Cleared your schedule later today to try out the new content in Star Wars: The Old Republic's first major patch? Well, we hate to disappoint you, but it looks like your adventures against hordes of space zombies will be delayed a little longer. According to an official announcement this morning, the scheduled maintenance has been delayed and patch 1.1 along with it, with the most definitive new information simply being some time next week.
While the announcement doesn't go into details about the rationale, it notes that there were late-surfacing issues uncovered by players on the test realm that required additional maintenance to correct, forcing the team to bring the patch back and polish it a few more times. A definite time will be posted to the community as soon as it's available. It's disappointing, certainly, but the idea of putting out the game's first major patch before the game had even been out of retail release for a month may have been overly ambitious.
Reader Comments (55)
Posted: Jan 17th 2012 7:32AM Clemalum07 said
better to do that than to release a bad patch.
Posted: Jan 17th 2012 7:41AM Zal said
@Clemalum07
Couldn't agree more. They made the right call.
I'd have been pretty bummed out if I logged in and it was buggy and not working. It'd have looked far worse for their reputation as well compared to delaying it.
So yeah I'm disappointed, but I get it.
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Couldn't agree more. They made the right call.
I'd have been pretty bummed out if I logged in and it was buggy and not working. It'd have looked far worse for their reputation as well compared to delaying it.
So yeah I'm disappointed, but I get it.
Posted: Jan 17th 2012 9:11AM Clemalum07 said
@Dol game is quality to get out of here wiht that non sense. Every MMO has bugs at launch and will have bugs at launch. The game clients are too huge for that not to be the case.
I have played the game since the second day of early access with zero problems the game is great.
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I have played the game since the second day of early access with zero problems the game is great.
Posted: Jan 17th 2012 9:30AM Malagarr said
@Dol
Speaking as one of the 5% that is suffering from one of the many problems (mine is the CTDs), I feel like the game was ready for launch when it was launched. It's a quality game. It just has a few bugs. And the CTD issue wasn't even present in beta (played 5 months of beta without a single CTD).
If you're having trouble playing, I completely understand your frustration. But bugs are par for the course in MMOs. Rifts had the exact same problems are launch. In fact, I wish I knew how Trion fixed their CTD problem, since I have to wonder if BW wouldn't benefit from that knowledge...
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Speaking as one of the 5% that is suffering from one of the many problems (mine is the CTDs), I feel like the game was ready for launch when it was launched. It's a quality game. It just has a few bugs. And the CTD issue wasn't even present in beta (played 5 months of beta without a single CTD).
If you're having trouble playing, I completely understand your frustration. But bugs are par for the course in MMOs. Rifts had the exact same problems are launch. In fact, I wish I knew how Trion fixed their CTD problem, since I have to wonder if BW wouldn't benefit from that knowledge...
Posted: Jan 17th 2012 10:12AM (Unverified) said
@Clemalum07 True. And what's with this hyperbole article? "Cleared your schedule..."?? Oh no, some *fraction* of the 15-20% of the Tor population that has hit 45+ might have cleared their schedule on a *Tuesday*? Really, article author Eliot Lefebvre? Give us a break with the needless hype.
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Posted: Jan 17th 2012 10:59AM (Unverified) said
@(Unverified)
A break from the needless hype about TOR? Way, way, way too late for that.
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A break from the needless hype about TOR? Way, way, way too late for that.
Posted: Jan 17th 2012 12:40PM kalipou134 said
@Dol said "If it was really about "providing you with a consistent and quality game play experience", they would have postponed launch instead. "
Bingo.
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Bingo.
Posted: Jan 17th 2012 2:02PM dudemanjac said
@(Unverified) Not everyone works 9-5. This is actually my Saturday, and if I were high enough yes, I would have made time in my day to try out new stuff.
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Posted: Jan 17th 2012 7:32AM dudes said
Whoops
Posted: Jan 17th 2012 7:34AM (Unverified) said
Patch delayed a week? That's a pretty big fail. I would say "Star Wars Zombies WTF?" but then I'm sure a lore buff would nerd rage on me about how some alternative media made it so canon.
Posted: Jan 17th 2012 8:12AM Clemalum07 said
@(Unverified) Oh noes not a week!!!
What a huge fail!!!
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What a huge fail!!!
Posted: Jan 17th 2012 8:32AM Celtar said
@(Unverified)
While I don't like/care for the whole zombies flashpoint, I think it was better not to release the patch if they had found issues. So I'll give them a +1 for doing the responsible thing.
Personally the whole Rakghoul stuff makes me think I should be running into A.L.I.C.E. at any moment. I'd rather see major patches that introduced more in the way of conflict between the Empire and Republic.
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While I don't like/care for the whole zombies flashpoint, I think it was better not to release the patch if they had found issues. So I'll give them a +1 for doing the responsible thing.
Personally the whole Rakghoul stuff makes me think I should be running into A.L.I.C.E. at any moment. I'd rather see major patches that introduced more in the way of conflict between the Empire and Republic.
Posted: Jan 17th 2012 10:53AM TheAngryIntern said
@(Unverified) Better a late patch than a bad patch that they'd just have to patch again.
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Posted: Jan 17th 2012 7:40AM MMOaddict said
I don't mind, but I've always wondered. Why can't these things be released in chunks? Like getting the stuff that isn't broken in the patch out, especially bug fixes? Or does it all have to patched in one shot so as not to ruin any code that might be attached elsewhere? I'm not a coder, so I have no idea, hence the question.
Posted: Jan 17th 2012 7:49AM Joaquin Crowe said
@MMOaddict depends on how they code it, I imagine. Guess they can only do blanket patches instead of changing out chunks of code.
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Posted: Jan 17th 2012 9:23AM Greyhame said
@MMOaddict
Depends on what's being fixed, how many other fixes rely on fixes you need to delay (like being in the same binary file), etc.
Software is complex, video games even more so. Just updating parts doesn't always work when you may screw up interactions with other parts.
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Depends on what's being fixed, how many other fixes rely on fixes you need to delay (like being in the same binary file), etc.
Software is complex, video games even more so. Just updating parts doesn't always work when you may screw up interactions with other parts.
Posted: Jan 17th 2012 7:40AM (Unverified) said
There's going to be a lot of ignorant bashing, whining and complaining, but I'm happy that BioWare postponed the patch rather than deploy it with problems.
Posted: Jan 17th 2012 7:55AM Space Cobra said
Statements about releasing monthly patches are, IMHO, pretty ballsy. DCUO tried it and couldn't match the schedule. Trion's been doing fair in that department, but not a perfect "once-every-30-days" patch.
There are too many problems that can come up. Sure, I like the promise of more patches, but I think the reality is that it can't be sustained.
In any case, I am not fazed. I still haven't gotten a 50 yet; I could, but I am enjoying what is in the game atm.
There are too many problems that can come up. Sure, I like the promise of more patches, but I think the reality is that it can't be sustained.
In any case, I am not fazed. I still haven't gotten a 50 yet; I could, but I am enjoying what is in the game atm.
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