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Reader Comments (41)

Posted: Jan 7th 2012 5:46PM MonkeyTiez said

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I can understand the frustration of all STO players. As gamers, we want new and shiny, it makes the game play for long term more valuable. I personally can’t call a company as worthless or whatever, because there are always internal situations that I don’t know about.

This doesn’t curb my fears about the game as Lifer too. I still love the game and just started getting into the Foundry, which is massive. Everyone’s concerns are valid and it feels like STO is definitely going to stay a casual game, which I’m fine with. I just wish there is just a bit more meat on the table. Time will tell though and I will continue to play!

Posted: Jan 8th 2012 6:46PM TerilynnS said

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@MonkeyTiez I still love this game. I hold a life time sub and buy pretty much anything I want. I have a blast with my fleet-mates and we find things to do. Many of us are very much looking forward to the F2P conversion and the (hopeful) influx of new players and welcoming back old friends who either stopped out of frustration, or understandably, could afford the sub fees in this horrific economy.

Do I think 2-3 FEs in 2012 will kill this game? Oh heck no - but I doubt it will ease the persistent cries for end-game story-based content. Like I said in my last column, we Trekkies *crave* stories and will always call for more.

The DOff system is awesome! But I can't help but wish that one day a Science Doff I assign to a scanning mission comes back with a "critical success" and informs me that she/he serendipitously discovered that the Klingons were sending covert signals to a system in Federation territory - triggering what could be a GREAT story-based mission.

One day - I do believe it's possible. The trick is trying to balance out company's need for revenue with the players' need for stuff to "do."'

Thank you SO much for commenting!
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Posted: Jan 7th 2012 6:09PM DeyvidKDF said

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First off, I did not see this article as a negative rant, but as an assessment of the situation and a "state of the game" combined with a "state of the player base sentiment" without slinging hate and venom at Cryptic on a personal level as some have done on the forums. Many of the players have been hopeful, and are disappointed; saying as much isn't a negative rant.

Stephan D'Angelo's post was definitely bitter-sweet. We didn't hear exactly what we wanted to hear but at the same time we do get some hope for the future. While we may not be getting as many Featured Episode story-based missions, we do have some good stuff to look forward to.

This may not be a popular or wide-spread view point, but I while I do want a flood of new PvE story content (especially since I am a Klingon faction player) I am ok with the current plan to release the 2 or 3 Featured Episodes, because it means we *will* be getting new story-based content.

On a side note, I am one who sees "content" as being more than just storyline missions. "Content" to me includes the Duty Officer system, new ships, new gear, etc. If you can say the game contains it, then it is content. The game includes a Targ Milk food item, therefore Targ Milk is on the list game content (granted it's a small item on the list). The new Nanopulse Edge (lightsaber) weapons are new content. Story-based missions are just the most high profile and most wanted "main course" content on the menu.

While I have to admit that I am disappointed in the lack of content on the Klingon side, the slow pace story-based missions are added, and the long-standing bugs that are still in the game, I understand Cryptic has been in transition, and I still love STO and will continue playing. I still load up older console games I already finished several times, even games from previous generation of consoles. These games will never be updated or expanded, they will never have their bugs or issues fixed -- yet I still play them because I enjoy the story and gameplay.

If Cryptic froze the STO game as it is now, with no updates or fixes, I would still continue to play it, because I love Star Trek, and this is a fun Star Trek game to play and I enjoy being able to socialize and role-play with friends in a Star Trek environment. So the fact that there have already been fixes, improvements, and new content added -- and more on the way -- makes me enjoy the game even more and I am optimistic for the future.

Is the game perfect? Definitely not. Does the game provide everything I want in an online game? No. Is the game as good as or better than other MMOs? Maybe, maybe not. Will I continue to play STO? Yes, as long as the servers are powered up.

Posted: Jan 7th 2012 6:18PM MonkeyTiez said

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@DeyvidKDF I totally agree with you on this! The article isn't like what we see on the STO forums. All the concerns are there and its layed out nicely.

I also am a KDF player and Im sad there maynot be as much content compared to Fed side but its still fun and will continue to play because its Star Trek!

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Posted: Jan 7th 2012 6:28PM gandales said

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I find the article a little too insidious, since it focus more on forum chit-chat than making a serious analysis. Cryptic has had rough times from Atari stingy times to new approaches of PWI. I am guessing that a lot of input from PWI has been taken and some change in direction has to be executed.
No timetables means that they don't want to put themselves in the position of being either disappointing now by having too pessimistic estimates or later by using too optimistic estimates. I think they are planning the direction of Cryptic games for the this and maybe next year.

Posted: Jan 7th 2012 10:08PM (Unverified) said

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@binddd

Why is it that spammers are verified, but I am not.

Posted: Jan 9th 2012 6:36AM pcgneurotic said

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@(Unverified)

It's AOL apparently. They keep threatening to improve and fix their systems, but it never seems to happen.
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Posted: Jan 7th 2012 10:26PM MarvoDaMighty said

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While it seems this is negative toward cryptic and STO, I find it a realistic assessment. First off the Cosmetic updates, the Monetary system, the DOFF system and the other enhancements to gameplay are just that, enhancements. Granted those updates were in deed most needed and are welcome, let’s be honest and see them for what they are; shiny bells and whistles meant to distract from the woefully sparse amount of content in a game that is going on 2 years old. Besides how can anyone that is not cripplingly obtuse not realize that aside from adding new mechanics to the way we run the same missions we have had for over a year, these improvements are not and are in NO WAY new content. Much like Slapping on a new coat of paint, adding a bean bag chair and a new DVD Player is not the same as adding a new room to a house.

Cryptic is working very hard, trying to take direction from new ownership that has its own “Style” of supplying the playing audience with much needed improvements to their M.M.O. titles. (Insert eye roll here).

Terry’s assessment maybe curt, and it may even be a bit thorny to some, but that is what happens when you grow up, the truth pricks your thumb and it sucks to realize it. The game needs Fixes beyond the cosmetic, it needs engine updates (Real 3 dimensional movement) , It needs a better Camera chase system, but mostly it needs more cohesive story (*TITAN SERIES, TYPHON PACT, Vanguard?, Heritage*).

For the detractors, that are up in arms understand this article is not an attack, but a large bucket of cold water to the face. Maybe this will help the team at Cryptic realize that plans , before persons or patrons can be a bad idea sometimes.

Posted: Jan 7th 2012 11:22PM l3reakmanx said

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Wow, this is a bit disappointing. At least we know there are tons of things they've been working on ( http://www.stowiki.org/Upcoming_content ) so if they actually put resources on it, there are things to look forward too. I suppose I just hope that part of the reason things went through such a drought really IS because of the rough Atari times, and a rough transition.

Well, the amount of content we get depends on how much resources they put into development, which depends on how much money the game is making, right? If you look at City of Heroes, that seems to have done pretty well since they took it F2P... I mean, it must be, right? If CoH F2P wasn't working out well, they wouldn't have moved STO onto that model.

Man, I really hope F2P works out well for STO.

Posted: Jan 8th 2012 3:20AM (Unverified) said

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Hmm. Well, I love the new DOFF system. I will spend months trying to get the best ones for my crew.

I also love the new skill trees. Although I wish they had a lot more skills.

Coming back to STO after probably a year (or more) of playing WoW, I am happy to say that the game is in much better shape than when I left.

If they keep releasing content and tweaking the game to make it more fun I will be happily playing (for free) and giving them some money through cosmetics.

Posted: Jan 8th 2012 6:28PM TerilynnS said

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@(Unverified) I actually found myself pleased with the new skill tree and still need to learn more about Sci and Eng set-ups (8 of my 10 toons are Tacs). I do think it's pretty funny as they just cut 40 some-odd skills from the tree for this current incarnation and yet you would like more. While, like I said, I'm not an 'active' PvPer - I do play with my fleet-mates on occasion and listen in to their discussions re: skills.

I'm not sure the new skill tree is something they like, but I do know of just as many people who are finding the new UI very easy to use and understand.

Once again, the company can't please everyone in this regard, and I think it's aiming for the most common denominator - those new F2P players who will be looking at ease-of-use over technical specs.

Thanks for commenting!
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Posted: Jan 8th 2012 1:15PM Superlink1 said

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Love your Article, it was very well thought out and well placed on several points where STO has lacked in those same areas. looking forward to hearing from you more.

Superlink1
System Administrator of Star Trek Online Information.
Newcomer to Massively.com

Posted: Jan 8th 2012 2:16PM AGNT009 said

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Im basically just holding STOs hand while they are on their death bed. I resubbed with the Holiday special of $30 something for three months at a time. Ill just continue that till its all over soon.

They promised tons of content. Now in 2012, they finally realize they need to focus on polishing the game itself. Despite their good intentions, its too little too late with next to no content, up against Star Wars, STO can kiss its ass goodbye. PW has decided to let STO die, and try to regain Cryptics image with Neverwinter. Its obvious now, because you dont admit that you dont give a crap about actual content, then expect to survive in the 2012 MMO landscape. Whats funny, after them taking a dump on Foundry authors all this time, it looks like they are relying on them again to save their ass for 2012. I originally subbed from Dec 2010 to May 2011 the first time. I just resubbed Dec 2011, and finished where my ONE toon Captain 1 left off. Ive been taking it slow, consuming the remaining Cryptic content for my one Fed toon, just finishing the Undine eps this week. I was counting on playing the best of the Foundry stuff to hold me over till the floodgates were opened by Cryptic in Q1 2012. No floodgates, as all this time they werent even doing ANYTHING to create episodes. Im truly speechless at that. Fire that writer they have, they're worthless. I just keep adding to my screensaver photo album of STO screenshots as I watch the fun career me and my crew have had. Its been a good ride, albeit short. Now its just time to sit quietly and hold the hand of our dying loved one STO, and wait for the day it takes its last breath.

Posted: Jan 8th 2012 4:43PM Heathen666 said

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[quote]or when they might be seen in game. [/quote]

Ugh... Did you fail to read the bit which gives a date or just figure it didn't fit in with the picture you were trying to present?

Posted: Jan 8th 2012 6:23PM TerilynnS said

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@Heathen666 I did not read any specific date from D'Angelo's blog or posts that mentioned a specific date of the release of a "fleet advancement system" or what "fleet advancement system" was defined as. Hence the reason I used that phrase and reiterated that this "fleet advancement system" as well as the mentioned upgrades/changes to PvP, Foundry and Crafting were goals for release before the end of the year. But again - nothing firm was ever said and Mr. D'Angelo made very sure that none of the changes were set-in-stone and that "Q" or an "anomalous event" could change all or some of their plans.
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Posted: Jan 9th 2012 12:36AM Heathen666 said

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@TerilynnS

Option b then... Gotcha
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Posted: Jan 8th 2012 6:01PM Yukon Sam said

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"It's unfortunately impractical to deliver story content all the time."

Then it's unfortunately impractical to give you any more money. Sorry.

Posted: Jan 8th 2012 9:29PM StClair said

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d'Angelo was blunt, and now people are being blunt back. Nothing wrong with that, IMO.

Posted: Jan 9th 2012 8:01PM GenXCraig said

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@StClair

Unless you're a STO forum poster. Then blunt and direct isn't "constructive" enough and infractionable!
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Posted: Jan 8th 2012 10:44PM huntman21014 said

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I just want to thank the author because we will now finally have a Captains Log that doesn't sugarcoat and ignore all of the crap Cryptic has done over the past year. Brandon was a great PR person and fanboy but he was not fair at all and glossed over anything negative and refused to report on the really negative things about the game. Thanks again Terilynn Shull!!!

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