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Reader Comments (27)

Posted: Feb 21st 2012 5:11PM nimzy said

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Before anyone else says anything about QA testing being the issue: it never is. Not even the slightest bit. If you pay someone to play your game for eight+ hours a day they will find just about every bug imaginable. The problem comes from when it's time to fix the bugs that QA is found. I guarantee you they have all these bugs on file.

Posted: Feb 21st 2012 5:19PM (Unverified) said

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@nimzy

Yah. doesn't look like they are getting fixed to me. At least raid enounters where bosses have no animation, don't spawn adds, and you get randomly 1 shot just running through the instance or standing still out of combat. ok...
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Posted: Feb 21st 2012 5:23PM dulfy said

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I don't think the last boss on Black Talon is bugged - its a design, she has a short enrage timer and if you don't meet that timer she enrages and one shots people.

Posted: Feb 21st 2012 5:29PM dulfy said

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Anyways, I was hoping for a more extensive list of bugs than the one listed above. There is a raid encounter in Eternity Vault called Soa where you can see quite a few bugs - i.e. floor missing, random aggro on P3 (fixed with 1.1.4), people getting triple tapped by the lighting balls (a big issue in nightmare), people who are tossed into the air right before Soa changes phases land in a place that no one can reach or heal, and a few others I can't remember. Also in nightmare operations, if you zone back in after dying or whatever while the rest of the raid is still in there - you will see a ghost copy of the boss you just killed - if you don't kill this ghost (dies with one hit), you will not be able to zone back in next time you exit area and have to wait for the entire raid to get out and reset.

Posted: Feb 21st 2012 5:50PM (Unverified) said

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@Pilgrim

OMG I hate that damned droid...
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Posted: Feb 22nd 2012 12:30AM (Unverified) said

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@dulfy

I've just bought the game but....now I'm terrified that it's going to end my computer.

I've heard of overheating, BSODs, memory leaks, and something called Error Code 7 that wont even let you play the game at all.

I'm almost regretting my purchase now. :(

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Posted: Feb 21st 2012 5:41PM Valentina said

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I raid EV weekly and have never had the floor missing, or any of those issues on regular, or nightmare.

Posted: Feb 21st 2012 5:45PM Dalano said

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I never reached endgame, yet experienced numerous bugs with both the IA and BH class quests. SWTOR has lots of good qualities; polish isn't one of them.

Posted: Feb 21st 2012 5:47PM (Unverified) said

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Anyone else get discoveries for schematics that make items for the opposing faction? This has happened a few times for me with crew skill mission rewards.

Posted: Feb 22nd 2012 1:09AM (Unverified) said

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@(Unverified)

Someone theorized that was to encourage us to use the Hutt trade network to sell them to the opposing faction there. I know that it took two months for my pure light side Shadow to get a relic reward from a crew mission that wasn't dark side.
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Posted: Feb 22nd 2012 12:46PM Space Cobra said

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@(Unverified)

There was a time (in Beta) that some of your companions would use those things that are normally tied to the other side (like Sniper Rifles and Gatling Guns). They changed this with companions. They may add it in (with new companions) in the future or even new classes. But yeah, Hutt-AH on Nar Shadda is the only place atm if you want to sell.
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Posted: Feb 21st 2012 5:51PM Synthetic said

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It's like a cake fresh from the oven.

It smells good and boy does it look tasty, but in my haste I burned my mouth. I'm just gonna let it cool for a bit before I go back for a second bite.

Though maybe I should cancel my subscription until it's ready to eat.

P2P cake. :(

Posted: Feb 21st 2012 7:09PM jimr9999us said

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@Synthetic

lol, great analogy. I played for a couple weeks at launch and lvl'ed maybe a dozen characters to their ship...just did some sightseeing...picking a class, picking a server.

But yeah, I put the cake back in the oven. I just bought a 2 month card and have a 27 guard hanging out on Tatooine. The game is still so wierdly broke...combat is either incredibly hard or stupid easy...crafting is all wanky...no ah to speak of...

But it's still fun. I feel like I'm hanging out with my retarded cousin. He's not going to get me laid being with him, but we're having fun playing Asteroids and eating corn dogs just the same.
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Posted: Feb 21st 2012 6:00PM Space Cobra said

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1) Clipping : Twi'leks!

Their Lekku get everywhere, even up in your training sword on Jedi!

2) "However, BioWare gave itself the reputation of being polished. The studio's mantra before launch was "We will release when it's ready." Why is it then that I hear about bugs in a good chunk of endgame content?"

a) I blame EA. Sure, the game had to release sooner or later, but EA sure put Bioware's hands to the fire after they took over the studio. In fact, EA took over Bioware after DA2, which has much fan ire over bugs. Coincidence?

b) I stil like SWTOR and I still have yet to push myself to get to end game, but really, observing this from outside reports, IMHO, it really seemed like Bioware really didn't know about End game stuff. The fact they took in the Mythic studios and copied/emulated many things from WAR seems to say they relied on others late in the Dev process. Granted, they probably had some sort of end game, but I was not in early access Beta and can't confirm it (only internet rumors). I am hoping/thinking as time goes on, they will get more creative with it and more expansive. We know they have more than enough content at early levels that by doing "everything" (and then some) it is easy to out-level your area; this is actually a "good" thing. They need to apply it to end-game and think about future expansions and how to still incorporate the expected more story content with the higher end-game caps.

3) Public Test Server : Yes, they really need to bring those character transfers online. They also need to get vigorous and talk/learn from those on the test forums and keep getting input (like those silly pop-up questionnaires from Beta).

Again, I like the game, but really, this is a single-player game with MMO elements attached. It's a good game, but one can feel they've reached "the end", as in a single-player game and leave the class once you've watched the last cinematic. So, you got a few groups to placate IMO, the ones who want story (and those can wait til later, because of alt-rolling, but they WILL come up soon enough) and those who just concentrate on end-game.

There has been this weird disfunction with some of the decisions I've noted in SWTOR. The Legacy system really only supports a focus on ONE character, especially early on, because you can't get it until end of Act 1 (which has NOTHING to do with your Story/class). So, it benefits those who focus on one character. After you get that, the game seems to promote alt-playing (rewards of legacy), but those who focus on one character don't care about alts. So, it's kinda useless, IMO, to them, but alt-lovers need that to kick in early, because they are playing alts and wasting XP time. Again, that is one example, IMO, of a disconnect between 2 Dev groups/chain-of-thoughts in Bioware in regards to this game.

Thing is they need a dry wall and post it notes to visually show features of the game. They need to see that both features balance. ATM, IMO, the "single-player" features are heavier, along with some others. They need to concentrate on the other side to balance out.

Posted: Feb 21st 2012 6:17PM JonBuck said

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@Space Cobra I couldn't create a Twi'lek character because those clipping issues bother me so much, no matter the Class.
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Posted: Feb 21st 2012 7:12PM jimr9999us said

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@Space Cobra

re 2a: 100% agree. EA said Christmas, just like they did with W:AoR. TOR needed 6 more months. W:AoR prob 18.
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Posted: Feb 21st 2012 7:51PM Cyroselle said

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@jimr9999us Exactly this!
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Posted: Feb 21st 2012 6:02PM DerpMchurson said

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Here's the issue with the PTS and why bugs aren't being fixed.

They don't allow characters to be copied over.

So players are supposed start from scratch, get to 50, raid, find bugs, and report them, in one weeks time before they wipe it to test the next update.

/facepalm

Posted: Feb 21st 2012 7:15PM (Unverified) said

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Shaddoe I get that leap bug all the time on my guardian. A workaround I've found(though it does nothing for lower level characters) is to guardian leap my companion, which allows me to get back into the fight quickly.

Posted: Feb 21st 2012 7:38PM (Unverified) said

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Well, even if they can't implement character copy, they should at least try to do something like LOTRO, where you could roll a brand new toon and enter a special zone where you could insta-level right up to max level and gear up to max in a matter of minutes. That's even better because many classes can be eligible for endgame testing in a short space of time. Not to mention that it's hellish fun going from level 1->max in minutes...

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