Vindictus has long given players a variety of ways to smash enemy creatures into the ground, and it's had plenty of players. But remarkably, the game has been missing ways to smash those players into the ground, an oversight that the game's new PvP patch is addressing through obvious means. Having just hit the live servers, the new patch allows for a variety of skirmishes between players as well as offers the obligatory rewards for settling disputes like violent, heavily armed men with poor impulse control.
The game offers two options for PvP. Capture the Relic is... well, replace "relic" with "flag" and you probably have a good idea. Monster Brawl, meanwhile, pits two teams against one another with each team fighting alongside a boss monster -- keep your monster alive while killing the other team's beast and you win. Players can also unlock powerful rewards in the form of buff items, a nice incentive for those not already motivated by the simple joy of smashing another player's face in.
Reader Comments (10)
Posted: Feb 27th 2012 5:58PM (Unverified) said
Finalllllly!
Posted: Feb 27th 2012 6:03PM Fakeassname said
pretty game, shallow gameplay.
I've been living it up in the C9 VIP beta (almost over) and except for when it comes to the sparkles, C9 is the better ....
I've been living it up in the C9 VIP beta (almost over) and except for when it comes to the sparkles, C9 is the better ....
Posted: Feb 27th 2012 10:26PM Fakeassname said
@nhat nothing in that statement is correct.
C9 is entirely combo based, with a wide variety of movies that require quite a bit of actual input combinations.
in Vindictus you hold the left mouse button.
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C9 is entirely combo based, with a wide variety of movies that require quite a bit of actual input combinations.
in Vindictus you hold the left mouse button.
Posted: Feb 27th 2012 6:32PM (Unverified) said
Yep. Has a kick move that serves no other purpose than kick 500 of x enemy achievement. Should have been used for combos of some sort. You don't make an action combat game and ignore 20 years of fighting game mechanics, that's just lazy.
Posted: Feb 27th 2012 8:39PM Fakeassname said
@(Unverified) it's a quick copy of C9: C9 has kicking (but it serves a purpose in the combo system) so vindictus needed to have kicking.
kinda sad actually, it was sort of shocking to see how much of C9 had been lifted to make vindictus ... at first I thought it was C9 that was copying Vindictus, but C9 predates it by at least a year in korea and it's mechanics actually work in a fun manner.
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kinda sad actually, it was sort of shocking to see how much of C9 had been lifted to make vindictus ... at first I thought it was C9 that was copying Vindictus, but C9 predates it by at least a year in korea and it's mechanics actually work in a fun manner.
Posted: Feb 28th 2012 10:46AM KorbenDallas said
I have to apologize. SW:TOR isn't the most shallow mmo currently available, it's probably Vindictus.










