How does becoming a boss mob in your favorite MMORPG sound? It certainly raised our eyebrows, and Snail Games' new Age of Wushu (also known as Age of Wulin in Europe and its native China) is apparently going to allow you to do just that.
MMO Culture has the details, and the new boss sidekick system basically involves random boss mobs that ask players for help. If a player agrees, he will spawn next to the boss mob, essentially becoming one of its minions for an upcoming fight. The source article notes that Age of Wushu lacks grandiose fantasy elements, so the boss (and you as its minion) will still be human as opposed to a variation on the gargantuan crab/dragon/spider creature you may be expecting.
Another point of note is that the minion player will temporarily relinquish control of his character, and the avatar will fight alongside the boss AI against player characters (and it will provide substantial rewards if the human party is defeated). Finally, MMO Culture says that player decisions relative to the boss sidekick system will affect the world storyline for every player on a given server. We don't know how just yet, but we'll certainly keep our eyes on this curious new mechanic.
Reader Comments (16)
Posted: Jan 10th 2012 1:34PM Vandal said
Sounded amusing right up to "Another point of note is that the minion player will temporarily relinquish control of his character -"
At which point it seems more lame than interesting.
At which point it seems more lame than interesting.
Posted: Jan 11th 2012 11:01AM (Unverified) said
@Vandal
I somewhat agree, but then again we have to remember how many players love to exploit game features. I could easily see a player joining the boss and then conveniently go afk leaving his boss handicapped while his teammates farm him. Anyway still need more details on how this feature really plays out but seems interesting.
Reply
I somewhat agree, but then again we have to remember how many players love to exploit game features. I could easily see a player joining the boss and then conveniently go afk leaving his boss handicapped while his teammates farm him. Anyway still need more details on how this feature really plays out but seems interesting.
Posted: Jan 10th 2012 1:38PM valdi313 said
Ok, I was kinda mehhh on this game at first, but this sounds like a really fun mechanic.
It would be really cool if you could time it to where you got to fight against a rival guild. Imagine the payback :)
It would be really cool if you could time it to where you got to fight against a rival guild. Imagine the payback :)
Posted: Jan 10th 2012 1:41PM Lenn said
That sounds pretty cool, actually.
Posted: Jan 10th 2012 1:46PM (Unverified) said
I am assuming that you just control the existing mob -- as opposed to spawning in as your own character. If so, this could be a cool way to enhance the enemy AI by taking control of it to use against players (or destroy mob-farming bots). On the other hand, it could be used as an exploit to either grief other players or make a particular encounter too easy (by having a friend "take over" a minion and aiding the players).
This reminds me of the DM tool of Neverwinter Nights where you could, as a DM, take over monsters to enhance their capabilities and engage the players in non-scripted dialog.
This reminds me of the DM tool of Neverwinter Nights where you could, as a DM, take over monsters to enhance their capabilities and engage the players in non-scripted dialog.
Posted: Jan 10th 2012 5:24PM Fakeassname said
@(Unverified)
you get an event message from a boss saying "join me in defeating these other players!" (which you can turn down)
if you say yes, then your character is ported to the boss fight .... HOWEVER, to prevent people from exploiting this system to make boss battles easier for their friends (by joining the battle, but then not supporting the boss in attacking the other players/healing the boss) the system sets your character to auto pilot.
Reply
you get an event message from a boss saying "join me in defeating these other players!" (which you can turn down)
if you say yes, then your character is ported to the boss fight .... HOWEVER, to prevent people from exploiting this system to make boss battles easier for their friends (by joining the battle, but then not supporting the boss in attacking the other players/healing the boss) the system sets your character to auto pilot.
Posted: Jan 10th 2012 1:55PM (Unverified) said
Great stuff!! Looks better and better the more I hear about it.
Posted: Jan 10th 2012 2:31PM Space Cobra said
Yeah, this sounds kinda neat. I am a bit sad that this article does seem to verify less likelihood of "fantastical enemies", but I can see this working within the "Wushu" realm of Kung-Fu movies: You help out an evil overlord or some NPC related to a related (or opposing) clan. This then influences the results of your server.
That could suggest there may be some "territory control" mechanics here, like Dynasty Warriors Online. More like "Influence" mechanics, since, there may be more than one clan to join.
It could also mean that this is not limited to "one boss with one minion"; meaning many players could join a particular boss, becoming a veritable army. Perhaps you can join and log off safely and still remain joined? Or is there a mechanic that you can watch? But if you watch, how long do you have to wait for challengers? Interesting questions.
Well, glad to hear a few more wrinkles to this MMO. Hope to hear some more and more details on what these wrinkles are exactly, so I don't have to speculate. I am already looking forward to the crazy mounts in this game. I wouldn't mind more "Monkey God" like mythology either.
That could suggest there may be some "territory control" mechanics here, like Dynasty Warriors Online. More like "Influence" mechanics, since, there may be more than one clan to join.
It could also mean that this is not limited to "one boss with one minion"; meaning many players could join a particular boss, becoming a veritable army. Perhaps you can join and log off safely and still remain joined? Or is there a mechanic that you can watch? But if you watch, how long do you have to wait for challengers? Interesting questions.
Well, glad to hear a few more wrinkles to this MMO. Hope to hear some more and more details on what these wrinkles are exactly, so I don't have to speculate. I am already looking forward to the crazy mounts in this game. I wouldn't mind more "Monkey God" like mythology either.
Posted: Jan 10th 2012 5:14PM Irem said
Oh, very cool. This game has some pretty neat features.
Posted: Jan 10th 2012 6:37PM alucard3000 said
Sounds interesting,also I heard that if you piss off certain NPC's they can place bounties on you for other players to collect.
Posted: Jan 10th 2012 11:03PM stealthrider said
Unique and interesting feature?
Damn, I was hoping this game would be a success.
All kidding aside, it's definitely one of the more innovative mechanics out there.
Damn, I was hoping this game would be a success.
All kidding aside, it's definitely one of the more innovative mechanics out there.








