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Reader Comments (37)

Posted: Feb 16th 2012 9:35AM Flicktion said

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@Flicktion

WTB edit function- don't imagine*
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Posted: Feb 16th 2012 10:04AM Jetflame3 said

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Depends on the developer, I would not support Obsidian, but maybe another.

Posted: Feb 16th 2012 10:17AM (Unverified) said

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Yes, I would. It seems like a cheap way to get something started. Consider a sandbox Firefly MMO. It would have millions of dollars within days. Heck, Kickstart firefly on tv again.

Posted: Feb 16th 2012 10:22AM (Unverified) said

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If the developer is trustworthy and it is the kind of game I would want to play, then yes.

Posted: Feb 16th 2012 10:26AM real65rcncom said

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No.

Sorry but if the venture fails, then I'm out of my bucks.

Also, there is no guarantee that the money you put up is going towards making the 'exact' game you want as a consumer, which many people here aren't realizing.

You may want "housing" and give money so they do that, but the slob next to you wants "marriages" and he gives money so they can do that. The company then has to decide who's idea to implement (no, they can't do both) so one side is going to be left out, hurt and angry.

I'd rather wait and see what is on the box and what's in the game, THEN give them my money.

Posted: Feb 16th 2012 10:28AM Stormwaltz said

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I considered trying to fund an indie MMG project through Kickstarter. Then I did the research and concluded it probably couldn't provide sufficient funding to make the player-driven SF action sandbox lurking in docs on my hard drive.

The amount of money Double Fine raised couldn't get a "full-fledged" MMG out the door. Even in the early days, before budgets bloated up to Napleonic size, these games cost more than $10 million to get out the door. Kickstarter could enable small MMG-like smartphone games, or fund preproduction and a demo to attract larger investors.

Posted: Feb 16th 2012 10:43AM Gfitz42 said

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Isn't that exactly what the developers of Guns of Icarus Online are trying, and it would seem succeeding at?

http://www.kickstarter.com/projects/musegames/guns-of-icarus-online?ref=spotlight

Posted: Feb 16th 2012 12:11PM Stormwaltz said

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@Gfitz42

That seems more like doing a conversion of an FPS. Like Hi-Rez's development of Tribes; they tried to start with an MMG, then scaled back to making a modern FPS, which they'll adapt into the core of an MMG later. That's also the route being taken by Miner Wars 2081.

It's a very different model than the sandbox MMG projects many would like to see, though. They're starting by building their combat as a viable stand-alone round-based game, and then building persistence features around it. It's difficult to do that with a sandbox design, because the combat is such a small part of the whole immersive experience.
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Posted: Feb 16th 2012 11:03AM hereafter said

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Hmm. I think if you could give players some kind of stock in the games development, then it's actually a good idea in line with how MMOs are already handled. What I means is that we already basically fund a game's development; it just happens to be the later and continued development post-release. But so many fans take an active role during development that's it's not a bad idea for a smaller developer to let fan interest fund--at least partially--the early steps of a game's creation.

I think part of what has been so effective with DoubleFine's foray into this method is that they're offering fans a chance to pay for a game that you don't really see much anymore. There are a lot of classic adventure game fans not being catered to by the large publishers these days, so going directly to fans is a great idea. As such, this would probably work great for MMO styles that aren't enjoying the limelight right now: sandboxes.

Posted: Feb 16th 2012 12:32PM SgtBaker1234556 said

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Considering how entitled players feel when they're paying a regular sub, I think anyone trying to fund their game through Kickstarter has to be completely and utterly mad and begging for endless forum-trouble.

But given the right project, I would definitely contribute.

Posted: Feb 16th 2012 12:46PM (Unverified) said

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Given a lifetime subscription option for donating enough for a would be subscription game, yeah I could probably see myself doing that. Otherwise no, probably not.

Posted: Feb 16th 2012 12:56PM Rumbl3 said

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I've done this with a few games. Only one of them a ammo tho. The latest game i dropped 10 bucks on it to help fund it and i also get access to all Beta's and a epic lava dragon mount heh. World of Migard for android and ios. Game still needs lots of work but its great to get into a game early throw in your input and just watch it grow into something. Also get a item that will only be availible to people who contribute which i already drop cash on f2p games. It's great imo

Posted: Feb 16th 2012 1:07PM Rumbl3 said

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@Rumbl3 wanted to add www.worldofmidgard.com. so far communication has been awesome. Usually one email a day i get with new this or that video to show work being done on the game daily. People keep talking about donate for this or that i don't think it works that way. Generally the dev talks to the community and gets a general idea or popular idea polls it Then works on it. Sorry dam tablets auto correct functions keeps turning on lol.

Anyway for the most.part I'm willing to drop a few bucks to.get beta perks free exclusive item etc if the game never sees a launch oh well 10 bucks down the drain but with everything in life comes risk
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Posted: Feb 16th 2012 12:58PM Pasha said

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As MMO player with 14 years experience - no way! They fail too often no matter of developer (example: SWTOR is mediocre game despite EA and Bioware backend), income is questionable.

However I'd finance any game produced by TRION without any doubts. These guys know what to do - it's a shame they don't have any interesting game universe license in their hands. Yet.

Posted: Feb 16th 2012 2:39PM Daeths said

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No, i dont even rush out to buy the next big game on release, i wait a while to see if its any good and get a feel for how the players react and the company handles its issues. So why should i help pay for a game that is in the beginning phases if i wont even pay for one at release?

Posted: Feb 16th 2012 3:04PM Joshua Przygocki said

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If Guns of Icarus Online counts as an MMO(it was kinda described as a steampunk MMO) then I already have. It would really depend though.

Posted: Feb 16th 2012 7:52PM JuliusSeizure said

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I don't know, but HOLY CRAP WASTELAND 2. I am SO helping fund that.

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