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Reader Comments (5)

Posted: Jan 10th 2012 10:27AM (Unverified) said

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Not familiar with any of this company's games.

"...you have traditional browser-game monetisation like saving time, spending a little bit of money here and there. But they also have the more Asian-style revenue streams like crafting, enchanting, and paying for increasing the probability of success,"

And now I see why. I hate companies that try to annoy you into spending money.

Posted: Jan 10th 2012 10:30AM Pingles said

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It's hard to unravel the spin from each statement.

Would be more interesting to see an interview with someone who was no longer in the F2P business to get some real information from it.

Posted: Jan 10th 2012 10:58AM Omali said

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I can't hate Gamigo, I'm having too much fun in Jagged Alliance Online.

Posted: Jan 10th 2012 1:40PM Space Cobra said

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It's interesting that they stated that they had to abandon it's sports and racing titles. I am inclined to think the game-mechanics of those games stunk, but I wonder if it may've had something to do with sports-lovers in general.

There are a few f2p sports games, even racing ones, already out there. They are not well known, but they survive. Really, in this genre, the "fantasy" and "sci-fi" themes tend to be more popular. But again, if a game is fun, it could be about trash collecting and still draw a crowd.

Posted: Jan 10th 2012 4:17PM dudemanjac said

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Gamigo, responsible for ruining what could have been an awesome Black Prophecy

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