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Posted: Feb 22nd 2012 12:28PM Space Cobra said

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Actually, if you look deeper, all three items items are related; they are about giving kids "control" over "their world".

1) You say, "Magic Markers" but I remember one talked about episode of "Sponge Bob SquarePants" that involved Sponge Bob (or his neighbor) getting a new item. I don't know what it was (I only heard about the episode some years ago). The item was either a refrigerator or a TV or something that came in the big box. After unwrapping the item and setting it up, his "adult" neighbor, Squidbert, was upset that Sponge Bob just ignored the item but totally concentrated on the large box it came in, imagining it to be various, different things.

I also remember doing similar things, or taking toys from other toy lines and re-purposing them for my story/cause (or even household items). I think this probably could be done online in a variety of ways and really, at little dev-expense.

2) I think this is a bit about empowerment. It's funny that "adults" are so detailed oriented; they want "rules" in many things, from DnD sessions to whatever and they get hurt when people can't agree. Really, even now, not all rules are interpreted the same way, even with good-meaning adults; this, IMO, is one reason we have so much litigation. :p

I think Free Realms also leads here in a way (and even Lego Universe). One idea is you can have special pieces to go along with building blocks. Springs that catapult you upwards, slides, and more. Arrange them along a path, have a simple dice-roller of some sort (either emote or UI command or even a set-piece)...have the kids iron out their own rules. You probably could do more in one's own space, but I wouldn't limit such things to just private spaces. Include open space things, too.

3) Again, this is related to both above; it's about making your own rules (or versions of) when you get bored of the current rules. Again, imagination rules here and sometimes fair play (again, kids are even learning about what is fair or not). Heck, I remember changing the rules to my own board games and making them exciting/different. These even evolved later a bit. I guess it is a bit of a "kissing cousin" to a "house rule".

Posted: Feb 22nd 2012 12:54PM (Unverified) said

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Calvinball: The MMO.

Some game company should make it happen.

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