparkle dragon and / or hover-car.

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