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Reader Comments (110)

Posted: Jan 5th 2012 8:56AM ployer said

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@Sorithal

Much like you I have picked it up again recently trying to get my butt up to fifty. Last night on deepwood there was a invasion event and a lot of people came out and the event was a blast! So it's definitely not dead.
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Posted: Dec 31st 2011 3:19PM MMOaddict said

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Disagree with best band for my buck with Everquest 2. maybe if they had quest/zones unlockable on the store instead of races/classes/ and the ability to CHAT and use the AH then I would say yes. But the above I mentioned is prime reason this game is the most expensive of the F2Ps out there.

For perspective, I can load up Lotro or DDO and never pay a cent and see all the content I need to level cap. By EARNING my points via gameplay, no matter how long the grind. THAT's bang for your buck.

Otherwise, I agree with the rest of your winners. :D

Posted: Jan 1st 2012 12:58AM (Unverified) said

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@MMOaddict : Really? You think letting people play a fraction of the content for free, with any race or class, is better bang for the buck than letting them play all the content, with a fraction of races and classes?

We'd have to agree to disagree on that one. I confess I'd find this award hard to judge since "how free / cheap is it?" is just about the last thing I look for in an MMO, but EQ2 seems a pretty worthy winner here.
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Posted: Jan 1st 2012 12:59AM (Unverified) said

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@MMOaddict : oh and as for earning the points in LOTRO and DDO - doing a horrendous grind for the equivalent of third-world wages is not great bang for the buck, it's worse bang for your buck grinding Turbine Points than just paying cash. :-)
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Posted: Dec 31st 2011 3:21PM Dblade said

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So EVE monoclegate was a bigger story than Sony getting hacked? Or DCUO going F2P and quadrupling it's playerbase? Or ATB getting rescued by gamersfirst and successfully reopening? Yeah, I think Massively has a bit of an EVE bias here.

Posted: Dec 31st 2011 3:35PM Sorithal said

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@Dblade

Sony getting hacked could be covered by Joystiq (since Sony's emphasis is on console games, and SOE is the sub-division that focuses on MMOs), and the whole stuff with EvE sparked -massive- controversy on the Massively comment sections (as well as with the playerbase obviously).

If you follow links to Massively's articles from http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/ , you can see that the EvE stuff had around 3+ times as many comments on it compared to Sony/DCUO/APB's stories.

And also DCUO/APB could be considered lumped with the rest of the MMOs that regained life via going F2P.
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Posted: Dec 31st 2011 3:44PM Irem said

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@Dblade
The story in question was hardly flattering to CCP or to the game. And nowhere does it say it was the "biggest" news story. With the amount of discussion and controversy it prompted, the emotion involved, and Brendan Drain's excellent reporting, I definitely think it's fair to call it the best news story on Massively for the year.
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Posted: Dec 31st 2011 3:47PM 7BitBrian said

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@Dblade If you think about it in regards to how it effected the community and developers than yes. SoE hacking and DCUO going F2P didn't change anything about the developers really. They just continued on as normal, with more or less, depending on the story, players.

Monoclegate on the other hand effect the entirety of Eve Online. not only did it backlash with the community but it forced the developers to change their plans and do things completely different. Brining about a widely accepetd change in development for the game. a change in focus almost everyone agreed with.

So yea, it was bigger and definitely deserved it.
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Posted: Dec 31st 2011 8:45PM Brendan Drain said

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@Dblade I can say for sure that the unfolding monoclegate drama generated more traffic and comments than any other single story this year. There was huge reader interest, and the story was picked up by a lot of other websites. In terms of size and reader interest, it was huge.

I think it was also a very successful piece of investigative journalism, which is a rare occurrence in the gaming media. I was on the front lines as the story developed, digging for information through contacts in the CSM and inside CCP, and then putting it all in context for non-EVE players to explain why it was such a big deal. At the time, most people who didn't play EVE thought it was just complaints over the price of items in the NEx store and wasn't a big deal. We gave the story the profile it deserved and put it in its proper context, and then readers really led the debate. There were some fantastic reader comments on those articles that I hope executives at other game studios took note of.

The biggest thing about the story was that resulting media pressure made a real tangible difference to EVE. Enough players spoke with their wallets after exploring the drama that CCP finally refocused on developing EVE and delivered the extremely feature-dense Crucible expansion. That's a happy ending that I'm not sure would have materialised without media pressure and reader support, and with any luck it should make this year's two EVE expansions fantastic.
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Posted: Dec 31st 2011 3:29PM nc drake pilot said

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SWTOR's launch was better than Rift. We had to move servers on the Rift launch. Simple.

Posted: Dec 31st 2011 3:43PM 7BitBrian said

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@nc drake pilot game breaking bugs staying over from beta and thousands of people not being able to play the game due to them, not queues, is a better launch? Granted they are fixing them all now, but that holds no bearing over the launch. It was buggy and broken for thousands.
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Posted: Dec 31st 2011 3:49PM Sorithal said

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@nc drake pilot

RIFT's launch was very smooth. Trion managed to bring new servers up within the first day of launch and continued bringing new servers up for the first few days. That and they also worked on upgrading their servers to better fit players in. Also their game design allowed dozens (if not a hundred or more) players to all be fighting RIFTs and invasions and zone events while most players didn't have any real lag/latency spikes whatsoever.

And this was from a company that came basically out of nowhere with their Triple-A MMO.
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Posted: Dec 31st 2011 3:59PM Eaker said

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@nc drake pilot i'm with what Sorithal said, Bioware has made tons of games and yet this unknown game developer named Trion kicked there ass with less lag, bugs, and general problems then Star Wars. Long Queue's are expected but everyone was able to play Rift whereas all I hear is bug after bug after bug and problem after problem after problem with Star Wars I think Rift earned that award.
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Posted: Dec 31st 2011 4:26PM Cendres said

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@Eaker What you hear? So I take it you don't actually play it?

The left over bugs from beta are on the minor scale and getting patched up, most of them are already gone. The rest is fine, the launch was by no means 'broken' by them or really affected people being able to play the game.

This was the best launch I've seen since LOTRO personally.
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Posted: Dec 31st 2011 6:20PM (Unverified) said

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@nc drake pilot No it wasn't, they both had queues, but RIFT launched basically bugless. There are still a shit ton of bugs in TOR, especially in higher level instances and raids - hell look at the huge combat problems with ability delays and so forth. Also TRION was completely on top of customer service and communication, while any form of CS from Bioware is basically non existent.
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Posted: Dec 31st 2011 6:24PM (Unverified) said

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@Cendres You call the combat ability problems minor scale? That is a HUGE issue. How about guilds completely losing their guild and party chats? Small time issue? And there are still problems with bosses in flashpoints that result in people not being able to finish them, and the Eternity Vault has so many bugs it's ridiculous.

Stop talking out your ass like they have fixed everything, there has been 1 major patch since launch and it didn't even fix that much stuff. Hell the gathering node problem is still there and that was supposed to be fixed in the patch also.
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Posted: Dec 31st 2011 9:22PM ImperialPanda said

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@nc drake pilot

Gameplay aside, I was very impressed with how Trion handled post-launch promotions. Without the perfectly timed and valued promotions, Rift's population could easily be 70% of what it is now. They did a very good job and all MMO devs should've learned a lot from observing them.
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Posted: Dec 31st 2011 9:53PM Sorithal said

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@(Unverified)

Yeah, I almost forgot about that part. RIFT was RIDICULOUSLY well polished even during the open beta portion. It was honestly amazing how it was compared to other open betas I've been in (such as WoW: Cataclysm and Warhammer Age of Reckoning).
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Posted: Dec 31st 2011 3:39PM (Unverified) said

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best launch: i think swtor should have gotten this or an explanation on why rift was picked over it.
Surprise & Departed: i hate how they lumped these two together. giving 2 awards for same event.
Best Bang for the Buck: again I disagree, i think DCUO is a better choice. I hear Fallen Earth is good too.
Best Expansion of 2011: what other expansions are there?
Game of the Year: i know it came out in 2011, but it came out in the last two weeks of the year. its too young to decide if its goty material. at least WoW didnt get an award.
The anticipated winners: i agree with those choices! wildstar is unknown and not sure whats it going to be like.

Posted: Dec 31st 2011 3:50PM Sorithal said

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@(Unverified) Look above at my reply to nc drake pilot as to why RIFT earned that win.
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