A month ago we reported that Square-Enix is finally ready to transition Final Fantasy XIV to a subscription model. This comes after more than a year of an unlimited free trial for users while the dev team shored up the title following its rocky release. It's important to note that this change happens this week -- specifically on Friday the 6th.
Square-Enix's account system has notified players that "the free trial period for the following service will soon end. Please note that after the end date, you will be billed service fees for your automatically continuous options."
No player will get charged against their will as the company is suspending all accounts on the 5th so that everyone can have a choice whether to subscribe or not. Until the launch of Final Fantasy XIV's 2.0 patch, the game will be available for a discounted rate of $9.99 a month, assuming that you're sticking with just one character (additional characters are $3 apiece). After 2.0, the subscription cost will increase to the standard rate $12.99/month.
Reader Comments (34)
Posted: Jan 2nd 2012 10:12AM aurickle said
It'll be interesting to see how many people have been OK with it as a free game but don't think it's worth spending a subscription on. Odds are good that the next major announcement from them will be merging servers.
Posted: Jan 2nd 2012 11:14AM ShivanSwordsman said
@aurickle
That or just ditching the game as a whole. The entire reason I never picked this game up was 2 fold: The Stamina system (where you can only EXP so much a week), and a monthly fee behind it. Paying for that wacky korean system that's dead set on destroying the gaming industry with stupidity? HA HA HA! Numby numby nutkins.
I mean no.
Reply
That or just ditching the game as a whole. The entire reason I never picked this game up was 2 fold: The Stamina system (where you can only EXP so much a week), and a monthly fee behind it. Paying for that wacky korean system that's dead set on destroying the gaming industry with stupidity? HA HA HA! Numby numby nutkins.
I mean no.
Posted: Jan 2nd 2012 12:32PM (Unverified) said
@ShivanSwordsman Just wanted to say, they got rid of that fatigue system a looooong time ago, and doubled(maybe even tripled) the exp rate.
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Posted: Jan 2nd 2012 2:11PM fatedruby said
@aurickle
"Odds are good that the next major announcement from them will be merging servers. "
Already announced: http://forum.square-enix.com/ffxiv/threads/32307-Can-we-have-a-server-merger-after-fee-take-place?p=492787#post492787
That said, it's hardly because of the subs; the servers are dead and needing a merger for months already. Also, they are moving to subscription knowing full well they will lose even more players and expect this to happen (Yoshi-P himself keeps saying people indeed should STOP paying and maybe re-sub again for a month after a patch or two to see if it's good for them at that point). They just want to offset a little bit of the costs until 2.0 and that's what they will get, no one hides that.
Of course, everywhere on the internet this information about merges after the fees will be posted as the "Death of Final Fantasy XIV", because that's how the internet works.
Reply
"Odds are good that the next major announcement from them will be merging servers. "
Already announced: http://forum.square-enix.com/ffxiv/threads/32307-Can-we-have-a-server-merger-after-fee-take-place?p=492787#post492787
That said, it's hardly because of the subs; the servers are dead and needing a merger for months already. Also, they are moving to subscription knowing full well they will lose even more players and expect this to happen (Yoshi-P himself keeps saying people indeed should STOP paying and maybe re-sub again for a month after a patch or two to see if it's good for them at that point). They just want to offset a little bit of the costs until 2.0 and that's what they will get, no one hides that.
Of course, everywhere on the internet this information about merges after the fees will be posted as the "Death of Final Fantasy XIV", because that's how the internet works.
Posted: Jan 2nd 2012 10:16AM pcgneurotic said
2.0 is when we 'officially' see the game the way they really want it to be right now, right? So given all the changes they've made so far, will the 2.0 version be a really significant leap? I'm asking because FF (XI and IV) is one MMOG itch I've never scratched before. I know it's a bit more hard-core in its levelling and mechanics, so will I find a more... rewarding experience, post 2.0?
Posted: Jan 2nd 2012 10:30AM Rialle said
@pcgneurotic
The problem is that at this point, 2.0 is nothing more than a bunch of promises at this point in time, as far as I'm concerned. While the 2.0 roadmap looks incredibly promising, and Naoki Yoshida seems like he has far more of a clue than the original team did, everything rests on the actual implementation of the features being promised.
So it is entirely possible that 2.0 will be super awesome and the best MMO ever created. Or it is possible it will only be a marginal improvement. We don't know because we haven't seen it beyond concept art.
Reply
The problem is that at this point, 2.0 is nothing more than a bunch of promises at this point in time, as far as I'm concerned. While the 2.0 roadmap looks incredibly promising, and Naoki Yoshida seems like he has far more of a clue than the original team did, everything rests on the actual implementation of the features being promised.
So it is entirely possible that 2.0 will be super awesome and the best MMO ever created. Or it is possible it will only be a marginal improvement. We don't know because we haven't seen it beyond concept art.
Posted: Jan 3rd 2012 5:17PM (Unverified) said
@EIranzer
I know this comment is late but have you even read about FFXIV 2.0?
Straight from the features promised:
- Completely redesigned world.
- Implementation of a new graphics engine.
- Complete redesign of the market wards in a system incorporating both retainers and Auction House systems.
It's a complete reboot of the game. Better optimization and an auction. The two things you pointed out it not having.
Reply
I know this comment is late but have you even read about FFXIV 2.0?
Straight from the features promised:
- Completely redesigned world.
- Implementation of a new graphics engine.
- Complete redesign of the market wards in a system incorporating both retainers and Auction House systems.
It's a complete reboot of the game. Better optimization and an auction. The two things you pointed out it not having.
Posted: Jan 4th 2012 3:02AM pcgneurotic said
@(Unverified)
Damn, that sounds good to me. I can understand the 'pig on a lipstick' comment too, but perhaps for a total FF newbie it won't matter too much... Well, maybe we'll see one day. :)
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Damn, that sounds good to me. I can understand the 'pig on a lipstick' comment too, but perhaps for a total FF newbie it won't matter too much... Well, maybe we'll see one day. :)
Posted: Jan 2nd 2012 10:25AM Rialle said
I think that FFXIV 2.0 has the capability of being a very good game, if all of the items on their roadmap are completed properly. FFXIV has a lot of good ideas behind it that were implemented poorly by the original team. 2.0 could possibly be the game that we were all hoping for when FFXIV was announced in the first place. As long a Square-Enix isn't blowing smoke.
This being said, at this point paying a subscription feels like I would be donating to Square-Enix so they can continue work on the game, in hopes that 2.0 will make it all worth it. While (as long as you have a single character) the price will be slightly lower than most MMOs, I'd probably just as soon want my money to go towards TOR or RIFT.
This being said, at this point paying a subscription feels like I would be donating to Square-Enix so they can continue work on the game, in hopes that 2.0 will make it all worth it. While (as long as you have a single character) the price will be slightly lower than most MMOs, I'd probably just as soon want my money to go towards TOR or RIFT.
Posted: Jan 2nd 2012 10:48AM J45neoboy said
Ummm....3 dollars a month for every extra character after one? No thank you.
Posted: Jan 2nd 2012 11:54AM hexaemeron said
@Omali The Market Wards aren't linked, so you'd need a mule for each city to make it anything close to convenient to use those wrecked Wards.
Reply
Posted: Jan 2nd 2012 10:24PM Utakata said
@Manafront
I see your ignorance of this topic seems to be equally profound as Omali's.
Here's a few thoughts though...
What if you want to experience all races?
What if you want you want to roll different sexes?
What if you want roll different characters with specific skill sets?
What if you want to RP different characters?
What hexaemeron said twice.
...so here's a question back to you: Why should these players have to pay extra to do that?
You know....the bottom line comes down to this: Some of you people really like the idea of being nickel and dimed by gaming companies. Whether it's with subs with MT's, many F2P's and/or other forms of game sactioned RMT's - with all sorts of piss poor excuses, constructed stawmans and euphemisms to justify their reasoning. I am really not sure why. But I think it should be time that the consumer stands up to these companies and hold them to account (ie. vote with their feet), instead of rolling over and playing aplogetics to anyone who dare questions their "value added service" mechanics. Just saying.
Reply
I see your ignorance of this topic seems to be equally profound as Omali's.
Here's a few thoughts though...
What if you want to experience all races?
What if you want you want to roll different sexes?
What if you want roll different characters with specific skill sets?
What if you want to RP different characters?
What hexaemeron said twice.
...so here's a question back to you: Why should these players have to pay extra to do that?
You know....the bottom line comes down to this: Some of you people really like the idea of being nickel and dimed by gaming companies. Whether it's with subs with MT's, many F2P's and/or other forms of game sactioned RMT's - with all sorts of piss poor excuses, constructed stawmans and euphemisms to justify their reasoning. I am really not sure why. But I think it should be time that the consumer stands up to these companies and hold them to account (ie. vote with their feet), instead of rolling over and playing aplogetics to anyone who dare questions their "value added service" mechanics. Just saying.
Posted: Jan 5th 2012 6:05AM Addfwyn said
@J45neoboy It was the same in FFXI, it wasn't a problem. From the outside, it's understandable that it looks bad. "What, why would I have to pay for alts". FFXI (and FFXIV) are fundamentally different in that you don't really want/need to have alts, except maybe if you are very dedicated to market mules. In which case, not too different from EVE half requiring you to pay for another whole account.
The reason for this, in case you are unfamiliar, is that one character in these games has every class opened to them. Why would you want to go through certain story quests over and over (to say, unlock the airship in FFXI) when you can do that once, and just change classes when you want a new experience. Eden Eternal has a similar system. You can change your class in 14 by just changing your weapon, so there's really not much need to roll multiple characters.
I understand the confusion though, since if you aren't familiar with the online FF class systems, it seems kinda ridiculous.
Reply
The reason for this, in case you are unfamiliar, is that one character in these games has every class opened to them. Why would you want to go through certain story quests over and over (to say, unlock the airship in FFXI) when you can do that once, and just change classes when you want a new experience. Eden Eternal has a similar system. You can change your class in 14 by just changing your weapon, so there's really not much need to roll multiple characters.
I understand the confusion though, since if you aren't familiar with the online FF class systems, it seems kinda ridiculous.
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