Incarnate Trials have proven to be some of the most challenging -- and interesting -- endgame content in City of Heroes
to date, and players who have enjoyed them are undoubtedly anxious for the latest one, Dilemma Diabolique, which is coming with Issue 22
Senior Designer Chris Behrens
wrote an informative dev diary in which he outlines five lessons the studio's learned from past Incarnate Trials and how these lessons will affect Dilemma Diabolique. These lessons include adding rest periods between fights, giving players clear information, keeping trash mobs from exhibiting super-powered (more so than usual) abilities, delivering attractive rewards, and tuning special mechanics so they don't overwhelm players.
Dilemma Diabolique looks to be a quicker trial than its brethren, although Behrens sees this as a virtue: "We feel that the faster pace of the trial for maxed Incarnates is reward in itself, since it makes accumulating Empyrean Merits for our most dedicated Incarnates a faster endeavor."