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Reader Comments (65)

Posted: Feb 23rd 2012 9:39AM bobfish said

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I reiterate my earlier comment on this....

I don't want to move.

Posted: Feb 23rd 2012 9:41AM Yellowdancer said

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They poked the EQ hornet nest and got stung.

Some Euro PC players for DCUO also canceled some accounts.

It was a very positive attitude on the forums until a couple days ago. Oh well. Back to square one.

Posted: Feb 23rd 2012 9:42AM (Unverified) said

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wait- he may have candy in the van!!!

Posted: Feb 23rd 2012 9:44AM (Unverified) said

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So will this mean I won't be able to game in EQ1 with friends from Europe since I am here in the States?

Posted: Feb 23rd 2012 10:02AM bobfish said

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@(Unverified) EQ1 isn't part of the deal, neither is Vanguard.

What it means is those of us who like those games and the other SOE titles, can't play them all with Station Access, because most of the games require an EU account with whatstheirface and those two require a US account with SOE.

This whole thing is a stupid move by SOE, they should just bring in a publisher/distributor and maintain control of the account system themselves, sure it is more work for SOE to manage the finances, but better experience for the players. Especially as SOE is still running the EU servers themselves.
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Posted: Feb 23rd 2012 11:59AM Sunaseni said

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@(Unverified)

"EQ1 isn't part of the deal, neither is Vanguard."

They are altering the deal. Pray they don't alter it any further.
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Posted: Feb 23rd 2012 9:44AM (Unverified) said

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SOE can MAKE good MMOs.

They just don't know how to run them.

(except maybe...into the ground)

Posted: Feb 23rd 2012 9:51AM fannysideways said

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Thank you for this article.

Posted: Feb 23rd 2012 10:00AM (Unverified) said

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Lol. And people actually question when I post about SOE and Smedley and claim that I just 'can't let go' of hating them for SWG. I try to explain that they're cartoonesque corrupt; that SOE doesn't care one whit for its customers beyond what kind of money they can make from them, no matter how that money is made.

I haven't bought an SOE game since they did their bait and switch with SWG roughly a decade ago. The security breaches, the false promises, the shoddy games, the debacles like this one: all of it has shown me beyond a shadow of a doubt that I made the right decision. Why people would willingly choose to give money and legitimacy to SOE and men like Smedley and then have the gall to complain about it later is beyond me.

Here's a final thought: If you're currently giving SOE money by playing one of their games, or by using their ridiculously overpriced and underperforming PlayStation, then you have zero right to complain about this. SOE is ludicrously corrupt; you simply have to do your research about them to discover this. If you haven't, or if you choose to stick your head in the ground and pretend that they aren't so, then it's your own damned fault when things like this happen to you.

Posted: Feb 23rd 2012 10:11AM Jef Reahard said

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@(Unverified)

The funny thing is that LucasArts was primarily responsible for what happened to SWG (in terms of both the NGE and the 2011 closure).

SOE does have issues, I don't think anyone's denying that, but blaming the company for what happened to SWG doesn't really add up.
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Posted: Feb 23rd 2012 10:19AM Baby Choo Choo said

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@(Unverified)

SOE has nothing to do with the Playstation. SCEA handes everything Playstation. SOE, a completely seperate entity, just happened to put out a few of their games on it.

...and overpriced and underperforming? Yes, we know PC is better blah blah blah, but as someone who owns both a PS3 and a 360, I can safely say I (as well as millions of others of people judging by game sales...) have and still am getting more than my money's worth of entertainment out of this current gen of systems.

As for everything else, I can't say. I haven't ever subbed to an SOE game so I haven't really had to deal with them ouside of reading an article here or there.
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Posted: Feb 23rd 2012 10:41AM (Unverified) said

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@Jef Reahard

Sorry Jef. I'll give you that the 2011 closure was caused primarily by LucasArts. I don't know enough about the specifics on that case. Of course, the Great and Mighty Jowled One (aka; George Lucas) might have had something to do with that. God knows he seems to delight in disappointing Star Wars fans.

But Smedley has taken personal responsibility for the NGE debacle. He has defended it numerous times as 'necessary' to combat dwindling population numbers. I don't want to rehash old debates or dig at old wounds of some of the people who read this, because God knows that even today talking about the NGE in Galaxies brings up loads of vitriol (rightly so in my opinion, but I digress). I simply can't let you try and give SOE a pass on what they did though, claiming that LucasArts was the primary culprit for the changes.

Hell, the developers themselves (even after the fact on personal blogs) all claim that the NGE was their desired direction for the game and that it was a 'good move'. Then Smedley saying things like "We've learned from the NGE and plan to listen to customers in the future" indicate where the responsibility truly lies. I'm sure that LucasArts had to okay the changes, which they obviously did, but SOE and Smedley were the people behind the NGE.

And let's face facts: no matter how much people want to claim otherwise, the NGE destroyed the game. Yeah, yeah, it still had worthwhile features even after the NGE. But their word of mouth (and the game itself, mechanically speaking, for a long time afterward) was so low, and so many customers were cheated, that they would never get back an iota of the customers they had when they pulled their bait-and-switch money grubbing move.

Don't try whitewashing SOE's primary role in this especially, because people directly involved (and I don't just mean as subscribers) know plenty differently and have said so numerous times in public and on print.
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Posted: Feb 23rd 2012 10:56AM Jef Reahard said

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@(Unverified)

Really? They've said so numerous times in public and in print? I'd like to see those links, as the SOE folk that I've talked to have said unequivocally that they won't discuss the reasons behind the NGE or who was directly responsible for it because of the legal implications.

Sure Smedley takes ownership six years after the fact because CEOs are supposed to make generic PR statements like that (particularly when it's been so long that there's nothing that can be done about it anyway).

No one was more upset by the NGE than I was, but the facts surrounding who was ultimately responsible for it have not been made public, and based on my knowledge of both SOE and LucasArts, I find it hard to lay all (or even most) of the blame in SOE's lap.
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Posted: Feb 23rd 2012 11:15AM (Unverified) said

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Of course he took responsibility for NGE, he's the President of the company. Don't be naive, Lucas was to blame for the closing of SWG and NGE.
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Posted: Feb 23rd 2012 12:06PM willflynne said

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You speak as though SOE made SWG all by itself, that LucasArts (well known for keeping a tight hold and close watch on the Star Wars IP in particular) had nothing to do with it.

LA could have stepped in and said, "no." They didn't. That, and having their name on the game, gives them at least some responsibility for what happened to SWG, NGE included.

But this is getting a bit off topic, now.
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Posted: Feb 23rd 2012 12:44PM Jef Reahard said

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@(Unverified)

Yeah I've read all those multiple times. What I'm saying, though, is that nowhere in any of that stuff does it say that it was solely SOE's decision, or that SOE wasn't handed some sort of mandate by LA.

Maybe it was, but that's not what I've been told off the record by people that were there.

Don't get me wrong, I continually scratch my head over SOE's business decisions, but no reasonable person can give one company 100% of the blame for a far-reaching mess like the NGE, particularly when the other elephant in the room is a company like LA.
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Posted: Feb 23rd 2012 12:47PM Jef Reahard said

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@Jef Reahard

And this is off-topic like someone else mentioned, so I'm out of this particular part of the discussion.

Interesting stuff, though.
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Posted: Feb 23rd 2012 12:53PM (Unverified) said

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@Jef Reahard

You're right. I even said that I didn't want to bring that up. As you can tell, I played SWG at one point. I will say thank you for continuing to respond. I will admit that LucasArts did have some direction in telling them to make changes.

Anyhow, enough of that. Thanks for responding and I will perhaps moderate my responses on this in the future to better reflect that SOE is not solely responsible for the changes.
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Posted: Feb 23rd 2012 1:19PM Jef Reahard said

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@(Unverified)

It's np, and I apologize if my posts came across as harsh. I enjoy talking about SWG (in a bittersweet way, obviously), and I don't think those of us who were there will ever be able to avoid getting passionate about it.

Cheers.
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Posted: Feb 23rd 2012 10:10AM Balraw said

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To do this to such well established communities such as EQ2 and to communities such as DCUO that were just starting to find their feet after a difficult time is pure madness. This type of deal may have made some sort of sense if they limited it to say maybe EQNext of Planetside 2 where it would have been a new community to build upon but as is I am lost for words how silly this is.

Also the way (at least on the EQ2 forums) that the fallout of this announcement has caused has been nothing short of despicable. SOE say they want feedback and boy did they get it but as 99.9% of it wasn't in anyway positive they started to get more than a little ban happy even with posts that were making valid points.

For my own part I was just starting out in EQ2 and starting to make friends but that has now come to an end as I have cancelled my subscription as a result of this fiasco. Even if they retract this (which is very unlikely imo) I would be somewhat wary of ever going back. Consumer confidence in SOE, for me at least, is non existent at the moment.


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