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Reader Comments (6)

Posted: Jan 4th 2012 3:45PM (Unverified) said

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Not sure if this is confirmed, but I read the the words several times about combat maps, which makes me think the game is similar to world of tanks. I was really hoping for a open world enviroment. Anyone know about this?

Posted: Jan 4th 2012 3:59PM nimzy said

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@(Unverified) It's match-based with large maps.
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Posted: Jan 4th 2012 4:10PM Oskiee said

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@(Unverified)

Its been mentioned a few times the game would be matched based not unlike WoT. This is a good thing.

I don't understand the why people keep asking if the game will be open world. I know mechwarrior is a pen and paper RPG (I've game mastered it ore than once). But the PC game has always been simulator, not an adventure game. And the devs for mwo have already said that this game will be a simulator.

How exactly would your out an open world with a simulator??
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Posted: Jan 4th 2012 4:35PM Braiks said

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@(Unverified) Mechwarrior mechanics and open world don't really bend well so I guess not.
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Posted: Jan 4th 2012 4:44PM Sam not Spam said

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@Oskiee
It'd be interesting to see - have everything be persistent and dynamic for massive battles. Certainly, I know some folks are hoping for a "higher level" game, where groups can hire themselves out to mercs, ally with specific houses, manage group resources, etc. It wouldn't quite be unlike what CCP is wanting to do with EVE and Dust, since Battletech/Mech Warrior does have that, with Battletech (ground), Aerotech (air/space, complete with fighters, dropships, etc), plus the big picture of territory.
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Posted: Jan 4th 2012 4:49PM fallwind said

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ok, I was kinda excited about a new MW game (was a competitive MW3 player in my youth), but this new info about actually needing tactical awareness, and recon to keep tabs on your targets...

WHY WONT YOU TAKE MY MONEY?!?

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