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Reader Comments (74)

Posted: Jan 30th 2012 10:01AM Vinzix said

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Sucks for them. 4 MORE MONTHS, BABY!

Posted: Jan 30th 2012 10:06AM pcgneurotic said

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Unusually for me (living in Poland), not. Everyone east and south of Germany usually get the shaft in these situations, so I'm happy to see someone's decided to do the right thing here.

Posted: Jan 30th 2012 11:39AM Rhodanum said

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@pcgneurotic

This. I live in Romania and by this point it's gotten to where I'll start laughing if someone says 'European launch' and ask them if that's code-language for ' actually, only available in the UK, France, Germany, Belgium, Netherlands, Spain, Italy, Sweden, Denmark & co.'

I await the day when 'European launch' will always mean at least a launch in all 27 EU member-states.
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Posted: Jan 30th 2012 10:24AM Stilllove said

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THANK YOU SO MUCH FOR GIVING THIS WHOLE THING THE NEWS IT DESERVES!

We are currently waiting a statement from Frogster - they also promised no IP blocks - Let's see what happens

Posted: Jan 30th 2012 10:29AM Lobotomist said

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Well, I am in Israel. So I guess we will be shafted again...

But to shaft Russia , that cant be financially smart...

Posted: Jan 31st 2012 5:42AM Cyroselle said

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@Lobotomist Seriously, the Russian gamer community is huuuuge!

And by and large they're pretty cool people too.

But then, so are the Israelis. Sorry that you're getting cut out, that's not cool. :(
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Posted: Jan 30th 2012 10:31AM fdisk said

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I fully support IP blocking; it sucks for those overseas who want to play with their friends; but it's great news for the hundreds of thousands in the U.S. and Canada who are sick of Gold Farmers ruining games.

Those with overseas friends can always have their friends play on their servers instead, or make new friends. Half the MMOs I play I play solo and make new in-game friends anyway because my friends are not that much into MMOs anymore.

Posted: Jan 30th 2012 10:40AM djodars said

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@fdisk I'm right there with you, sucks for the... 5 overseas players that don't want to play on their EU clients but we don't want your goldfarmers on our servers. BYE
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Posted: Jan 30th 2012 10:53AM Stilllove said

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@djodars

This will not get rid of any hackers/bots.
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Posted: Jan 30th 2012 10:58AM djodars said

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@Stilllove Can't have bots in this game, it would have to be a really complex program to actually aim at the mobs. And even if someone manages to write a program that does it, it would be too easy to spot and ban them.
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Posted: Jan 30th 2012 11:09AM Stilllove said

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@djodars First of all - bots for TERA already exist. Second of all - if you say bots cannot exist - WHY THE HELL BAN IPs?
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Posted: Jan 30th 2012 11:17AM silver001 said

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@djodars The only people that say bots cant exist are the people who haven't actually played Tera. On the korean servers they were bots, lots and lots of bot. Its also one of the reasons why the games wasn't doing well. I remember playing on the level 50 (at release it was max level) island, the bots were able to farm with no trouble, it sucked because at the time my group was trying to powerlevel me and you got these bots taking all the centaurs.
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Posted: Jan 30th 2012 11:23AM darzin said

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@fdisk This will not stop gold farming one bit, it is easy enough to set up a proxy server farm by these companies in the US and spoof their IPs, allowing them to circumvent the IP block in the first place. All this does is separate guilds that may have come together from different areas of the world, or friends, or families. It would suck to be a soldier overseas playing these games in your spare time with your family only to find out you have been regionally blocked out. Sure, you can set up a proxy, but it is going to be far slower than a dedicated proxy that any gold farming company would set up.
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Posted: Jan 30th 2012 11:29AM Stilllove said

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@djodars EU hasn't released a statement so for all we know they were lying to us too.
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Posted: Jan 30th 2012 11:38AM Makovorn said

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@fdisk

Reality check: IP banning doesn't prevent gold farming operations from impacting the US servers. I'm amazed that you'd think that, considering how easy it is to circumvent IP bans ... not to even mention how persistent these operations can be. It's a lucrative business (unfortunately) and many people make a living from it, even with working conditions being dreadful and downright inhumane in some (if not most) of these operations.

As for how you play MMO's, that's entirely from your own point a view. Not only that, but the way you describe it just goes against one of the principal pillars of a good MMO - being social and sharing a game play experience with thousands of other players across the world. It's sad that you'd find your gaming mates so easily disposable.

Making new friends and forgetting old ones is not an option for players in pan-continental guilds who've played with their buddies for years and would like to continue to do so. Also, asking US players to play on a non-US server might not even be an option, since Frogster might well implement the same policy for the EU servers.

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Posted: Jan 30th 2012 11:58AM nhat said

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@Stilllove

It REDUCES the amount of bots in the game.

Besides you can KILL the bots! lol It's great
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Posted: Jan 30th 2012 12:03PM Stilllove said

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@nhat Any bot that cannot get past an IP block was never a bot you should be worried about in the first place.
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Posted: Jan 30th 2012 12:10PM nhat said

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@Stilllove The purpose of IP blocks is NOT to get rid of bots but to REDUCE the amount. The purpose of enforcement is not to get rid of something but to REDUCE the amount to a MANAGEABLE amount which is practical to work with.
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Posted: Jan 30th 2012 10:33AM Stilllove said

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Nope, bad point - gold farmers are PRO - they can EASILY circumvent these restrictions. Innocent customers suffer.

Posted: Jan 30th 2012 11:05AM Plastic said

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@Stilllove

Can't the handful of innocent customers easily circumvent this as well? I know I used a proxy to play the EU version of Mythos from the US. If it's so easy, what's the worry?

The lawyer in me imagines this is just legal posturing to brace for any temporary injunction that may come their way via NCSoft's lawsuit here in the states.
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