Star Wars: The Old Republic players are consuming game content in four- to six-hour sessions on average, according to Kotaku and BioWare bigwig Greg Zeschuk. "When they play, their sessions are absurd," he said recently.
Zeschuk goes on to say both that the retention is a sign of the title's addictive "just-one-more" gameplay and that the firm is pulling an "intense amount of analytics and telemetry" from the title.
Finally, he hints at the theory that most SWTOR players are happy due to a general drop in forum tomfoolery. "You can tell when things are going really well in the game," Zeschuk explains. "The amount of forum chatter drops. People don't go to forums. They just play."
Take that as you will, and let us know how long your average SWTOR session lasts.
Reader Comments (147)
Posted: Feb 24th 2012 12:01PM (Unverified) said
Finally, he hints at the theory that most SWTOR players are happy due to a general drop in forum tomfoolery. "You can tell when things are going really well in the game," Zeschuk explains. "The amount of forum chatter drops. People don't go to forums. They just play."
Na- they just moved on to another game.
Na- they just moved on to another game.
Posted: Feb 24th 2012 12:11PM DerpMchurson said
Jeff, you just can't help yourself, can you. Lol.
Post flame bait
get paid.
Reply
Post flame bait
get paid.
Posted: Feb 24th 2012 12:13PM majorfalcon00 said
@(Unverified)
I'm one of em. Moved back to Rift.
Reply
I'm one of em. Moved back to Rift.
Posted: Feb 24th 2012 12:25PM Deliverator said
@DerpMchurson
Just had to post your snark as a reply to the first comment even though it's not related in the least, didn't you? Who cares what the OP may have wanted to talk about, huh? Just needed to get your little attention fix.
You can't help yourself, can you?
Reply
Just had to post your snark as a reply to the first comment even though it's not related in the least, didn't you? Who cares what the OP may have wanted to talk about, huh? Just needed to get your little attention fix.
You can't help yourself, can you?
Posted: Feb 24th 2012 12:35PM Yellowdancer said
@(Unverified)
DCUO and X-box is now where I roam.
Reply
DCUO and X-box is now where I roam.
Posted: Feb 24th 2012 2:24PM Fabius Bile said
@(Unverified)
tbh I moved back to nothing. SWToR is simply bad on its own, I dont need having a better game to stop paying for that. I rather not play anything than playing (and paying for) a crappy, overhyped, poorly executed WoW clone.
Reply
tbh I moved back to nothing. SWToR is simply bad on its own, I dont need having a better game to stop paying for that. I rather not play anything than playing (and paying for) a crappy, overhyped, poorly executed WoW clone.
Posted: Feb 24th 2012 6:31PM Vgk said
@(Unverified) Judging by the fall in population numbers, I'd say that's exactly what happened
http://i.imgur.com/wEryc.png
Reply
http://i.imgur.com/wEryc.png
Posted: Feb 25th 2012 9:03AM Traptz said
@wahahabuh
Dude..I've never played an MMO where I got so bored so fast.
I thought I was missing something..like a huge zone or more dailies or something.
Not saying dailies are fun but that was literally the only reason I had to sign on after I got all my rakata gear, which was stupid easy to get, minus the unnecessary wipes to broken boss mechanics and bugs.
But yea..so boring.
Reply
Dude..I've never played an MMO where I got so bored so fast.
I thought I was missing something..like a huge zone or more dailies or something.
Not saying dailies are fun but that was literally the only reason I had to sign on after I got all my rakata gear, which was stupid easy to get, minus the unnecessary wipes to broken boss mechanics and bugs.
But yea..so boring.
Posted: Feb 26th 2012 11:05PM (Unverified) said
@(Unverified) From the amount of subs and people playing, they didn't move to another game. Of course, IF that were true it isn't WoW obviously as they are still bleeding last I heard.
Reply
Posted: Feb 27th 2012 3:26PM kalipou134 said
@Traptz
Exactly, the reason the forums are calm (just another word for dead btw) is because once your sub runs out you can't post anymore.
I love how Bioware takes bad situations and attempt to present them as good ones for PR marketting.
"Sir? Why is there nobody in the my zone? Is the game dying?"
Bioware PR: "Of course not, here, have a title"
* You have gained a new title "Sucker"! *
Reply
Exactly, the reason the forums are calm (just another word for dead btw) is because once your sub runs out you can't post anymore.
I love how Bioware takes bad situations and attempt to present them as good ones for PR marketting.
"Sir? Why is there nobody in the my zone? Is the game dying?"
Bioware PR: "Of course not, here, have a title"
* You have gained a new title "Sucker"! *
Posted: Feb 27th 2012 3:27PM kalipou134 said
@kalipou134
Also, I think we're due for another
OUR LAUNCH WAS SO AWESOME
post. Any minute now
Reply
Also, I think we're due for another
OUR LAUNCH WAS SO AWESOME
post. Any minute now
Posted: Feb 24th 2012 12:06PM (Unverified) said
So? This is absolutely typical of any MMO. It's not special in any way, shape or form.
I will say this, it lets a lot of air out of the people who say the constantly declining server load doesn't mean people are quitting the game. Because if players are still playing at a constant, the 50+ percentage drop in server-status over the past month means too many people have quit.
I will say this, it lets a lot of air out of the people who say the constantly declining server load doesn't mean people are quitting the game. Because if players are still playing at a constant, the 50+ percentage drop in server-status over the past month means too many people have quit.
Posted: Feb 24th 2012 12:59PM SnarlingWolf said
@(Unverified)
Exactly. It isn't that SWtOR is special in some way. On new MMOs the average play session is always like that. It is a new game and people are playing it a lot, surprise that's how the genre works.
Reply
Exactly. It isn't that SWtOR is special in some way. On new MMOs the average play session is always like that. It is a new game and people are playing it a lot, surprise that's how the genre works.
Posted: Feb 24th 2012 2:26PM Fabius Bile said
@(Unverified)
the thing is, in the other MMOs 4h is a GAME SESSION, that is, people playing content in the game for 4 hours.
in SWToR, a good portion of those 4h is more likely than not the time it takes people to get a group going, or simply to complete their Ilum daily.
Reply
the thing is, in the other MMOs 4h is a GAME SESSION, that is, people playing content in the game for 4 hours.
in SWToR, a good portion of those 4h is more likely than not the time it takes people to get a group going, or simply to complete their Ilum daily.
Posted: Feb 24th 2012 12:12PM Snichy said
I seriously doubt ingame feedback has any link whatsoever to forum feedback. Neither is a true reflection of the playing public and both should be taken together, either negative or positive.
When I played the session lasted about 2 hours, sometimes longer but I cancelled because after logging out after that session I felt like I hadn't really achieved anything except levelling, and also it got to a stage where I saw no reason to log in other than to grind out missions to level up. The game has great potential and I will definitely be resubbing in a few months once the real MMO features have been implemented.
When I played the session lasted about 2 hours, sometimes longer but I cancelled because after logging out after that session I felt like I hadn't really achieved anything except levelling, and also it got to a stage where I saw no reason to log in other than to grind out missions to level up. The game has great potential and I will definitely be resubbing in a few months once the real MMO features have been implemented.
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