Unless you were at PAX Prime
last year, about all you've seen of WildStar
in action has been the game's cinematic trailer. While it didn't give much of an idea of how the game played, said video certainly had a lot of style. According to the latest WildStar Wednesday community blog post
, that style was a big part of the game's narrative design, which is seen as one of the main points of development -- making a game that feels
large, engrossing, and epic.
As lead designer Chad Moore
explains it, the narrative design team is responsible for outlining the world of Nexus, which was in part created to serve as a perfect locus for a variety of different adventures. While this design team isn't particularly concerned with mechanics, it is
concerned with ensuring that every part of the game has the same degree of personality as the first cinematic trailer. If you're one of the many people anticipating the game heavily, take a look behind the scenes to see how it produces its feel