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Reader Comments (39)

Posted: Jan 30th 2012 7:43PM Miffy said

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Firstly I think the name Free to Play is a sham as they aren't every really free unless you want to be so gimped you might as well not play.

Secondly Free to Play has existed a long time before AO.......

You cannot Pioneer something like being free to play :S

Posted: Jan 30th 2012 7:56PM edgecrusherO0 said

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@Miffy

Not really? I have about 7 F2P MMO's on my computer right now (I play them all on and off) and have yet to feel like I'm missing out on much of anything because I'm not actively paying for anything. And none of them involve selling anything that gives you an advantage over other players (i.e. no pay to win).
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Posted: Jan 30th 2012 7:43PM Janitor said

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If companies just lowered the SUB model by 5 bucks it would be a lot better. Not sure if that would affect the revenue (i dont think it would) but ya...10 bucks > 15 a month, and some pumpkin pie too.

Posted: Jan 31st 2012 12:51AM Cyroselle said

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@Janitor If it were 10 per month I might actually play two sub games... maybe give Vanguard a whack after so long.
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Posted: Jan 31st 2012 5:09AM blueimpact said

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@Cyroselle

Cheers to that Vanguard call, and I'm not even Australian.
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Posted: Jan 30th 2012 7:57PM edgecrusherO0 said

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I guess they could have "pioneered" freemium, or that they proved that a f2p transition can be very successful for struggling games, but they definitely didn't pioneer f2p gaming. That was done by a number of games long before they adopted it, they just made it hip.

Posted: Jan 30th 2012 8:02PM DevilSei said

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Yeah they certainly didn't pioneer it. Anarchy Online had pretty much the same model as what is used for Lord of the Rings currently. Just because when they switched D&D Online to a F2P model and it took off, doesn't mean they discovered some until-then unknown and revolutionary idea. They got lucky because DDO and F2P fit well with the store implemented.

A shame then, that Turbine hasn't realized that DDO's store isn't a fit for a more open-world MMO instead of some compartmentalized piece-meal game.

Posted: Jan 30th 2012 8:03PM syklonis said

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@Janitor

I so agree! Or even half it to like 5-7.50 a month. I guarantee you would get a lot more subs for any game.

I'm still baffled why the magic number has to be 15. So you're telling me it takes exactly 15 dollars a month for every game company, to keep up their servers. I highly doubt it! If someone came along and changed this amount lower, I bet they could become the new sub norm.

Posted: Jan 30th 2012 8:10PM Fakeassname said

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@syklonis

$15 is the magical number where apathy sets in ....
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Posted: Jan 30th 2012 8:37PM Valkesh said

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"Turbine doesn't think subscription MMOs are dying, which might come as something of a surprise to fans of the pay-as-you-go business model that's spreading like wildfire across the Western MMO landscape."

I seriously hope that's sarcasm. The amount of F2P shilling that goes on at this site is sickening.

Posted: Jan 30th 2012 8:51PM Jef Reahard said

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@Valkesh

You really have no clue what you are talking about if you think I'm a f2p shill, lol.

I don't personally care for the business model at all, but it has swept the industry, and denying that fact is pointless.
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Posted: Jan 31st 2012 4:08AM Utakata said

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@Valkesh

If it's any consolation, Mr. Reahard has shorten my pigtails a couple of times over accusing him of being a F2P shill in the past. But it's true...he's a big fan of soapbox subscriptions to my understanding.

And why it would be nice for him to have a pro-sub column to counter Beau's 3/week F2P themed columns...there's not much in the way of MMO's out there now that are purely sub. Plus WoW Insider has already cornered one such game. So the material is lacking to report on. And that's the unfortunate reality. :(
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Posted: Jan 31st 2012 8:12PM (Unverified) said

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@Valkesh Yep, it's utterly impossible for anyone to have an opinion contrary to yours on their own! Nope, they've got to be a shill.

You'd think this site was taking money from everyone to both support and oppose everyone judging from these comments, jeez.
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Posted: Jan 30th 2012 9:01PM avaloner said

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Don't see why so many people think $15 a month is to much (often less if you sub for more then one month). That is about the same as a movie tickit (not including the travel costs to get there ignoreing any food or drink you buy), renting movies cost about the same to and you get far less entertainment (longevity) out of a movie. Hell buying a take away meal for one does not cost much less.

I guess it could get expensive if you subed to more then one MMO but then if you did that you are probably in a finacial position to do that. If your not, then prioratize money better.

I have nothing against F2p personaly, I do have a thing against people claiming that subs are dead and F2p is better. Like many others, I prefer to just pay the sub and forget about the rest. I tried a few f2p MMOs and hated it, I felt guilty everytime I spent money on items in the cash shops, especialy disposable items like XP scrolls. I could also see the potenial to spend more then $15 a month if you where into the game and wanted an easier time of it.

Posted: Jan 30th 2012 10:01PM Fakeassname said

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@avaloner

it's the whole "pay for the box + monthly sub + account wipe if you drop your sub for more than a month or two" combination.
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Posted: Jan 30th 2012 10:13PM Stormwaltz said

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@avaloner

"Don't see why so many people think $15 a month is to much... That is about the same as a movie tickit."

And that's why I haven't seen a movie in a theater since 2006. Six months after a movie is released, $30 can get me a Blu Ray I can watch as many times as I want on a surround sound big screen HDTV, while chatting and drinking with wife and our friends.

It's a question of perceived value. The argument is made that we don't begrudge what we pay for a month of cable or internet access as much as we begrudge paying for a month of any given MMORPG. But those forms of entertainment are broad. If I pay for a game, I pay for one game. If I pay for cable, I'm paying for a hundred channels. If I'm paying for broadband, I get the entire internet (at least until Comcast's lobbyists buy enough legislators to deep-six net neutrality).

I was honestly shocked that SOE's Station Pass didn't do better than it has. It's the closest thing we have to "MMG Basic Cable."

I don't mind the F2P phenomenon in general. Personally, I'll always prefer to pay a monthly sub over taking an F2P option. Given the choice between, I've chosen subs in LotRO, AoC, STO, and - just recently - Fallen Earth. On the other hand the F2P-only models of Runes of Magic and Allods Online drove me to quit both after only a couple of weeks.

I don't even mind when companies try to double-dip me - get me to buy store items as well as sub - so long as I'm getting clear advantages with my subscription and the items are optional. I'm not the least bit ashamed to say that I've given STO over a hundred dollars on top of my sub for extra cosmetic outfit slots, uniform pieces, and ship parts. I've thrown extra cash at LotRO for extra cosmetic outfit slots, outfits, and a backpack that looks like a beer keg. Harmless stuff.

What sticks in my craw is when I'm paying a subscription and I'm still seeing loading screen ads and links to the store on every piece of UI, as I do in LotRO. It's akin to paying a monthly subscription to a website to support it, and then they still bombard you with popup and rollover ads on every single page.
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Posted: Jan 30th 2012 10:15PM Ehra said

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@Fakeassname

I don't know of any MMO that wipes your account when you drop your sub.
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Posted: Jan 30th 2012 10:52PM (Unverified) said

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@avaloner It's purely psychological for most people. It's not that the $5 extra bucks a month breaks the bank, or that they wouldn't pay $20 a month for a game they really like. The first MMOs set the price and more or less the subs have stayed around there, until recently.

I play RIFT very infrequently, but because I can play it for $10 a month, along with some veteran bonus fluff thrown in, I remain a subscriber. I played WoW for six years but I unsubbed after a month of Cata. I'd probably pay $10 a month to loiter around and hang out with old friends, but it's simply not an option, and Blizzard doesn't seem interested in taking any more of my money, which they've already got quite a lot of. Whereas with LotRO, for example, I can choose to pay and unlock stuff whenever I want, and even if I was paying $10 for a month of VIP I didn't use, I still got 500 TP for it.

So I think now that we've had some games break the mold of what you have to put up to even get the client (little or nothing) and then to connect to the game world for any meaningful interaction (WoW's extremely crippled endless trial barely counts, but I've used it just to encourage them to expand on it, though that doesn't help me get to any of my mains), people are questioning the reason for the subscriptions for a few games being stubbornly stuck at $16 plus tax.
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Posted: Jan 31st 2012 12:59AM Cyroselle said

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@Stormwaltz ... and that's why my other subscription is Netflix.

Yeah, I agree. I could spend an exorbinant amount of money on a movie ticket each and everytime one hits the theaters, but why should I?

Unless the release is something that has to be seen in 3d on an IMAX to be fully appreciated I would rather just wait and watch it online.

I really don't think there's anything wrong w/ being frugal, or enjoying your money in other pursuits... For many of us, gaming isn't our only hobby. :D
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Posted: Jan 31st 2012 1:07AM Cyroselle said

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@(Unverified) Well stated!
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