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Reader Comments (17)

Posted: Jan 31st 2012 4:35PM Lenn said

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Registered? Yes. Users? I doubt it.

Posted: Jan 31st 2012 7:36PM avaloner said

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@Lenn
Yet clearly they are making alot of money and are expanding. They recently sold part of their company (greater then 50%) for $350 mil; http://massively.joystiq.com/2011/04/26/controlling-share-in-bigpoint-purchased-for-350-million/

Also they have survived and expaned in the industry for about 10 years unlike many other companies that have come and gone over the years.
So clearly enough of those users are active and spending money.

I don't like Bigpoint and don't play their games but I am also not deluded enough to think their not doing well and don't see the need to play down any good news about them as alot of people do on this site.
Most people here just want them to fail cause they are "pay to win" in their minds. Clearly that is not going to happen anytime soon.

I bet the Bigpoint CEO is laughing all the way to the bank and trampaling on all the nerds who think his bizz model is fail and does not work.
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Posted: Jan 31st 2012 4:37PM Maseno said

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I hate these kinds of posts. Out of those 250mil registered, I wonder how many are "active" and playing their games.

"Bigpoint introduced the concept of F2P games" and that "over the past decade, Bigpoint has radically improved the quality of... online games."

Is also a far stretch of any truth.

Posted: Feb 1st 2012 10:56AM maty said

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@Maseno

Aye; Bigpoint have been trading since 2002. Runescape, a F2P MMORPG released in 2001.

Its not just a stretch of the imagination but a downright fabrication that they "introduced the concept of F2P games".
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Posted: Jan 31st 2012 4:48PM edgecrusherO0 said

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So... How many of those "users" are still active, and how many are bots?

That's the important question.

Posted: Jan 31st 2012 4:50PM Deliverator said

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OK, who set Massively's incoming faxes to auto post as news again?

Posted: Jan 31st 2012 7:47PM (Unverified) said

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@Deliverator
What do you care?
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Posted: Jan 31st 2012 4:50PM h4ngedm4n said

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Congrats to Bigpoint. The pay2win might not be my cup of tea, but if they are successfully making monies doing it, more power to them. Clearly enough people were interested to register at least.

No need to belittle their achievement with differentiating registered users versus active users.. Everyone already knows this, and Bigpoint didn't claim otherwise. 250 mil registered users is still a very large number.

Posted: Jan 31st 2012 5:05PM (Unverified) said

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@h4ngedm4n Agreed. 250mil is no small feat no matter what way you look at it.
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Posted: Jan 31st 2012 5:09PM Lenn said

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@h4ngedm4n "250 mil registered users is still a very large number."

It's also a very meaningless number. All it says is that they managed to reel in 250 million people (or fewer) to try their games. I don't know about others, but I once tried Battlestar Galactica Online, and quit after half an hour. I also tried the Mummy beta for about that time. Neither games appealed much to me. I'm sure they will to somebody, but the fact remains: I am one of those 250 million, and I cannot be considered an active user by any stretch of the imagination.
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Posted: Jan 31st 2012 5:26PM Space Cobra said

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1) "Hey, I feel like playing Dark Orbit. Let me sign on and... Damn, I forgot my password (and/or screenname). Well, I don't regularly sign on and I didn't spend much last time. Just as easy to start up a new account and go from there!" (...times however many users...and repeat again!).

2) You know, I know the world's population is pretty big, but 250 million users? At once? In every country? I can't see some intellectual properties they have being too popular...

Posted: Jan 31st 2012 5:30PM smartstep said

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Registered account does NOT mean ANYTHING.

I have propably like 20 accounts in various f2p / freemum games. Most I don't know login and pass anymore.

Most I havent used for more than few hours.

I am using ZERO of them atm and I don't plan to use any of it again.

Registered accounts. -> almost irrelevant data

PCU -> this is relevant

Posted: Jan 31st 2012 5:44PM drunkingamebar said

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I noticed people who play bigpoint games have no shame when it comes to p2w.
Even if those people were 1/4th of registered users, BP is making some coin, kind of sickening really.

Posted: Jan 31st 2012 6:16PM pid said

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I highly regard this excellent number.
Also, I believe this is true.
The only question I wonder about is: registered to what? **** games you play like 3 minutes before you realise they're not worth your time?

Posted: Jan 31st 2012 6:54PM Graill440 said

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Thats nothing, i have 7 billion people on this planet breathing air!

Posted: Feb 1st 2012 2:49AM (Unverified) said

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This is a poorly written story, Mr. Daniel, do fact checking. A majority of MMO gamers will instantly know this is propaganda PR tactics. Gamers are not talking BigPoint. Considering the top MMO: Wow has less then 14 million sub, and also the highest grossing (last I checked, might be off now)

I can do this too:

On the popular Massively web site, I'm declaring my gaming Ihavabridgetosellya now has 1 billion registered users.

Posted: Feb 1st 2012 8:30AM Angel Rage said

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The idea that Bigpoint is affecting the quality of the industry at all is laughable - unless we're talking in the negative. Their early games are carbon copies of one another (even going so far as to have two identical gladiator games with different names) and their revenue model is an offense to people who play games. On the list of developers I dislike the most - they are at the very top.

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