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Reader Comments (23)

Posted: Feb 4th 2012 4:26PM JonBuck said

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One of the things I liked best when the game first came out were the Fleet Actions. But there ended up being so many problems with them, and the "fix" by level banding made them even worse. I'm so glad they've made them into a queue system where everyone is made the same level.

Posted: Feb 4th 2012 5:17PM MonkeyTiez said

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"Its too bright in here". Sorry, first thing I thought of when I saw Slamek lol I started playing again when the Cloak Intentions series was released. It was slow last year but perfect for me to do catch up.

Now that I have 2 level cap characters and several more close to cap, I can't wait to see what this new year is going to bring!

Posted: Feb 6th 2012 12:10PM Lombardus said

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@MonkeyTiez

Lol @ quote. Now finished that episode. It was awesome. :)

Loved the coliseum with the old school Spock-Kirk fight music.
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Posted: Feb 4th 2012 5:25PM Amlin said

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As much as I like the current space stfs I'm starting to get sick of the Borg being the main endgame right now. With the Dominon episode I hope to see more stf varity, like revamped Terradome, Mirror, more Undine, and Dominon.

Posted: Feb 4th 2012 5:37PM (Unverified) said

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Also within the last year, the ground combat was also revamped, most notably with Shooter Mode, which I personally love.

The addition of the Duty Officer system also offers a new, different type of gameplay to the game, making your character feel more like the captain of a ship.

There were quite a few fixes and additions over the last year. Overall, the game really did improve dramatically. With Atari out of the way, it appears that the game will receive the support it needs to continue that improvement.

Posted: Feb 4th 2012 7:46PM Greymantle said

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Did they ever fix the ground combat pathing issues? That is what killed the game for me.

Posted: Feb 5th 2012 12:19AM WeirdJedi said

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I personally enjoyed all of the revamps and changes made since launch. The graphics and new areas have been a blast to see. Yet every time I turn around, there is a problem that sneaks up and annoys me to death. It is as if the game is hollow, still in beta, lacking cohesion, or very raw - however you want to say it. There has been a saying floating around that Cryptic "fixes one thing and then breaks another."

The game only kept me going for a good month before I ran out of things to do. I fear the same will be true as I continue trying the game again as F2P.

Posted: Feb 5th 2012 1:34AM Firix said

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I would definately recommend spending the time to find a good Fleet. Space is much less empty when you have a bunch of friendly and helpful people to spend your time with.

Other than that, loving my Odyssey (set it up as a PvP healer build atm) and really looking forward to all the new shinyness coming up :)

Posted: Feb 5th 2012 2:40AM (Unverified) said

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I wanted to try out STO, entered some dummy information (but real emailadress - thought they'd mail the download link) to get the client fast. Since I also facerolled the "display name" I asked support if they could delete the "account" as my email was already registered and I could not create a new account.
Their solution worked, they banned the Account ... I wrote support once more but I must have met the worst support of all my 28 years gaming experience (yeah I am 40+) ...
All I wanted to do was to blog a bit about the game, instead I'll never touch any of their games again.

Posted: Feb 5th 2012 4:46AM Graill440 said

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STO is holding me over until GW2.

Posted: Feb 5th 2012 7:36AM (Unverified) said

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I have to say I'm enjoying it immensely. Energy Credits could be a bit easier to come by, but I spent 30 minutes the other night trying to decide whether I wanted to be reassigned to a Galaxy, Intrepid or Defiant class. I was in trekker heaven. I do have to say however, that the idea that Galaxy class ship would have a Lieutenant Commander for a Tactical officer is...I believe LUDICROUS is the word. It's barely better than my heavy cruiser, the main benefit seemingly the thicker shields.

But on the whole, it's great, something for everyone. If you wanna go be a mouse and explore you can do that, if you wanna be a badass you can do that, you can even be a bit of a diplomat if you want. And some of the player crafted missions have to be seen to be believed.

Posted: Feb 5th 2012 3:24PM Daemodand said

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@(Unverified) The tactical officer for the Enterprise-D was Lt. Commander Worf. I think he was just a Lt. when he first got the job, even.
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Posted: Feb 6th 2012 11:35PM Drakkenfyre said

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@(Unverified)

While it won't fill a massive need for Energy Credits, find a mission which rewards an item that sells for alot of them. Replay it. Get the item, bring up your Replicator, recycle it. Repeat it. Free Energy Credits just for replaying the mission, in addition to Skill Points.
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Posted: Feb 6th 2012 3:52AM (Unverified) said

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Yeah he was. But from the perspective of game play. You spend you first three ships without the toys that escort captains get at captain. I don't think the sovereign even has a commander class boff slot

Posted: Feb 7th 2012 5:04AM StClair said

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It does: an ENG Cmdr.
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Posted: Feb 6th 2012 7:37AM seannewboy said

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Glad to know that im not the only one that likes the ground combat. Great article, im really looking forward to the new series.

Posted: Feb 6th 2012 10:00AM PoisonFox said

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Pretty good article, only a couple nitpicks.

A) The Romulans didn't invade the mine, it was their mine. The _Tal'Shiar_ invaded the mine.

B) The Romulan people weren't really heard much again after the very good 2nd part "Mine Enemy" from there on out it was mostly Reman vs Tal'Shiar agents. Myself, and other Diane Duane fans were kinda of let down that Kestrel did such a good job with "Mine Enemy" then the series devolved into what it did, leading people to incorrect assumptions about the two parties at play. The general Romulan public hate the Tal'Shiar as much as the Remans do and it would have been great to have Reman/Romulan vs Tal'Shiar but sadly we never saw it.

Posted: Feb 6th 2012 10:19AM TerilynnS said

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@PoisonFox PF -
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Posted: Feb 6th 2012 10:25AM TerilynnS said

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@PoisonFox

You are correct, to a degree. Players are left to believe that Sela was directly involved in one way or another as the Iconians make off with her ship. It's known in the story that Sela didn't trust Tal Shiar (which is so stupid becase she WAS Tal Shiar in the shows. It's a lot like separating out Sec 31 from "normal" UFP members. They're still technically part of the society that allows them to exist. Tal Shiar actions are still "Romulan" in nature. The Tal Shiar is thought of as being the Intelligence wing of the RSE.

BUT - since I haven't read Rihannsu yet, I am sure there are a lot of soft canon things I may not be aware of. Look forward to learning more!
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Posted: Feb 6th 2012 10:29AM PoisonFox said

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When/if you do. Go back and play Mine Enemy again and you'll probably see that episode in a whole new light as Kestrel & Heinig read through the entire series to get a basis for that episode. :)

A friend and I spent a good hour walking around talking to the people and listening to the NPC's talk before we even went into the mine.
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