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Reader Comments (79)

Posted: Jan 27th 2012 1:23PM Deliverator said

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I'm looking forward to this!

Posted: Jan 27th 2012 1:42PM Hipster said

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Me too. I think they have to have great quality with this patch though.

Posted: Jan 27th 2012 2:09PM Maseno said

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I was so horribly disappointed in this game that it caused me to vow never to buy a pre-order again....

Posted: Jan 27th 2012 2:12PM jesus7474 said

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millions of weapon combinations…
this is so far from the truth.
they are about 3 viable weapons in the game right now, and I am being very optimistic.
the game is still bugy as hell. and parts of it are ugly as my mother in law: flying horses, being hit from far far away by one of the 3 viable weapons, desktop crushes , application exceptions and so on and forth.
the player base is tiny as my pinky, but it still has massive lags.
on top of that , you have to pay an AAA monthly fee :)
like other patches, the next expansion will bring tons of new bugs , instability , and lots of frustrations.
this team is too small to develop this kind of a game , and MR Henrik is talking about new projects !!
what a laugh.
my only suggestion to Mr Henrik , will be to sell this title to some big mmo company, and get a decent job.
otherwise , he will get bankrupt :(

Posted: Jan 28th 2012 8:21AM Roibeirt said

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@jesus7474 There are a lot more viable weapons than 3.
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Posted: Jan 28th 2012 8:29AM Roibeirt said

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@jesus7474 They have brought out a number of patches that were done very well in the last few months, I'm pretty convinced you haven't played in a long time.
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Posted: Jan 27th 2012 2:23PM pocketsdathief said

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I think the article should be called ALOT of assembly required. The population is not been on the up and up. All you have to do is look at their financial statements to see that they have been declaring a loss in subs since release.

Every large patch breaks the game, comes in with stuff disabled or features do not make the patch.

They did follow CCP followed them enough to copy and paste the EULA without even removing EVE or CCP from the EULA lulz.

More hype from Henrik!!!

Writing in books was supposed to be out in Dawn. And no one uses the stupid bug ridden task system that came out in Dawn.

Posted: Jan 27th 2012 2:41PM Oyjord said

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I won't even consider trying it until they put in a third-person perspective. A GIANT part of RPG is RP, and it's neigh impossible to RP (let alone simple become ego-involved with your character) when you can't see your avatar and watch him grow and change.

Posted: Jan 27th 2012 2:49PM Hipster said

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@Oyjord
Although I can understand your point I respectfully disagree. Every waking second playing you are looking through your own eyes, you look down and you can see your stomach, legs, and feet. How much more roleplay-ish can you get than that. There is no feeling that I have felt in terms of immersion better than mortal after playing 20 or so MMO's in my life. At first I though I wouldnt like it but walking into a dark cave for the first time with a torch in first person gets the adrenalin flowing.

They did mention that they will add mirrors in the future.
I personally have 2 accounts and can see myself on other characters though.
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Posted: Jan 27th 2012 2:51PM Deliverator said

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@Oyjord
completely and utterly disagree there. This game is attempting some level of realism - you can't see your back IRL and can't see what goes on outside your field of vision either. In MO you can viably 'sneak attack' someone with them needing an invisibility mechanic.
No, First Person is one thing unique about this game and one thing that shouldn't change. RP isn't all about dress-up anyways which is really the only possible reason you'd need to see yourself. How much more immersed in a character can you be than literally looking out from their eyes?
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Posted: Jan 27th 2012 3:55PM DeadlyAccurate said

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@Oyjord I don't need a 3rd person perspective, but when I tried the game, the head-bobbing was absolutely nauseating. Even worse when I attempted to cut down a tree. I simply couldn't look at the screen. I can handle a very small amount of head-bobbing, though I usually turn it off in shooters, but not the way that game worked.

The community was rather unsympathetic to those of us who expressed dismay that we couldn't shut it off. (I guess "nausea-inducing gameplay is a feature, not a bug). As much as this game intrigues me, and as much as I love sandbox, full loot PvP games, I'd never buy it without the ability to turn off the head-bobbing.
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Posted: Jan 27th 2012 9:30PM corpusc said

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@DeadlyAccurate

speaking of potential dealbreakers, did they ever offer an option so that your view wasn't blurred while you are mouselooking around to explore the environments? that is so freakin' annoying, and makes it take so much longer looking around. thats immersion breaking for me bigtime. i don't have any problems quickly scanning my surroundings IRL, and I can't see any good reason to mouselook blurring to a game.
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Posted: Jan 28th 2012 10:07AM Roibeirt said

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@corpusc You can turn off motion blur in options.
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Posted: Jan 27th 2012 2:47PM Deliverator said

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hmm - well, pocketsdathief ONLY comments ever on Massively have been to hate on MO so grain of salt there

Jesus7474 seemed to be OK with the game as of October... so Jesus, What happened.

Posted: Jan 27th 2012 2:59PM pocketsdathief said

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@Deliverator

Try disputing what I said instead of calling me a hater.
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Posted: Jan 27th 2012 4:53PM Hipster said

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@pocketsdathief
You are correct in what you say pcoket. But that doesnt mean the game the game cant be fun to people. I am well aware of the negatives and positives of MO but would play MO over any AAA Themepark any day of the week.
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Posted: Jan 27th 2012 2:53PM pocketsdathief said

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LOL Yeah truth equals hate to fanbots. Instead of casting names around try disputing what I said.

Posted: Jan 27th 2012 3:12PM Deliverator said

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@pocketsdathief
"All you have to do is look at their financial statements to see that they have been declaring a loss in subs since release."
-Financial statements are, at the most, quarterly; possibly yearly. "Subs" aren't declared on them and there are plenty of reasons for decreasing funds besides subscription loss

"Every large patch breaks the game" - breaks has many meanings and is subjective. Breaks how? The same way every time for everyone? The whole game gets broken? One system gets broken?

" no one uses the stupid bug ridden task system that came out in Dawn." No one? No one at all? Not even one person uses the task system? And the task system is stupid? What's its IQ?

Your post is full of absolutes, not facts. There is no such thing as absolutes.

As I said before - you only write on Massively to hate on MO. Not that you're unique, there are plenty that just follow one game around from blog to blog and write smack about it. It's like there is this burning hate for something that didn't live up to your expectations. Get over it.

So yeah, LOL - grain of salt.

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Posted: Jan 27th 2012 3:20PM pocketsdathief said

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@Deliverator

Actually they are quarterly statements and EACH quarter they have declared a loss. SIMPLE fact go look. And read the statements they actually say they have had a decrease in subs many times. Maybe you should go read them.

Yes they break the game from certain systems not working, skills gone, crashing you and the people around you switching certain weapons and or shield, crashing people around you with emotes, Whole city gone, stuff missing from banks and houses, dupes, exploits, fotm weapons, prediction system going from bad to worse to good to worse again. Would you like more examples?

Can you name me a group of people that use the task system?? It is very buggy so how about you tell me the guild or group of people using it. I meant stupid as it was stupidly implemented by morons that do not know how to code.

Stop acting like MO content patches do not come out bugged, disabled or features that are simply not there.
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Posted: Jan 27th 2012 3:24PM pocketsdathief said

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@Deliverator

"* The number of monthly payments during the fourth quarter of 2011 decreased compared to the third quarter of 2011, which is derived to Mortal Online lacks some basic components and that the game has been too difficult to get started for beginners. "

Taken from the last quarterly. Most of them say that. See they can not lie to the investors like they do to the fanbots.

What is important about that is it was after the useless TC patch which an SV gm said the pop was booming after TC and they last quarterly did not show the TC patch increase. Now we have the quarterly showing there was no Increase. SO that would say he is a liar.
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