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Reader Comments (73)

Posted: Feb 2nd 2012 5:34PM Anulla said

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I still hate EA. So there.

Posted: Feb 2nd 2012 5:46PM Abriael said

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@Anulla eh, without EA activision would have a near-monopoly on the gaming market, and the world would doubtlessly be a worse place.

No competition = bad for us.
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Posted: Feb 2nd 2012 8:09PM (Unverified) said

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@Anulla

Stay cool video game hipster
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Posted: Feb 2nd 2012 8:52PM Anulla said

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@ Abriael I agree that Activision might have even more of a hold on the industry, but it cannot be denied that EA has created the template for devouring game developers and their IPs in order to have a near-monopoly in the industry. Origin, Maxis, Westwood, Bullfrog, Mythic, and many, many more have all been assimilated into EA's giant melting pot. Everything that made those companies and their games special is gone forever. And I fear that it's only a matter of time until Bioware suffers the same fate. So, yes, I've got no love for EA.

Between them and Activision, there's already a lack of competition. The chances of small dev houses making a big game are pretty slim unless they sell out to one of the few big publishers left. As for Bioware, I hope that if SWTOR is successful, that it gives them some measure of freedom and autonomy from Corporate. But the simple fact is, history is not on their side.
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Posted: Feb 2nd 2012 5:44PM rgolch said

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It's also good for online gaming in general, even if you don't like SWTOR. It encourages companies to take the plunge, and create new games knowing there is an audience out there.

Posted: Feb 2nd 2012 6:16PM majorfalcon00 said

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@rgolch

Companies knew there was an audience back in 2004 when WoW was released. Now they know they can release a half finished game with the same mechanics, as long as you have a big IP and tons of marketing.

This game is not good for the innovation of the genre thats for sure.
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Posted: Feb 2nd 2012 6:39PM Maseno said

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@majorfalcon00

I wouldn't be so sure about that. This game sold a ton of copies mainly because of it being the biggest IP out there. I would bet my left testicle that the subs drop dramatically in the next few months.
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Posted: Feb 2nd 2012 6:47PM Abriael said

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@majorfalcon00 considering that it brings quite a lot of innovations to the genre. your post is as false as they come.
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Posted: Feb 2nd 2012 6:59PM (Unverified) said

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@majorfalcon00
WoW had just as many issues when it was released. Don't think it didn't.
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Posted: Feb 2nd 2012 7:45PM avaloner said

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@majorfalcon00
So you would rather WOW continue to dominate the MMO market and not have another big player in it? Ok its your opinion. I would rather have two or three big players in the MMO market even if their games are quite similar, when there is compation things can only get better for the consumer as companies compete for your money.
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Posted: Feb 3rd 2012 3:30AM jslim419 said

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@majorfalcon00 what exactly would they have to do baring curing cancer, and ending world hunger in order for the game to not be "half finished" in your eye's?
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Posted: Feb 3rd 2012 9:25AM Makovorn said

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@rgolch There's a lot of truth in what you said there. Even though I have my own reservations about SW:ToR, I just cannot deny the bad message that would have been sent out to the industry as a whole, had SW:ToR flopped.

Now, it's still early days and they have a long road ahead of them with lots to learn about how to create a pleasant and mutual beneficial relationship with their community. Perhaps I criticize them too harshly sometimes ... but I always chant in my head: 205 million dollar MMO ... 205 million dollar MMO ... 205 million dollar MMO ...

For two-hundred-and-five-million-dollars ... I expect an MMO no to be good or even great, bur rather astounding, beyond any measure we're used to and delivering a player experience beyond our wildest expectations. I would expect no less.

But, I'm glad for the competition and if SW:ToR manages to grow even more after the initial release sales-spike, it would certainly give other developers (and investors) the courage to explore the market even more ... and that ultimately spills over to us, the players, giving us a great choice of MMO's to entertain us.

So I say, watch out Hollywood .. watch out Bollywood ... here comes the mighty MMO, ready to stand it's ground as a powerful and formidable player in the entertainment world.
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Posted: Feb 3rd 2012 12:16PM (Unverified) said

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@rgolch

Yeah companies know they can stagnate the genre and just milk the established market of MMOers until they give up entirely.
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Posted: Feb 2nd 2012 5:45PM Alph said

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You forgot to add the part about the 'haters lamenting' in your article.

Posted: Feb 2nd 2012 5:47PM Abriael said

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@Alph they've been crying and looking for petty and weak excuses for two days. Har Har.
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Posted: Feb 2nd 2012 6:27PM Dumac said

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@Abriael
The tables have turned and now it's the fanboys turn to rub it in and be obnoxious. Clearly a win for EA and Bioware.
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Posted: Feb 2nd 2012 5:47PM Faction 3 said

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Eh...this exact same thing was said in the thread yesterday...

http://massively.joystiq.com/2012/02/01/ea-reveals-swtor-subscription-and-sales-numbers-beats-financial/

Yet again...not really seeing this as News.

So tomorrow, can we expect t hear about WoW's Launch plans? Or perhaps the new NGE Update to SWG? I mean...why not just go all the way with it?

Posted: Feb 2nd 2012 5:51PM Abriael said

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@Faction 3 you, sir, look rather mad.
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Posted: Feb 2nd 2012 6:06PM Faction 3 said

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@Abriael

Not really mad as much as confused, to keep the game "In the news", can we expect to see the same rehashed stories from days ago? Is there a quota to fill with newly launched games now or something? 2 or 3 days ago, there was a topic that "All SWTOR Devs play SWTOR"...really...

Again, this isn't considered news at all. It's almost, verbatim, the story that was posted yesterday.
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Posted: Feb 2nd 2012 6:51PM Abriael said

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@(Unverified) maybe because an announcement of subscriber numbers isn't the same thing as stock raising because of that announcement? You know, the stock market doesn't travel in time.
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