If you've been playing in the closed beta of Jagged Alliance Online thus far, the "Online" portion of that name has probably seemed to be something of a misnomer. Beta testers have been exploring the game mechanics from the point of set missions against AI opponents, but that's all about to change. Cliffhanger Productions and gamigo have just unveiled the game's new multiplayers modes, with three different modes and six different maps for players to take up arms against one another.
The three modes consist of Deathmatch (self-explanatory), Bounty Hunter (a race to fight to a target and be the first to kill said target), and Search and Destroy (destroy three targets while protecting your own). Players will be matched via a matchmaker system based upon levels and position in the overall rankings, preventing unfair matches (in theory) and giving good players more substantive rewards for success. If you've got a need for some online turn-based strategy, it might be well worth keeping an eye on these features at they develop.
[Source: gamigo press release]
Reader Comments (2)
Posted: Jan 16th 2012 3:55PM Kordor said
To those who checked before - take another look into it. The changes to the Hit-Percentages and Hitpoints were pretty drastic and make a big chance to the overall game experience. Not saying that everything is perfect now, but I'd say that the changes went in the right direction.
Posted: Jan 17th 2012 12:46PM (Unverified) said
YES YES YES! I can't wait to play this.







