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Reader Comments (108)

Posted: Jan 10th 2012 5:04PM Floweringmind said

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The bug has to do with the way they render shadows. All you have to do is turn off shadows and the game runs fine. Hopefully they will fix this at some point.

Posted: Jan 10th 2012 5:28PM (Unverified) said

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@Floweringmind

Yeah, a buddy of mine had to turn off shadows to get the game to run properly.
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Posted: Jan 10th 2012 5:35PM sortius said

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@Floweringmind It goes beyond that.

My 3 year old rig runs the game at 60fps (i7/ATi 5770/6GB RAM), but my brand new (1 month old) laptop (i7/Nvidia 525M/8GB RAM) gets 15-20fps.

I suspect that there's problems with some GPU, CPU's & chipset configurations. By all means my new laptop should be running as well, if not better, than my 3 year old machine. I even run the 3 year old machine with medium graphics, while the laptop everything is on low (no shadows too).

I love the game, but Bioware need to address the performance issues rather than just stating "working as intended, get a better machine".
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Posted: Jan 10th 2012 5:47PM hotstew said

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@sortius Desktop AMD 5770 vs notebook Nvidia 525m? No, that difference in performance is perfectly normal.
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Posted: Jan 10th 2012 6:19PM DarkSonata said

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@sortius well, first of all, a mobile CPU and/or GPU will be slower than their desktop counterpart.
Also, just because you have a chipset from the NVidia 500 series, doesn't mean it's high end, as the second number (the 2 in 525) is the one you should look at: anything below the 250, 350, 450, 550 chipsets are low to mid range, 260 360 460 560 are high end chipsets. so there's no surprise that a 525m performance is so bad.

Also a HD5770 is quite powerful for the HD5000 series.
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Posted: Jan 10th 2012 6:28PM mangosango said

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@sortius It's cuz the ATI 5770 is a midrange desktop GPU, and the gt 525m is an entry-level notebook GPU :(

The main bottleneck in games is almost always the GPU. Unless you're running some insane graphics setup (something like dual gtx 580s), in which case you will begin to see CPU bottlenecks.
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Posted: Jan 10th 2012 6:32PM NeverDeath said

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@sortius

Laptops are inferior for gaming to desktops. They have smaller, less powerful GPUs, less room for cooling, their RAM (including their GPU memory) operates at a lower frequency than in desktops (largely due to the supply of power and the availability of cooling in such a small case), even when comparing the same exact part made for the two separate machine types (desktop/laptop).

I do not deny that there are technical issues or areas of poor/nil optimization with the game, but when you mentioned your new laptop, it had better be a 2000 dollar+ machine, otherwise I'm afraid I have some bad news for you : Desktops kill laptops for gaming, period. You really do have to choose between top-notch gaming, and portability when it comes to computers. Why do you think Desktops are still around? If we only ever used computers for youtube and facebook, every computer would be laptops by now :P
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Posted: Jan 10th 2012 7:30PM rockman0 said

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@Floweringmind This is what I do for just about any game I play on my PC. I turn off Post-processing and shadows, then the game runs great.

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Posted: Jan 10th 2012 9:13PM stiqlol said

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@hotstew

A 525m is just barely better than integrated graphics.
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Posted: Jan 10th 2012 9:20PM Deliverator said

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@NeverDeath
I have an Asus g74 RoG that would beg to differ. I haven't encountered a game that won't run full tilt, maxxed out, like butter. It makes me wonder about all of these SLI machines - they're so powerful that by the time their resources actually needed the processors will be out of date and DirectX will have rev'd beyond their compatibility.
Most nights this week, if you peeked in my window you'd have seen Skyrim on Ultra with every graphical enhancement I've found on the 47" running along side Netflix on the laptop screen.

http://www.asus.com/Notebooks/Gaming_Powerhouse/G74SX/
Core i7, 12GB RAM, on the NVidia 560M w/ 3GB GDDR5 dedicated. It screams. Best Buy has last summer's model refurbished for $900-$950 - only slightly less powerful.
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Posted: Jan 10th 2012 11:01PM Zyrusticae said

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@Deliverator

I'm not sure what you mean by "the processors will be out of date" (because they are only out of date when they are no longer powerful enough), but DirectX adoption is so incredibly slow-paced that it takes around 5 years or more for users to *need* an upgrade just to keep up with the DirectX revisions. This generation's been even slower than usual thanks to the extended console lifespans.

Also, people using SLI are generally using ultra-high-resolution monitor setups or are trying to extend the lifespan of a mid-range gaming rig (like myself, going from 1 GTX 260 to 2 because the second was on E-bay for $60 less than I paid for the first).
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Posted: Jan 10th 2012 11:34PM Alph said

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@DarkSonata

See, this is exactly the problem. Too many people don't actually know computers but only think they do. In this example, presuming mobile hardware is equally as strong. Now factor in random programs that bog down a system (pretty much all preinstalled s/w for laptops) drivers being up to date or worst yet, having to flash in an update...

Now, in no way am I trying to say TOR is perfectly running and optimized to peak efficiency... and forgive me if I sound like a 'biodrone' but more times than not, people don't know what they're talking about and despite being so 'logically' proven to be sure, they are in fact the ones wrong. User error at it's finest.
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Posted: Jan 11th 2012 2:44AM Cyroselle said

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@Floweringmind I only beta'd the game, so I don't know how the released, (now with AA!) version plays, but yes, it's something about the shadows. My rig isn't stupendous, but I can play other games that have a much more technical engine with shadows on, with a very minor drop in framerate, but with the client of SWTOR I was using, turning shadows on rendered (ha!) the game virtually unplayable, even in small enclosed areas. It was a real head-scratcher!
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Posted: Jan 11th 2012 3:03AM Cyroselle said

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@NeverDeath Beat me to it.

Yeah, a lot of the problem, besides the usual sacrifices of micronizing a machine, is actually heat. GPUs perform great when they are being cooled adequately, and horribly when they are overheating. And in the narrow confines of laptop architecture a tremendous amount of heat builds up.

As an experiment, (that is interesting, but not one I'd recommend) one can try temporarily removing a fan from the heatsink of a desktop GPU while playing an action or MMO game of your choice. Things may be fine for a short time, but soon your framerate will decrease and your game will get choppy. Let the GPU get too hot, and your machine will pull an emergency power down on itself, that is unless you overrode the safety defaults on you BIOS.

The heat in a laptop case is pervasive and fairly inescapable. And it affects everything from your GPU, memory modules, MOSFETs, CPU, Northbridge, etc. IMO you'd have to void the warranty pretty heavily in order to get proper airflow through one of those things. One intake and one exhaust really doesn't cut it!
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Posted: Jan 11th 2012 3:07AM Unverfied B said

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@sortius

You do realize that 525M is a *very* low end mobile GPU, it has about an order of magnitude less processing power than 5770 which is somewhat old, but was a mid-high end desktop GPU?
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Posted: Jan 11th 2012 8:07AM (Unverified) said

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@Floweringmind

My son's PC is 10 yrs old - Dell XPS gen 3 pen 4 processor, and it still plays the game just fine on low settings ( 10-20 fps). He only has issue with low fps in crowded areas like capital cities and pvp.(2-5fps)

On my Alienware Aurora which was built just for gaming, I play on medium settings having shadows off because I noticed issues from time to time. The game is still very new and I think it will be fine in the long run.

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Posted: Jan 11th 2012 5:30PM Ardra Diva said

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@Alph

Still trying to figure out from your post if you actually know anything about computers, or just think you do.
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Posted: Jan 11th 2012 10:57PM Alph said

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@Ardra Diva
ROFL, cute.

Considering I'm agreeing with the correct side on this subject...

As for you though, I'm still trying to figure out from your post if you actually know anything about computers, or just think you do.

;)
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Posted: Jan 16th 2012 9:52PM eyeball2452 said

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@sortius

I'm willing to bash Tor for a lot of things, but performance isn't one of them. The beta ran fine on my 5 year old duo core machine with an 8800GTS in it and 4 GB of memory.

To me, sounds like QQ'ing from people that may sometime need help turning their computers on.
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Posted: Jan 10th 2012 5:05PM Major Pyr0 said

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The only time I have low fps, is when im looking down the main hallway of my ship. Its pretty strange

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