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Reader Comments (41)

Posted: Jan 5th 2012 10:03AM (Unverified) said

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I'd be more excited if this was P2P

Posted: Jan 5th 2012 10:11AM Yellowdancer said

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@(Unverified)

With BF3 and MW3, no one is going to sign up for a P2P only FPS game.

And I'm sure this game is being developed with Sony's next console in mind.
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Posted: Jan 5th 2012 10:25AM Snichy said

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@(Unverified). I would be happy to pay a sub but I guess F2P means more players, even if they are freeloaders. Maybe B2P (box price with no sub) would be a good compromise?
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Posted: Jan 5th 2012 10:26AM Grumms said

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@Yellowdancer Although Planetside is different from the two you provided, this game will have much more success going F2P.

As much as I loved PS1, I can't see myself paying for another sub fee.
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Posted: Jan 5th 2012 11:18AM tangerineknight said

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OH SUBSCRIPTIONS, OHHHHHHH P2P, I'm getting bowlegged just seeing those magical words! I do apologize, but financial transaction just makes me gush.

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Posted: Jan 5th 2012 12:13PM Maseno said

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@tangerineknight

I am going on the understanding that Sony is switching to F2P with everything they have/are working on/will release.
Also, not sure if you have noticed it or not, but the entire MMO market is shifting to a F2P or Freemium model. I have a feeling once SWTOR's sub numbers start to fall off in 6-12 months GW2 will put the final nail in the coffin of the P2P model in 99.9% of games. There will still be a few odd balls that think they can turn a profit with the model and some older games will stay with P2P.

I don't understand why people are so against a swing to the F2P model. It removes all barriers to the game for anyone who can run it. It also saves you money from buying a box and finding out the game is craptastic and then quitting after the free month.
Pros:
Costs you nothing to try and play
A lot more people in the games
Can play many games at once if you want

Cons:
? I honestly can't think of any.


People will say oh oh there is going to be Pay to Win items in the cash shop... Name one game that is out right now that has pay to win items in the cash shop that you can't obtain through in game means? Most items in a cash shop are either cosmetic or made to help speed up the leveling process.
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Posted: Jan 5th 2012 12:52PM octoberasian said

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@Maseno

Pay-to-win titles: Titles that offer often game-breaking Cash Shop-only items via better weapons, armor, or item enhancements for faster leveling, etc..
- Cosmic Break
- Dungeon Fighters
- APB Reloaded
- Allods Online
- Grand Chase
- Pangya
- Elsword

Limited Access F2P games needing Cash Shop items to enhance the game experience: Must pay if you need increased character customization options or increased space/storage or increased character slots, money storage options, etc.
- Dragons Nest
- Mabinogi
- Vindictus
- Grand Chase
- Rusty Hearts
- Allods Online
- APB Reloaded
- Silk Road Online
- Lord of the Rings Online

F2P games that limit access to storyline or missions:
- Mabinogi

I can name more, but with the dearth of F2P games I've played in the last 10 years, F2P games have been nothing but nickle and diming players to make money.

The only F2P game that comes to mind that has done it right and done it well was Guild Wars 1. You buy the game and you have FULL and UNLIMITED access to all areas of the game from weapons to armor to character customization options to storyline quests and missions. And, I expect no less from Guild Wars 2... hopefully.

Many of the F2P games I've come across really will make you pay in order to compete against other players (APB, Pangya, etc.) or have you pay in order to get better weapons (APB, Cosmic Break, etc.) or have you pay to get items that enhance gameplay experience or it'll limit your ability to advance in the game.

I'd rather have a pay-to-play (P2P) game with full access to all features, missions, quests, storage options, and areas to the game.

If it's a F2P game, ideally I'd like:
- No game breaking weapons and armor in the cash shop
- Cosmetic-only armors. Dragons Nest is a good example. The cash shop armors though offer extra stats have a costume feature that shows the armor over your regular armor.
- Limited character customization items in cash shop. I don't want to be limited to only a dozen or less character customization options from the start and having to pay for the other two dozen or so from the cash shop. FUCK NO!
- ZERO items in cash shop to make the game easier for other players
- ZERO items in cash shop to make you better at PVP over other players
- Full access to quests and missions from day 1 of registering for the game
- Full access to storage options or have storage options both easily obtainable through quests without resorting to the cash shop to buy them
- Player skill and experience prioritized over players who buy items with real life money to enhance their character

That's how it should be done in an F2P game. If not, I'd rather be paying to play an MMO.

I don't like seeing players cheat their way to the top, or earn items with ease over other players who spent the TIME and EFFORT to get them through normal means, or see players that throw real life money at game items to better themselves rather than taking the time and effort to learn how to play the game, get better at it, and do it the normal way.
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Posted: Jan 5th 2012 4:32PM SKYeXile said

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@(Unverified) I hear P2P makes better games, oh wait, no...IT DOESN'T.
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Posted: Jan 5th 2012 4:37PM Gaugamela said

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@SKYeXile

Uh, YES IT DOES! WoW, EVE, Rift, SW:TOR, EQ2, LotRO, Planetside... Even though some of these have free-to-play the fact is they were p2p.
The best free-to-play games were average pay-to-play games.

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Posted: Jan 5th 2012 5:13PM tangerineknight said

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@Gaugamela
I'll rephrase SKYeXile's statement: "I hear P2P makes games better, oh wait, no...IT DOESN'T."

The only "boon" (for the player, not the company) I can think of for paying regularly for a title is the sudden urge to fiercely defend your investment whenever it is in question, see any SWTOR article.
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Posted: Jan 5th 2012 6:19PM SKYeXile said

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@Gaugamela care to list a game thats not over 5 years old? and not terrible: aka rift and TOR... $150m on voice acting =/= good game.
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Posted: Jan 5th 2012 6:45PM alucard3000 said

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@Gaugamela Guild Wars has already proven that it doesnt and you can still succeed without charging a monthly subscription or rape people in a cash shop hence the soon to be released Guild Wars 2.If their model wasn't successful I hardly think we would be seeing a second game.
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Posted: Jan 5th 2012 6:58PM (Unverified) said

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@tangerineknight

Or not paying $20 every time new content comes out. Or for that new class. Or that extra character slot. Or that extra bank slot. Or that extra bag slot. Or those potions you can only get on the cash shop.

Get it?
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Posted: Jan 5th 2012 7:29PM Zenn said

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@octoberasian Wow I can't believe I had to login to this just to comment on your horribly misinformed post, since you obviously played a game once and expect it to stay the same for the rest of it's lifetime then you are terribly mistaken

"F2P games that limit access to storyline or missions:
- Mabinogi"

Yes this was true for the game AT LAUNCH, after the update of generation 9 which was only about 2 years ago, lots of the game opened up to free players, storylines have all been part of the free service ever since.

Please don't post stuff about games spreading the wrong information on games that you don't actually keep up to date with.

Thanks
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Posted: Jan 5th 2012 8:17PM SKYeXile said

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@alucard3000 Planetside cant support itself if it was B2P, its servers are much more bandwidth intensive than the instanced GW which is run mostly on the client or peer-peer netowrks. Planetside2 is proposing thousands of players and the bandwidth costs goes up exponentially with every player you add to that.

Planetside also cant compete as a P2P game, its competition is FPS games where players are not used to having to pay ongoing costs, the majority of them dont understand it costs money to run servers and the servers that they play their 32man matches on are paid for by somebody. F2P is the only option for Planetside 2.
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Posted: Jan 5th 2012 8:44PM alucard3000 said

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@SKYeXile I dont have a problem with f2p unless its a pay for power in pvp type otherwise cash shops dont bother me,,so even if it is pay for power in pve i.e. stuff to make you level faster etc that doesn't bother me like it seems to bother others,developers have to make money to keep the game running and add new content I understand that.so for me the most ideal is:
B2P,then f2p with no pvp pay to win.
Hell I think I would play a p2p sub game if and only if the clock didnt start running on the monthly sub regardless if you are playing the game or not to me that is the same as cash shops that nickel and dime you,it is a constant trickle if you only play the game a couple of days a week and maybe not at all other weeks.So p2p developers are no better IMO.
I would gladly pay $15 for 30 days time if I could choose when to use it not this it automatically starts ticking away as soon as you activate it.Deduct the days from the 30 days when you log on those days.
The way it is now might be good for those that play alot but not so good if you dont.
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Posted: Jan 5th 2012 10:08AM Grumms said

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I really cannot wait for this game. Planetside 1 was damn awesome.

Posted: Jan 5th 2012 10:17AM Resurge said

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less goofy dev talking heads, more footage prz! ...but seriously, it looks awesome to me.

Posted: Jan 5th 2012 10:23AM Snichy said

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Looks awesome, although it looks like the Vanu look SO COOL that everyone will choose them meaning no opposition :)

Posted: Jan 5th 2012 4:51PM Dracones said

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@Snichy NC4Lifer here. We shall break you upon the shields of our MAXes.

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