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Reader Comments (9)

Posted: Feb 1st 2012 10:51PM (Unverified) said

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I suggest finishing Chiang's (the guy you start in front of) missions as well. You get a nifty set of armour as a reward.

Posted: Feb 1st 2012 11:38PM Graill440 said

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Pay particular attention to the BooBy slider.


Plus you will need to find a guild or group of like minded players in the very empty world, as this game is NOT solo friendly in the least, and the monsters are brutal, and one last thing, go magic, anything else is a pure waste of time. Healing is a huge point in this game, you will have big downtime if you do not use the forced grouping to heal oneanother and refill magic. otherwise.....have fun. crafting by the way is perfect other than needing another person to help you gather rare resources, another forced mechanic.

Posted: Feb 3rd 2012 7:42AM (Unverified) said

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@Graill440 Having been to level 250 in two-handed swords and having used that skill very extensively, I know for a fact that you don't know what you're talking about when you say that leveling anything other than magic is a waste of time. Yes, elemental does the highest damage, but damage isn't everything. HP, armor, those are very nice too. Other combat skills are -viable.-
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Posted: Mar 30th 2012 7:51AM Khanadir said

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@(Unverified) The most powerful magical attacks generally place a huge drain on the catster. So much so that he may only have 3 to 4 good attacks before his power is spent. Melee and Magic work hand in hand on Atys.
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Posted: Feb 2nd 2012 7:27AM Niieh said

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I would go to the mainland! The starter island is so different from the actual game, it would be more fun for the readers who don't know Ryzom to learn about the actual game.

Posted: Feb 2nd 2012 8:15AM (Unverified) said

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First, if you wanted elegant armor, you shouldn´t roll a Zorai, all their armor sets look like a bunch of wicker furniture pieces.
Second, I think you really should look deep into harvesting, as it is very involving, sort of a minigame by itself. As you level, you will be able to pop several nodes at once, and to get much more materials from each. You can actually turn digging into a group experience (ask people in universe to tell you about careplanning and supreme digging).
Third, when you leave for mainland, pick your destination well. Desert and Jungle are easy and clean, Lakes are annoying to navigate, and Forest is chock full of hungry dogs forcing you on your toes constantly. Your racial crafting trainers are only in your wn homeland. You can move from one land to others, but you might need a guide and protection through tough zones (ask for someone to "trek" you, there is usually at least one large trek a week).

And finally... aggro dodging is a player skill in Ryzom, not something you get by pushing a button. Learn to use your compass, listen to the sounds, and when in doubt, RUN. Enjoy your stay. :)

Posted: Feb 3rd 2012 7:44AM (Unverified) said

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@(Unverified) Doesn't matter what race you play. You can learn to craft other races' armors and you can certainly wear them.
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Posted: Mar 30th 2012 7:54AM Khanadir said

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@(Unverified) Yes, but it takes time and considerable effort to learn another race's crafting skills and to forage their resources. The crafting patterns and schematics of one race are not compatible with the resources from another race's zone. It is easiest to start in one's home city.
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Posted: Feb 3rd 2012 7:48AM (Unverified) said

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I don't understand what people want in the way of "guidance" these days. Ryzom, for example, has many detailed tutorial popups and all those tutorial quests--offering far more guidance than it originally did. What are people expecting?

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