| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (34)

Posted: Jan 2nd 2012 10:12AM aurickle said

  • 2 hearts
  • Report
It'll be interesting to see how many people have been OK with it as a free game but don't think it's worth spending a subscription on. Odds are good that the next major announcement from them will be merging servers.

Posted: Jan 2nd 2012 11:14AM ShivanSwordsman said

  • 2 hearts
  • Report
@aurickle

That or just ditching the game as a whole. The entire reason I never picked this game up was 2 fold: The Stamina system (where you can only EXP so much a week), and a monthly fee behind it. Paying for that wacky korean system that's dead set on destroying the gaming industry with stupidity? HA HA HA! Numby numby nutkins.

I mean no.
Reply

Posted: Jan 2nd 2012 12:32PM (Unverified) said

  • 2 hearts
  • Report
@ShivanSwordsman Just wanted to say, they got rid of that fatigue system a looooong time ago, and doubled(maybe even tripled) the exp rate.
Reply

Posted: Jan 2nd 2012 2:11PM fatedruby said

  • 2 hearts
  • Report
@aurickle
"Odds are good that the next major announcement from them will be merging servers. "

Already announced: http://forum.square-enix.com/ffxiv/threads/32307-Can-we-have-a-server-merger-after-fee-take-place?p=492787#post492787

That said, it's hardly because of the subs; the servers are dead and needing a merger for months already. Also, they are moving to subscription knowing full well they will lose even more players and expect this to happen (Yoshi-P himself keeps saying people indeed should STOP paying and maybe re-sub again for a month after a patch or two to see if it's good for them at that point). They just want to offset a little bit of the costs until 2.0 and that's what they will get, no one hides that.

Of course, everywhere on the internet this information about merges after the fees will be posted as the "Death of Final Fantasy XIV", because that's how the internet works.
Reply

Posted: Jan 2nd 2012 10:16AM pcgneurotic said

  • 2 hearts
  • Report
2.0 is when we 'officially' see the game the way they really want it to be right now, right? So given all the changes they've made so far, will the 2.0 version be a really significant leap? I'm asking because FF (XI and IV) is one MMOG itch I've never scratched before. I know it's a bit more hard-core in its levelling and mechanics, so will I find a more... rewarding experience, post 2.0?

Posted: Jan 2nd 2012 10:30AM Rialle said

  • 2 hearts
  • Report
@pcgneurotic

The problem is that at this point, 2.0 is nothing more than a bunch of promises at this point in time, as far as I'm concerned. While the 2.0 roadmap looks incredibly promising, and Naoki Yoshida seems like he has far more of a clue than the original team did, everything rests on the actual implementation of the features being promised.

So it is entirely possible that 2.0 will be super awesome and the best MMO ever created. Or it is possible it will only be a marginal improvement. We don't know because we haven't seen it beyond concept art.
Reply

Posted: Jan 2nd 2012 11:59AM Braiks said

  • 2 hearts
  • Report
@pcgneurotic Yeah, I read up on the roadmap a bit and it seems 2.0 will be a massive leap whenever it comes out anyway. Also if I'm not wrong they will implement an upgraded engine.
Reply

Posted: Jan 3rd 2012 3:53PM EIranzer said

  • 2 hearts
  • Report
2.0 is still lipstick on a pig.

It's still the same game with additions. No GPU optimization, no auction house, no fun. Just current-FF14 with add-ons.
Reply

Posted: Jan 3rd 2012 5:17PM (Unverified) said

  • 2 hearts
  • Report
@EIranzer

I know this comment is late but have you even read about FFXIV 2.0?
Straight from the features promised:

- Completely redesigned world.
- Implementation of a new graphics engine.
- Complete redesign of the market wards in a system incorporating both retainers and Auction House systems.

It's a complete reboot of the game. Better optimization and an auction. The two things you pointed out it not having.
Reply

Posted: Jan 4th 2012 3:02AM pcgneurotic said

  • 2 hearts
  • Report
@(Unverified)

Damn, that sounds good to me. I can understand the 'pig on a lipstick' comment too, but perhaps for a total FF newbie it won't matter too much... Well, maybe we'll see one day. :)
Reply

Posted: Jan 2nd 2012 10:25AM Rialle said

  • 3 hearts
  • Report
I think that FFXIV 2.0 has the capability of being a very good game, if all of the items on their roadmap are completed properly. FFXIV has a lot of good ideas behind it that were implemented poorly by the original team. 2.0 could possibly be the game that we were all hoping for when FFXIV was announced in the first place. As long a Square-Enix isn't blowing smoke.

This being said, at this point paying a subscription feels like I would be donating to Square-Enix so they can continue work on the game, in hopes that 2.0 will make it all worth it. While (as long as you have a single character) the price will be slightly lower than most MMOs, I'd probably just as soon want my money to go towards TOR or RIFT.

Posted: Jan 2nd 2012 10:48AM J45neoboy said

  • 2 hearts
  • Report
Ummm....3 dollars a month for every extra character after one? No thank you.

Posted: Jan 2nd 2012 11:45AM Omali said

  • 2 hearts
  • Report
@J45neoboy

The game is $12.99 a month with one character. Why do you need more than one character when they can already do everything?
Reply

Posted: Jan 2nd 2012 11:54AM hexaemeron said

  • 2 hearts
  • Report
@Omali The Market Wards aren't linked, so you'd need a mule for each city to make it anything close to convenient to use those wrecked Wards.
Reply

Posted: Jan 2nd 2012 12:17PM J45neoboy said

  • 2 hearts
  • Report
@Omali
I like alts, and there are different classes. I would never pay that much just to have one character either.
Reply

Posted: Jan 2nd 2012 2:08PM Utakata said

  • 2 hearts
  • Report
@Omali

Your ignorance about rolling alts is astounding. And "your character can do everything" apologetics just doesn't fly. This is simply a no-sell in comparison to other games that allow you to roll multiple characters liberally. /shrug
Reply

Posted: Jan 2nd 2012 7:16PM Manafront said

  • 2 hearts
  • Report
@Utakata They roll multiple alts to do what? level as other classes cause they are not used to being able to do EVERYTHING on one character. you can be max level everything on you're first char so why do you need alts?
Reply

Posted: Jan 2nd 2012 7:38PM hexaemeron said

  • 2 hearts
  • Report
@Manafront See my above reply.
Reply

Posted: Jan 2nd 2012 10:24PM Utakata said

  • 2 hearts
  • Report
@Manafront

I see your ignorance of this topic seems to be equally profound as Omali's.

Here's a few thoughts though...

What if you want to experience all races?
What if you want you want to roll different sexes?
What if you want roll different characters with specific skill sets?
What if you want to RP different characters?
What hexaemeron said twice.

...so here's a question back to you: Why should these players have to pay extra to do that?

You know....the bottom line comes down to this: Some of you people really like the idea of being nickel and dimed by gaming companies. Whether it's with subs with MT's, many F2P's and/or other forms of game sactioned RMT's - with all sorts of piss poor excuses, constructed stawmans and euphemisms to justify their reasoning. I am really not sure why. But I think it should be time that the consumer stands up to these companies and hold them to account (ie. vote with their feet), instead of rolling over and playing aplogetics to anyone who dare questions their "value added service" mechanics. Just saying.
Reply

Posted: Jan 5th 2012 6:05AM Addfwyn said

  • 2 hearts
  • Report
@J45neoboy It was the same in FFXI, it wasn't a problem. From the outside, it's understandable that it looks bad. "What, why would I have to pay for alts". FFXI (and FFXIV) are fundamentally different in that you don't really want/need to have alts, except maybe if you are very dedicated to market mules. In which case, not too different from EVE half requiring you to pay for another whole account.

The reason for this, in case you are unfamiliar, is that one character in these games has every class opened to them. Why would you want to go through certain story quests over and over (to say, unlock the airship in FFXI) when you can do that once, and just change classes when you want a new experience. Eden Eternal has a similar system. You can change your class in 14 by just changing your weapon, so there's really not much need to roll multiple characters.

I understand the confusion though, since if you aren't familiar with the online FF class systems, it seems kinda ridiculous.
Reply

Featured Stories

WRUP: Expanshapaign is too a word

Posted on Dec 20th 2014 10:00AM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW