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Reader Comments (42)

Posted: Feb 12th 2012 10:53PM (Unverified) said

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I think all of you giving Blizzard crap about this comment should understand that it's' Massively who decided to clip this answer from the interview and make a story about it.

Posted: Feb 13th 2012 1:15AM JuliusSeizure said

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@(Unverified)

Pretty sure that's exactly what people have been saying. Way to not read between the lines, dude. Or even read on lines.
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Posted: Feb 12th 2012 11:25PM Clemalum07 said

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Vanilla was a ton of fun.... I kinda miss having 40 man raids.

Posted: Feb 12th 2012 11:56PM Squidsnthings said

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Much like they are grossly overestimating 2012.

Posted: Feb 13th 2012 12:27AM (Unverified) said

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And this is news because?

Posted: Feb 13th 2012 12:56AM Monkey D Luffy said

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So in another 8 years they'll admit they destroyed the heart of WoW with Cata. No matter how bad the Xpac we still always had Azeroth to go back to and have fun, then Cata broke it.

Posted: Feb 13th 2012 10:45PM Laephis said

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@Monkey D Luffy

You hit the nail on the head. Nostalgia always pulled me back into the game every once and a while. Now all that's gone and I have no reason to ever resub.

What a shame.
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Posted: Feb 13th 2012 2:27AM (Unverified) said

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So, I have to say - I really don't understand why Joystick/Massively is SO negative against Blizzard. This article is a prime example of this.

I mean, WoW is still a viable game, and still much better than many MMOs that exist. By far.

It seems like any article here about Blizzard/WoW is in a negative light (not always, but more often than not). This is even true with articles about Diablo III. ... I just have to assume this slant has been ordered by Massively executives.

... it'd be nice if they could be just a *little* less biased.

Posted: Feb 13th 2012 3:19AM Utakata said

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@(Unverified)

Joystick also happens to host WoW Insider, which is generally positive about the game...so lumping in JS just with Massively is not entirely accurate or fair. If you really must, read WoW Insider and Massively together to give WoW a balanced of both positive and negative aspects of the game if Massively's views on WoW alone bothers you that much. /shrug
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Posted: Feb 13th 2012 4:40AM Tedstery said

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Just go play a private vanilla server, its what I do and there is plenty out there...

Posted: Feb 13th 2012 5:33AM Deadalon said

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The main reason WOW got so populare was becuse EQ2 sucked at launch.

Posted: Feb 13th 2012 6:59AM Clemalum07 said

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@Deadalon the main reason was the "Warcraft" IP followed by the Blizzard name.
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Posted: Feb 13th 2012 8:38AM Vegetta said

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@Deadalon
Yeah I agree I initially started with EQ2 but didn't even make it through the first free month. Just way too many bugs.
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Posted: Feb 13th 2012 2:58PM blueimpact said

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@Clemalum07

^this
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Posted: Feb 13th 2012 8:33AM Vegetta said

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I remember when WOW launched. There was a shortage of actual boxes and people were selling copies of the game on ebay for around 100 bucks+.

Posted: Feb 13th 2012 11:51AM (Unverified) said

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I heard horror stories about other servers, but I really didn't have much trouble from day one of retail, but sure, there were technical hurdles to deal with.

I ended up having more trouble down the line with queues given that I had a knack for ending up on crowded servers post BC launch.

They had no reason to anticipate the sort of response, since theirs was the first launch of its kind and scale. Later developers have at least had their launch to look back on.

Posted: Feb 13th 2012 12:25PM Warsyde said

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Who on earth thinks WoW had a smooth launch?! The WoW launch was terrible. Not the worst (not even close), but not even remotely as smooth as more recent games like Rift and SWTOR.

Raise your hand if you remember skating around your starter zones in the crouched "looting" position, unable to loot and stuck in that animation until you logged out :P

Posted: Feb 13th 2012 1:07PM (Unverified) said

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@Warsyde

Me, lol.

Worst launch was SWG. Game launched on June 26th, and was down the same day for a few days.
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Posted: Feb 13th 2012 1:43PM (Unverified) said

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>"If World of Warcraft is credited with a smooth initial launch..."

Then whoever can be credited with saying so can also be credited to never have played the game at launch.

WoW's initial launch was about as smooth as a cheese grater. In fact, every other MMO I can think of had more of a "smooth initial launch" than WoW.

Restricting the flow of game boxes to stores is also something done by other MMOs and developers, not just WoW and Blizzard. It's a standard population control measure. Still nothing special to be said there.

TL;DR - Why are we still talking about WoW's launch in 2004 when it's 2012, and there are more interesting things to talk about?

Posted: Feb 13th 2012 2:56PM blueimpact said

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Who credited them with a smooth initial launch? More people that pretend to be "old school" when they've only gotten out of their newbie larval state a year or two ago?

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