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Reader Comments (45)

Posted: Jan 16th 2012 8:03AM wahahabuh said

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pay to download? yes. Pay a subscription to a mobile app? no.

Posted: Jan 16th 2012 8:10AM alzeer said

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@wahahabuh agreed
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Posted: Jan 16th 2012 8:08AM smartstep said

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Not interested in mobile apps for my mmorpg - so I am out of equation.

I play mmorpg on my PC when I am comfortably sitting at home, immersing myself in game world. Don't want to access / think too much about my game outside of that.

Also don't want to plan my for example monitoring AH sales while I am outside in RL.

Don't want to mix RL and in-game. Best if those things are sepearate as possible.

Posted: Jan 16th 2012 8:13AM Groovy Jones said

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Hellllll no. Didn't I already purchase a license to access the game? Paying an extra few dollars to not play the game from my phone is more ridiculous than they've invented words to describe.

Posted: Jan 16th 2012 12:24PM (Unverified) said

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@Groovy Jones So you prefer those apps to not exist at all?
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Posted: Jan 16th 2012 8:14AM KaronT3 said

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Pay for the game? depends on the price. Pay for suscription? No way.

Posted: Jan 16th 2012 8:20AM Ehra said

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Don't know. Depends on what it does.

Posted: Jan 16th 2012 8:21AM Scuffles said

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While I would entertain the idea of using a mobile app for an MMO I liked.

Paying for that app is another thing completely. That would take an MMO that had me so fully engrossed that I would feel the need to be connected with it 24/7 everywhere I went. (Again I say if free I would certainly entertain the thought) which an MMO hasn't managed for years.

Paying a subscription for a "service" ..... I think I can sum that up with a hearty [explicative deleted] you [insert MMO].

It all really boils down to what I personally see as providing little perks that go above and beyond what other services are offering without trying to nickle and dime me to death. To either win me over or keep me as a customer. Personally I have seen far too many games these days charge money for something I would have considered free "oh look we are awesome, have this bonus we have put minimal effort into" material. Which has in turn pushed me away from the companies in question, instead of endearing them to me.

Posted: Jan 16th 2012 8:24AM SwarlesBarkley said

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I just paid for the SWTOR companion app this weekend so I could craft while away... $3 well spent...

Posted: Jan 16th 2012 8:39AM Maseno said

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In my Eve Online hayday I would have happily paid 100$ for an app like capsuleer that would have allowed you to change skil queue, use the market, craft, etc.


Sadly, Eve killed capsuleer with their greed.

Posted: Jan 16th 2012 8:41AM Menx said

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if it was i one off payment for the app then yes I probably would but not if it requires a subscription.

Posted: Jan 16th 2012 8:54AM Nenene said

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If it was a B2P or F2P game, yes.

If it's a sub game, no. I should get that for free.

Posted: Jan 16th 2012 8:56AM Amusednow said

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Too broad of a question to ask as it would help to narrow it down like what would the app do? how much ingame functionality would it contain? mini-client to limited ingame use? using the ToR mechanics could you send your companions off on multiple tradeskill missions/searches/crafting from it so everything is done when you log in? Pilot/assign your ship and you to go to another port?

To answer any question, no wouldn't touch one it's a game not life.

Posted: Jan 16th 2012 9:10AM Dumac said

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No.

Posted: Jan 16th 2012 9:11AM jlong64 said

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Personally, I wouldn't mind an initial buy-in price forthe app (as long as it's reasonable). But I feel that if you already have a subscription (SWTOR, WOW, LOTRO, Eve, etc) then full access for the app should be free or included. If the game is FTP or such, then I can see them charging forthe "Added" access. But it all boils down to how "greedy" the companies are and will the people buy it.

Posted: Jan 16th 2012 11:41AM SwarlesBarkley said

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@jlong64

This would be okay if its the company that developed the app, but sometimes its other companies/individuals that make the app in which case I would buy it (and have). Honestly for only a few dollars I would buy an app if made by the company making the game, but I can see your point.
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Posted: Jan 16th 2012 5:06PM (Unverified) said

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@SwarlesBarkley I won't trust an outside company with my game information.
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Posted: Jan 17th 2012 12:46AM jlong64 said

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@SwarlesBarkley

Oh I should have clarified that. If it is an individual developer I would not hesitate to pay for the app, if I found it useful. I was speaking more of the app accessing the game info. I feel that if we have a paid sub the use of the app should be free. And the reverse for FTP. But of course the companies will think differently.

Thanks for the nudge for clarity! :)
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Posted: Jan 16th 2012 9:27AM Makovorn said

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I would pay for the app if the pricing for it isn't exorbitant ... on a B2P or F2P game. I don't think it sould be charged for on a subscription game - it should be a value-add.

The idea of paying for apps in a subcription game is all to reminicent of game companies that want to capatalize on both the box price, a subscription and above that charge for apps ... *and* have an item store on top of that. That seems a bit much.

I'm looking forward to what Guild Wars 2 will offer with their exented experience apps. Not sure if they're going to charge for it, but if they do, I'll buy it, providing it's priced right - IMO, not more than $10 and certainly not with a subscription.

Posted: Jan 16th 2012 9:28AM dudes said

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No.

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