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Reader Comments (26)

Posted: Dec 31st 2011 12:39PM (Unverified) said

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I doubt you will see reduced grind for deeds as that is a major way that free folks can get turbine points without paying real cash.

I also think we will see the Lonely mountain before we see Rohan since the Hobbit films are coming out and WB now owns both the movie rights and lotro.

Posted: Dec 31st 2011 12:51PM OutThere said

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As a player of LOTRO since Closed Beta with 2 Lifetime accounts, here are my thoughts on your 2012 list:

1. Housing revamp. 100% money maker for Turbine and therefore it will be done. I hope they do housing similar to Runes of Magic, which allows you to buy interiors in the Store that allow you to completely customize your home. This would be a fabulous step and add a lot of interest to the game for many players. It would be too much to ask that crafting play a big part of that, but you never know. Anyway, the hook system has got to go.

2. Cosmetic weapons. You and 200,000 other players want this.

3. A new expansion. Fingers crossed.

4. Mounted combat. I can hardly wait.

5. New music. I enjoyed hearing a lot of the old songs in Isengard. There was a new bit, at least one I hadn't heard before, the driving anticipatory music outside Galtrev while doing the dailies.

6. More quest choices. Make it so!

7. Summer festival improvements. Winter-fest improvements were great this year Hope Summer Festival gets some love as well.

8. A new class. Time for the Rohirrim advanced class. Purchased through the Store, Rohirrim start at level 65 or 70. Rohirrim get a boost to mounted combat, fight with bow or lance on horseback, have a charge skill, and get a penalty for fighting on foot with sword and shield. My personal fantasy!

9. More class deeds. After a certain point in the game, I find that my character's build is pretty much locked in, especially since I'm not seeing any new class deeds coming along to provide me with new options. As a result, I don't feel like my character is "growing" in any significant way, and that's not good.

I kept all your comments in here as this is perhaps the most urgent thing Turbine needs to do. The LI system can only go so far in making you feel like your character is advancing, but it is only the weapon advancing, unslot the weapon and you are back to pre-Moria. The stagnation past level 60 is palpable.

10. Reduce the grind. This is also one of my top wishes. But with slayer deed scrolls and virtues on sale in the store, this is not only unlikely to occur, we can expect that new slayer deeds introduced going forward will continue to have extremely high thresholds for advancement.

11. Faster combat. If only to make getting those slayer deeds faster. :)

12. A new social system or hobby. I think they may have attempted to do this with the festival deeds, which have not been met with universal pleasure. But if they implemented a robust housing system, things like flower arranging, decorating, or other fun deeds and hobbies could make for some fun socializing.

Hobbits can hope.

Posted: Dec 31st 2011 1:02PM shipwreck said

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Once again, I agree with most of what you have to say!

Housing: Besides revamped housing itself, I would love to see seasons change in the housing blocks. Of course Middle-earth, in LotRO, is set in a perpetual "time freeze" as it pertains to the epic story but since the neighborhoods are instanced anyway, and because they kind of don't exist in Middle-earth proper there is some leeway. I also wish to see these as being more the sandbox we will never have.

Mounted combat: It has to be coming and I'll look forward to it but I already hate the prospect of seeing dwarves and Hobbits swinging blades from atop their ponies. It just seems ridiculous but will end up in that category of features that just are, mainly to be fair.

Hobby: Since we cannot contribute to Middle-earth itself, really, I wish for housing to become the "sandboxy" part of LotRO. Hobbies should fit right into this: gardening, allowing us to create community plots that are either wholly cosmetic or that have some contribution to crafting; painting/weaving to allow us to create new decorations, either for the house or the whole neighborhood; landscaping so we can alter the basic look of the neighborhoods (or certain parts of the game world itself); hunting, so we can actually get the meat we need for cooking; Merriment (see Hayoo's old 'Tavern Revelries' concept); smoking could also be made into a hobby (I wrote a post on this ages ago); calligraphy (Bilbo loved to write letters so why not let us have a go?)

They've already said golf was coming and I already dislike it.

Posted: Dec 31st 2011 1:09PM jimr9999us said

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I have always thought a painting hobby in LotRO would be a perfect fit and was a wish while I played.

Posted: Dec 31st 2011 1:13PM (Unverified) said

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Legendary Item improvements: Nope they didn't improve this they just made it available in the store, which sucks because they still have a confusing slot system for the abilities. More surprises: they were very disappointing in this area, i was hoping that they would have made it fun for those of us who like to explore and give us rewards for doing so, not titles or some lame thing like that. More quest choices: EVERY dev in every mmo needs to follow the example of Arenanet who's developing GW2, quests all need to have at least three options per quest to complete them and all quest mobs need to be non-taggable from here on out. Faster combat: Who's idea was it to give regular non-elite world mobs resistances anyways? retarded. Reduce the grind: There wouldn't be much of a grind if they removed the resistances from regular mobs in the world i can understand having armor to decrease common damage but other then that especially at higher levels if it's non elite they should die quickly. Three abilities should be all anyone needs to use per combat to kill any regular mob. These are the reason i left the game that and the poor excuse for an expansion they put out. I'm a casual player and they really didn't put much into the expansion, now i know there was alot they had to do with class mechanics but the items i listed from the list above should be addressed if they expect to go anywhere with this game in the future.

Posted: Dec 31st 2011 2:07PM Seffrid said

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Housing: EQ2-type system please, both for display and rental arrangements while absent from the game.

Solo content: Great achievements to date in this, a real indication of how developers can scale content. Please don't spoil that with Saruman and other future content.

Class: An additional class would be nice, as would a new race if that were possible within the lore, but more importantly a new starting area is needed.

Those few things would delight me, although the game continues to be fun and as a lifetimer with 2 accounts I continue to dip in and out of the game from time to time, my highest character being about 54 although I've switched to a different server where my highest is 45.


Posted: Dec 31st 2011 3:14PM MMOaddict said

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Excellent wish list. Every one of those NEEDS to be implemented or this game is dead. Too much competition this year for them to NOT do it.

Posted: Dec 31st 2011 3:20PM DarkWalker said

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My personal wish list:

- Do something about the seasonal consumable deeds. A deed where I have to spam some trick emote on someone else 300 times, with a 5 minutes cooldown, is not fun for me OR for my targets (given the amount of consumables I still have to go through, and how much I play, I will still be spamming those things on cooldown next year). I used to love festivals, now I dread them because of the insane grind to bet the consumables and spam them.

- Less travel time: more travel destinations marked for fast travel, faster horses, etc.

- More convenience for crafting. For example, add an option to, whenever crafting in a city where we can access our vault, to take the ingredients directly from our vault/shared storage; less trips back and forth between the crafting stations and the bank. I would also love if there was an option to automatically purchase the missing purchasable ingredients from the vendor that is standing right besides me.

- Faster character switching when logging out in the cities. Going through all my characters to see who I need to craft something for takes too long (9 characters, just the logout wait time adds up to almost 5 minutes, not even taking into account the loading time).

Posted: Dec 31st 2011 4:21PM (Unverified) said

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@DarkWalker : why do you HAVE to do the seasonal consumable deeds? If they're not fun, an insane grind, and you DREAD them, then just ignore them, please!!
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Posted: Dec 31st 2011 5:10PM DarkWalker said

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@(Unverified)

Not gonna happen. They are in the game, I will eventually get them.

If you doubt, I must warn you that I have 9 Hot Shot+Undying characters :)
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Posted: Dec 31st 2011 10:28PM (Unverified) said

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@DarkWalker : well, in that case, if you're playing for achievements rather than entertainment, why are you complaining? Seems to me, the more insane the grind, the better, since it makes your achievement more exclusive. Would probably be better for you if it was 3000 emote spams not 300.
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Posted: Jan 1st 2012 10:07AM DarkWalker said

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@(Unverified)
I want completion, not exclusivity. I couldn't care less if everyone else had the achievements, I just want to get them on my own, preferably on all my characters.
Besides, working on all those achievements on all my alts means I will be spamming the consumables on cooldown all year long. Which means people around me will be targeted all year long. Not that complaints regarding this specific thing would stop me (I see no merit in a complaint about being hit with a mostly cosmetic effect that lasts but a few seconds), but I believe it would be better for everyone if I could work on those deeds without inconveniencing other players.
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Posted: Jan 1st 2012 10:09AM DarkWalker said

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@DarkWalker
Read Deeds instead of Achievements. Had my head on WoW mode after trying to disable their stupid parental controls.
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Posted: Dec 31st 2011 4:47PM jastani said

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My wishlist:

1. LI system. Streamline and simplify. Ditch all the various separated tiers and ages as we know it today, and merge them all into one continuous flow where players use their weapon/class items that they receive from the beginning. Leveling up this single weapon/item would include the following:

a) Any legacies obtained are stored on them for easy access and swappable at any given time via a Bard or similar. This would also apply to damage types as well. This would also allow for customizable cosmetic skins on said weapons/items. Skins could be obtained via deconstructing world drops we may come across in our travels, thus adding more value to what we would normally trash for a handful of silver.

b) Ditch the whole "scroll of delving/greater delving" idea.

2. Locked character and camera positioning during scripted events. Give these moments the cutscene treatment, like what we see leading into the final battle of Volume 1. And improved voice acting that convince us, please. So far, it's been lackluster and cheesy. In today's competitive climate, trying to save a few bucks by hiring barely passable acting, especially with a license and prestige of LOTR, will burn Turbine in the butt sooner or later.

3. Add swift options to EVERY stable, and make them logical. For example, to catch a swift ride to Gath Forthnir from Esteldin in order to get to Aughaire, doesn't make any sense. Another example... Swifting to Hrimbar to get to Groin's camp in the Misty Mountains. Wut?

4. Remove cooldowns on the Kinhouse port skill. It would encourage more kinship get-togethers.

5. Continue the trend of mobile NPC quest-givers and one-way quest trips, and have them update immediately on the spot when quests are completed. Running back to NPC's to turn in quests is a seriously outdated and tedious process.

On that note, I'd like to add that I think making rep items consumable was a simple but giant leap forward for LOTRO-kind, and that's the kind of thinking I would like to see Turbine apply to all aspects of the game.

Posted: Jan 2nd 2012 12:39PM Softserve said

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@jastani I like your ideas for LIs.

I will add that I do like the general idea of applying slayer types to the weapons (like +X% damage to spider-kind, etc.). I almost wish they'd go further with that. It'd be neat if I could find a scroll that applies a specific cosmetic effect to my weapon without affecting anything else -- like one that makes it glow blue or be surrounded in mist or whatever other effect I like.
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Posted: Dec 31st 2011 5:10PM SwarlesBarkley said

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If they put out another expansion in 2012 it will be rushed and be worse than RoI.

Most of your other wishes could very well have been on a similar list for 2008, 2009, 2010, 2011.... and will still be on many people's lists for 2013, 2014, 2015.... assuming the game is still around as long as they said it will be - 2017...

Posted: Dec 31st 2011 5:47PM (Unverified) said

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Housing, in particular, Kinship housing needs a SERIOUS overhaul. Turbine needs to make the house something other than just a place to hang up pictures on the wall, and to put mice in the walls. They need to take a page from their other property (DDO) and give the owner/leader options to slot useful equipment, like workbenches, vendors and other stuff. Personally I'd like to see special (Kin only) stat, trait and virtue boosts, but that' their call. It would make the kin house a place to gather and BS, rather than a dusty museum of stuff people earned and never look at again.

Posted: Dec 31st 2011 6:16PM (Unverified) said

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@(Unverified)
An an additional +1 to doing something about those class deeds. People should have as many options as possible to customize their toon, and the current ones leave a lot to be desired. To my eye, the limited choices now only allow you to do the same thing as the next 1000 other ". LOTRO has fantastic clothing/wardrobe options, but their character abilities seem too cut and paste, too feeble for as wonderfully rich a game as it is.

And speaking about Cosmetics, cosmetic weapons would be great. Would even help me get over the flat damage values of most of LOTRO's weapons (an axe and a sword and a xxx do the same damage with only minor secondary effects to differentiate).

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Posted: Dec 31st 2011 7:38PM EventVox said

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New Icons and a UI re-design would get me drooling over this game again.

Posted: Dec 31st 2011 10:49PM mael said

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Better housing is my only wish really the one in lotro is a big letdown after messing with the one in eq2.

not asking for a eq2 clone system just something better and more deep.

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