| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (18)

Posted: Jan 15th 2012 6:52PM Shadanwolf said

  • 2 hearts
  • Report
Faction warfare is why I play and stay with an online mmog.

Posted: Jan 15th 2012 7:03PM Ebaon said

  • 2 hearts
  • Report
I like the idea of new space, but I have to admit I don't think it's something on the table. Too bad though, because it would be really interesting.

I haven't done any Faction Warfare, being quite happy in Noir. as a mercenary, but if FW did get interesting, I'd consider giving it a try one day, maybe on an alt.

Posted: Jan 15th 2012 7:32PM Brendan Drain said

  • 2.5 hearts
  • Report
@Ebaon Totally agreed, I think opening new space would make faction warfare very interesting, and I think it's what the feature needs to succeed, but I highly doubt it will happen. Exploring new systems was a big part of the Apocrypha expansion's success, but it's a big committment to add new systems.
Reply

Posted: Jan 15th 2012 7:35PM Ebaon said

  • 2 hearts
  • Report
@Brendan Drain And I'm having a hard time imagining a scenario where new high security space could be added without making little to no sense. What would they say? "Oh, we just found new places right next door that have been here the whole time!"
Reply

Posted: Jan 15th 2012 7:52PM Brendan Drain said

  • 3 hearts
  • Report
@Ebaon It would have to be low security space or nullsec if it were to be used for faction warfare anyway. They obviously can't just find new systems set up with stargates and stations all ready, but they don't have to. If systems were discovered one at a time, the fights themselves could be about which race gets to claim it. Whichever race claims it would be able to build infrastructure like stations there.

They could make some or most of the systems nullsec and just put the claim in the name of the NPC faction that currently owns it. That way players can't conquer it for themselves but can conquer it for their empire. That would make it much more like nullsec, except with NPC-directed wars (NPCs decide which system to invade at a given time and make it vulnerable). That would be a MUCH better stepping stone from empire to nullsec than the old faction warfare ever could be.
Reply

Posted: Jan 15th 2012 8:01PM Ebaon said

  • 2.5 hearts
  • Report
That's the way I see it as well, but I didn't touch on it because I felt it might actually be more difficult than creating areas in high security space to fight over (doesn't a lot of FW warfare take place in high sec? I don't even know).

There are some problems that make me wonder if it would be workable though. Traveling to the outer most areas - the place most likely to have found new space - would be quite a trip for any one organization, much less those who are stationed the farthest away. Having to fight through pirates and deal with people who don't care about FW but will kill anything they see would probably be a disincentive for FW players.

Also, if you spread out the areas - one new one to the SE and one new one to the NW, most people would just capture those closest and leave the farthest away alone, creating sort of a dead space where one organization always controls a select space systems.

Perhaps I'm not envisioning it the same way you are, but looking at the map, it just doesn't seem like there's any -good- way to add new space for FW focus. Putting it in low sec would probably be best, if I had to choose, though.
Reply

Posted: Jan 15th 2012 8:34PM Brendan Drain said

  • 2.5 hearts
  • Report
@Ebaon Faction warfare takes place in lowsec currently. If they did introduce new systems, remember they wouldn't necessarily have to be out on the fringes of space to be nullsec. There's no reason they can't have 0.0 security rating systems in the middle of a lowsec region. They could put the new space anywhere they like, really, even below the existing plane of systems. If they need an excuse for why the systems are only being found now, they could easily just say a new system scanning technology was developed.

Regarding pirates, what I found in the first year of faction warfare was that they got the crap beat out of them by fleets of ignorant militia newbies on a daily basis. We even tango'd with Veto a few times in the Gallente militia and we really enjoyed the fights. Most people who go into a system like FW aren't looking for some kind of special reward, they literally just want access to PvP. CCP tried putting in capture mechanics with FW but because PvP didn't happen in them most people stopped doing them after a few weeks.

If CCP implements a new system capture mechanic, it will have to be something that will definitely provoke a fight and that both sides will want access to. Access to stations in the system is a start, but other benefits could also be added. Ultimately, what killed faction warfare's system capturing mechanic was that there wasn't really a point to it. If there had been a good reason to do them, and to stop the enemy doing them, more fights would have been had around them. Personal monetary and standing rewards, as it turned out, did not achieve this effect.
Reply

Posted: Jan 15th 2012 8:22PM Xilmar said

  • 2 hearts
  • Report
I don't see the need for new systems honestly. Not sure about matar, but the caldari-gallente and gal-amarr borders are a good place for FW. And you have all those lowsec systems around those places that - except for a few - have very little pvp for days.

Even making some HQ area for each faction, with some decent travel times to the engagement systems isn't that difficult. I'm sure most won't mind if one constelation in black rise or genesis or whatever caters to FW pilots. Pirates and the like can have more/better fights and the FW peeps can get perks (stations, mods/ammo/bpos, incursion-style bonuses), a common place to store stuff and a safe system for fleets and pve.

I agree, CCP kinda needs to pull something awesome out of their hats for FW to stand a good chance. And the Crucible "small fixes routine" won't be enough. Hopefully there's someone at the decision table that knows about other things that players are doing for fun pvp. Red vs Blue worked out pretty good, can't see why adding Green, Yellow, a bunch of new features and better functionality won't make something really awesome.

Posted: Jan 15th 2012 8:38PM Doran7 said

  • 2.5 hearts
  • Report
I find the idea of making it deliberately a "stepping stone" into null sec a worthless idea. Factional Warfare should be able to stand on it's own with increasing difficulty as you continue onward with it.

Also cloaking is not 100% safe... having lost several cloaked vessels, I take exception to any suggestion that it is.

Posted: Jan 17th 2012 10:44AM Calfis said

  • 2 hearts
  • Report
@Doran7

Theres nothing wrong with it being a stepping stone to nullsec because CCP wants more people to fill up the empty spaces in null.
Reply

Posted: Jan 15th 2012 8:45PM Ryn said

  • 2.5 hearts
  • Report
The real issue I have with Factional Warfare is that it cuts empire space in half for you the moment you sign up. Venture into the other 2 factions space and you get popped. I would like to see something where I could fly safely into the other factions space when not engaged. Not to mention having to leave your corp for it. Being on the wrong end of this equation cuts you off from the main trade hub, Jita. I know there are others, but there you can get everything, not to mention the inconvinence of it all.
Another brilliant article by Brendan, he has really shined lately. He's always been great but has really taken things to a new level.
I always thought factional warfare was a great addition to the game, and sad that it was neglected. I really hope they can change this. I would love to be part of it.

Posted: Jan 15th 2012 11:47PM SgtBaker1234556 said

  • 2 hearts
  • Report
@Ryn You should be using neutral trading alts anyway.
Reply

Posted: Jan 15th 2012 11:16PM h4ngedm4n said

  • 2.5 hearts
  • Report
I was going to write a long reply to this, but in short, FW needs a way to be sustainable for full time pvp (being sustainable by doing FW missions is really not that fun). It should also handle pvp oriented players who simply do not have the time/interest to commit to nullsec pvp.

Posted: Jan 17th 2012 12:39AM myself337 said

  • 2 hearts
  • Report
Please, for Pete's sake, don't leave the existing FW systems for some new ones. I think that would be a mistake. I don't see any reason why CCP couldn't use the systems that already have FW stuff in them. do you? If there are going to be any new systems i wanna see the eve gate reopened along with new playable races and ships all the way to titan's! Put some ABC ore in the border zones with military faction rats.. better yet move those existing capture facilities someplace that both sides would want to be, like around some ABC ore. (I know null sec cry babies don't want good ore so close to empire waaa!)

Posted: Jan 17th 2012 12:40AM myself337 said

  • 2 hearts
  • Report
also have FW missions spawn at the same locations for both sides. on one side its a combat mission 'go kill these guys, get this stuff, bring it back' on the other side its a courier 'go pick up this item from drummer hoff bring it back' you get their and theres a chance you have to pvp to achive your mission objective.

Posted: Jan 17th 2012 10:54PM Bartlebe said

  • 2 hearts
  • Report
If I were interested in coming back to EvE, is Massively Mob still around? What's their status? I enjoyed playing with you guys.

Posted: Jan 26th 2012 2:37AM Willmar said

  • 2 hearts
  • Report
@Bartlebe Massively Mob sort of split into two corps sometime in late February-March 2011, Massively Motivated (which I'm unsure the status of - I wouldn't be surprised if that corp also doesn't see much traffic anymore) and Massively Dynamic, which I am a member and is still going strong, although small in size currently. If you're interested in jumping back into the game for some fun in nullsec, feel free to resub and send an application our way - we can definitely use some new faces. =)
Reply

Posted: Jan 18th 2012 9:18AM Jimmy Chowda said

  • 2 hearts
  • Report
In a live dev chat last Fall, a CCP dev said DUST wouldn't have FW at launch.

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW