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Reader Comments (19)

Posted: Feb 1st 2012 3:09PM edgecrusherO0 said

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That's actually pretty cool. I've always liked how CCP did that with EVE.

+1 Bioware for community interaction.

Posted: Feb 1st 2012 3:19PM majorfalcon00 said

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I hope Bioware has enough pencils and paper, the list will be long.

Posted: Feb 1st 2012 11:42PM Graill440 said

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@majorfalcon00

its actually pretty sad, letting socialist minded people determine how a game needs to be fixed. Really, really bad.
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Posted: Feb 1st 2012 3:23PM Seffrid said

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Let's hope it doesn't turn sour, with collusion between the developers and a few favoured big guilds. Ingame GM favours and overall development bias are things any MMO can do without.

I'm not saying that listening to the players is a bad thing, but cosy relationships with "the big guilds" is often something else altogether.

Posted: Feb 1st 2012 3:42PM Lenn said

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@Seffrid Add to that the fact that many big guilds are raiding guilds, and we might see increased developer attention towards raids to the detriment of other content.
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Posted: Feb 1st 2012 3:44PM KvanCetre said

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@Seffrid I don't think that will be an issue because anyone can apply.

Though, clearly they could choose only big guild leaders. I imagine they tracked down some of the most progressed guilds (10/10 nightmare) and I'm sure some of those are smaller guilds.

That said, big guilds would offer the must "voices per guild leader" but that doesn't breed quality.

Ok, I've sorta rambled and gone all over with this post.
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Posted: Feb 1st 2012 4:17PM winterborn said

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@Lenn

This is what will happen.
They already have nerfed the PVE game for PVP so called ballance.
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Posted: Feb 1st 2012 5:18PM KvanCetre said

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@Lenn
"We've already invited guilds of various backgrounda and sizes to the Summit, from Endgame to Role-playing to PvP guilds..."
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Posted: Feb 1st 2012 3:41PM Dunraven said

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I have been told SOE did the same thing back in the day the result was a handful of Raid or Die guilds dictating the direction of the game I hope this isn't what Bioware has in mind....myself and every Non-raider I know has our fingers over the cancel subscription button if Bioware decides to start kow towing to the 1%

Remember Bioware GW2 doesn't have Raids and has an almost loathing for the Raider mindset....if you don't want to pull a Cataclysm be damn careful of how you do this.

Posted: Feb 1st 2012 4:18PM winterborn said

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@Dunraven
$oE did do this and thats one of the reasons why they are so hated to this day.
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Posted: Feb 1st 2012 4:36PM (Unverified) said

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"...We've already invited guilds of various backgrounds and sizes to the Summit, from Endgame to Role-playing to PvP guilds..."

I know it is more fun to run around screaming that the sky is falling, but it isn't.

Posted: Feb 1st 2012 5:52PM Clemalum07 said

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@(Unverified) dont bring up facts the haters hate when that happens.
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Posted: Feb 2nd 2012 12:29PM Lateris said

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@(Unverified) LOL_ very nice! I winder if most people who troll don't even read the details.
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Posted: Feb 1st 2012 4:38PM Adeptus Enginus said

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While I applaud any company for introducing more interaction with the community (Especially after viewing how Bioware has treated SWTOR's playerbase in the past month...), I can't help but allow my mind to drift to the worst possible scenario in this.

SWTOR just isn't performing as well as they had hoped, and anyone who lived through WAR knows full well what happens when a game doesn't live up to EA's expectations. I see this as them FINALLY taking a step in the right direction, but I can't shake the feeling it's too little, too late. This is something that needs to happen BEFORE DAY ONE. Devs need to show loyalty and commitment to their playerbase via third-party fansites and forums before the game is even relesaed (See ArenaNet and GuildWars2Guru), yet Bioware is only now getting around to this kind of direct personal interaction, and TOR's reputation is already starting to slide downhill.

Problem with this, is now if they start holding this kind of event regularly, they may attract the wrong kind of people. If the game continues to plateau, the people who really stick around will be the hardcore crowd, and as such it will be those people representing the desires of the community as a whole, even if they still remain a minority overall.

Not saying Bioware SHOULDN'T do this; it's definitely something the industry needs to see MORE of... but again, I just can't shake the feeling that this boat has sailed.

Posted: Feb 1st 2012 5:13PM (Unverified) said

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@Adeptus Enginus

You make some good points, particularly about the timing of this initiative, but is this really the sort of thing that keeps the 'hardcore'?

In a player-driven pvp focused game like EVE this makes perfect sense, but I find it very hard to envisage TOR making the transition to that kind of game - so what we're left with is casual players feeling their voices don't matter, and the hardcore getting uppity once it becomes clear the devs will not implement their every whim. I've seen this kind of thing before - so-called 'elite' guilds have a nasty habit of threatening to quit en masse when they don't get what they want.

It's good for developers to listen to the playerbase. It's bad if it leads to small sections of that playerbase getting delusions of influence they do not (and should not) have.
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Posted: Feb 1st 2012 5:23PM KvanCetre said

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@Adeptus Enginus

Are you stating they should have invited guild leaders from top endgame and pvp guilds before the game had even launched?

How does that work?

Also, with 1.7 million players, I dont think the sky is falling.
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Posted: Feb 1st 2012 5:24PM jimr9999us said

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Brilliant move on Bioware's part. Great guild leaders ulimately make or break the success of a mmorpg as much as any single other aspect beyond business model and baseline gameplay mechanics.

Why do I still play Rift? It's fun, sure but mostly It's because I have an AMAZING guild leader that keeps things totally drama free and event packed.

-raises a glass to great guild leaders everywhere- Y'all know who you are...thanks for the hard work that makes my game more fun, and grats to those going to Austin...Well earned!

Posted: Feb 1st 2012 8:43PM ScottishViking said

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I couldn't begin to tell you who was a good guild leader in SWTOR because I haven't joined a guild...and I have little incentive to do so. See, I like to RP in MMOs, and so far the RPing in SWTOR is either nonexistent or just bad. (If you know what "furries" are and "vore pr0n" is, then you'll get some sense of what I have been subjected to in RP sessions.)

I'm on Jung Ma server, so if anyone has any suggestions for great RP guilds -- either Republic or Empire -- I'd be happy to hear them.

Posted: Feb 2nd 2012 2:39PM Metatron said

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Bioware ignored their beta testers for almost a year, they have a PTR forum, a suggestion forum full of the information they claim to be seeking.

This summit is nothing more than a lame PR stunt. The Fansite summit was a complete waste of time and provided virtually nothing to those invited.

All this is, is BW sending a few chosen players on a vacation. They chose guild leaders of "select guilds", because they have the potential to influence the most players, and by treating said leaders to a meet and greet, they can hope to retain more players who may leave the game.

All while spending thousands of dollars that could be spent on the game itself.

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