While I love the class stories, the rest of the game is pretty bare-bones, and I'm returning to greener and more feature-rich pastures. I'm a notorious game-hopper, though, and this isn't so much an indictment of TOR as it is an inevitability. That said, I did tire of BioWare's Star Wars opus sooner than expected, and that leads into today's Daily Grind question. What's the fastest you've ever burned out on an MMO?
The Daily Grind: What's the fastest you've ever burned out on an MMO?
Sci-Fi, Opinion, The Daily Grind, Star Wars: The Old Republic
141
Well, I'm taking what is probably the first of many breaks from The Old Republic. I played heavily over the last week and I managed to get two classes to 20 (and do a good bit of warzone PvP and roleplaying).
While I love the class stories, the rest of the game is pretty bare-bones, and I'm returning to greener and more feature-rich pastures. I'm a notorious game-hopper, though, and this isn't so much an indictment of TOR as it is an inevitability. That said, I did tire of BioWare's Star Wars opus sooner than expected, and that leads into today's Daily Grind question. What's the fastest you've ever burned out on an MMO?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
While I love the class stories, the rest of the game is pretty bare-bones, and I'm returning to greener and more feature-rich pastures. I'm a notorious game-hopper, though, and this isn't so much an indictment of TOR as it is an inevitability. That said, I did tire of BioWare's Star Wars opus sooner than expected, and that leads into today's Daily Grind question. What's the fastest you've ever burned out on an MMO?
Reader Comments (141)
Posted: Dec 30th 2011 12:46AM Ordegar said
Took me about 3 weeks to burn out on Rift. I was really excited about it and got in the beta. Two weeks of beta and one week after launch is what it took me to realize that I was having to force myself to play. Way too tedious and boring of a game to warrant my time.
Posted: Dec 30th 2011 2:49AM (Unverified) said
Fastest was Ever Quest, I played for 6 hours, reached level six doing nothing but killing rats and watching Skippy run to his doom to the guards, and then got lost in the city. Went back to Diablo 2.
Posted: Dec 30th 2011 3:54AM Daeths said
Burnaed out? 2 months of rift and its end-game grind
just getting bored and shuffling off... sometimes just a day or two, but we all do that
just getting bored and shuffling off... sometimes just a day or two, but we all do that
Posted: Dec 30th 2011 6:07AM (Unverified) said
Champions Online is the quickest MMO that I've quit and actually bought the game. That took less than a month of release, though I was in beta for about two as well. I do occasionally log on to play a superhero, but I'm glad that I didn't stay a subscriber and I still don't consider it a game worth a monthly fee. Just my opinion on that though obviously.
The quickest game that I've dropped though... SWToR... I got into one beta test weekend and hit twenty and knew that the game wasn't for me. I'm completely into the Bioware experience when it comes to RPGs, but that is not what I want from a MMO and the voice acting as a selling point is greatly overated imo.
The quickest game that I've dropped though... SWToR... I got into one beta test weekend and hit twenty and knew that the game wasn't for me. I'm completely into the Bioware experience when it comes to RPGs, but that is not what I want from a MMO and the voice acting as a selling point is greatly overated imo.
Posted: Dec 30th 2011 8:24AM Dratyan said
With exception of LotRO and DDO, I haven't played any F2P MMO for more than a few hours. Regarding P2P, I remember getting into the Rift beta and only playing for a couple of hours...
Posted: Dec 30th 2011 4:29PM MarvoDaMighty said
Okay Playing a game and not liking it IS NOT burning out. The Term "to Burn Out" means having done something for such a long period of time, that it became less enjoyable and more of a chore. Game hopping from game to game is less about enjoying a game or trying to get immersed in it, than it is about not getting enough "WHIZ-BANG" or content as you expected.
FYI :
EVE is a wonderful game, but it's steep learning curve and solitary game play style leaves the more social among us looking for something more communal. the other space MMO Star Trek Online "HAD" decent community but lacked content, sadly with the take over by perfect world, and their quest for money, it seems STO may be come just another Gold Farmer port of call.
FYI :
EVE is a wonderful game, but it's steep learning curve and solitary game play style leaves the more social among us looking for something more communal. the other space MMO Star Trek Online "HAD" decent community but lacked content, sadly with the take over by perfect world, and their quest for money, it seems STO may be come just another Gold Farmer port of call.
Posted: Dec 30th 2011 4:49PM demondred79 said
SWTOR - played beta for 1.5 hours and uninstalled it. It's WoW in space, not "next gen" at all. Runner up is Maplestory and some gPotato diarhea
Posted: Dec 31st 2011 5:25PM Jeromai said
Considering how hard I try to avoid burnout, besides the MUD I started with, I'd have to look at City of Heroes, some time past the six year mark, being the second game on my "true" burnout list. Loved the game crazily, but it now induces revulsion for some hard to elucidate reason. Partly because of the repetition of content to the point that I can fire skills by muscle memory without thinking about it, and partly because of the new direction to copycat an endless loot treadmill endgame - the lack of which drew me in the first place.
Most other games I just stop playing, fully intending to go back or quite happy to check it out again with a new expansion, except...ooh, shiny. *wanders off to new MMO*
Some games I don't play at all, cos I don't like 'em. Hard to burnout on a game you don't even intend to play for real or for long or at all.
Most other games I just stop playing, fully intending to go back or quite happy to check it out again with a new expansion, except...ooh, shiny. *wanders off to new MMO*
Some games I don't play at all, cos I don't like 'em. Hard to burnout on a game you don't even intend to play for real or for long or at all.
Posted: Dec 31st 2011 5:42PM (Unverified) said
I also burned out on Rift. Seems to me that the game had a huge amount of potential, but they underestimated what they audience was looking for.
Trion created a fantastic game world, and the idea of Rifts was great, but they never made anything out of the Rifts. The zone wide invasions were too frequent, the power scaling was bad enough that it interrupted normal questing and left people stuck until more people showed up to clear away the invasions, which could take an hour or two. Being stuck looking at an outpost that holds your quest reward, will having an ever increasingly large group of enemies you don't have enough people to take down is just...well...pointless.
I played Rift through level 50, took it nice and slow and even after level 50 continued to do dungeons and dailies and such...but in the end, the one thing I really liked about the game, the Rifts and Invasions themselves became pointless.
This wasn't due to the events themselves, but in the focus of the devs and the rewards offered for doing them. Basically, in Rift, the first 50 levels gave you one experience and at the end you were left with dungeon crawling and raiding, which is NOT what I signed on for. I wish I hadn't paid for 6 months. And I wish Trion had the gumption to stick with and promote what the game was named for, instead of reverting to WoW 2.0 on end game.
I played the original Guild Wars for 3 years and finally burned out on that, having done all the content with most classes.
I'm not even trying SWToR, because I know that the gameplay, without the bioware cut scenes, is far too WoW-like for me. This is 2012 and they should have done something to further the genre, instead of just taking two popular older ideas and try to splice them together.
I'm looking forward to seeing Guild Wars 2 and The Secret World, seeing if either of those can, even marginally drive the genre forward. Because as it stands now, there's not an MMO I want to play.
Trion created a fantastic game world, and the idea of Rifts was great, but they never made anything out of the Rifts. The zone wide invasions were too frequent, the power scaling was bad enough that it interrupted normal questing and left people stuck until more people showed up to clear away the invasions, which could take an hour or two. Being stuck looking at an outpost that holds your quest reward, will having an ever increasingly large group of enemies you don't have enough people to take down is just...well...pointless.
I played Rift through level 50, took it nice and slow and even after level 50 continued to do dungeons and dailies and such...but in the end, the one thing I really liked about the game, the Rifts and Invasions themselves became pointless.
This wasn't due to the events themselves, but in the focus of the devs and the rewards offered for doing them. Basically, in Rift, the first 50 levels gave you one experience and at the end you were left with dungeon crawling and raiding, which is NOT what I signed on for. I wish I hadn't paid for 6 months. And I wish Trion had the gumption to stick with and promote what the game was named for, instead of reverting to WoW 2.0 on end game.
I played the original Guild Wars for 3 years and finally burned out on that, having done all the content with most classes.
I'm not even trying SWToR, because I know that the gameplay, without the bioware cut scenes, is far too WoW-like for me. This is 2012 and they should have done something to further the genre, instead of just taking two popular older ideas and try to splice them together.
I'm looking forward to seeing Guild Wars 2 and The Secret World, seeing if either of those can, even marginally drive the genre forward. Because as it stands now, there's not an MMO I want to play.
Posted: Dec 31st 2011 5:42PM (Unverified) said
I also burned out on Rift. Seems to me that the game had a huge amount of potential, but they underestimated what they audience was looking for.
Trion created a fantastic game world, and the idea of Rifts was great, but they never made anything out of the Rifts. The zone wide invasions were too frequent, the power scaling was bad enough that it interrupted normal questing and left people stuck until more people showed up to clear away the invasions, which could take an hour or two. Being stuck looking at an outpost that holds your quest reward, will having an ever increasingly large group of enemies you don't have enough people to take down is just...well...pointless.
I played Rift through level 50, took it nice and slow and even after level 50 continued to do dungeons and dailies and such...but in the end, the one thing I really liked about the game, the Rifts and Invasions themselves became pointless.
This wasn't due to the events themselves, but in the focus of the devs and the rewards offered for doing them. Basically, in Rift, the first 50 levels gave you one experience and at the end you were left with dungeon crawling and raiding, which is NOT what I signed on for. I wish I hadn't paid for 6 months. And I wish Trion had the gumption to stick with and promote what the game was named for, instead of reverting to WoW 2.0 on end game.
I played the original Guild Wars for 3 years and finally burned out on that, having done all the content with most classes.
I'm not even trying SWToR, because I know that the gameplay, without the bioware cut scenes, is far too WoW-like for me. This is 2012 and they should have done something to further the genre, instead of just taking two popular older ideas and try to splice them together.
I'm looking forward to seeing Guild Wars 2 and The Secret World, seeing if either of those can, even marginally drive the genre forward. Because as it stands now, there's not an MMO I want to play.
Trion created a fantastic game world, and the idea of Rifts was great, but they never made anything out of the Rifts. The zone wide invasions were too frequent, the power scaling was bad enough that it interrupted normal questing and left people stuck until more people showed up to clear away the invasions, which could take an hour or two. Being stuck looking at an outpost that holds your quest reward, will having an ever increasingly large group of enemies you don't have enough people to take down is just...well...pointless.
I played Rift through level 50, took it nice and slow and even after level 50 continued to do dungeons and dailies and such...but in the end, the one thing I really liked about the game, the Rifts and Invasions themselves became pointless.
This wasn't due to the events themselves, but in the focus of the devs and the rewards offered for doing them. Basically, in Rift, the first 50 levels gave you one experience and at the end you were left with dungeon crawling and raiding, which is NOT what I signed on for. I wish I hadn't paid for 6 months. And I wish Trion had the gumption to stick with and promote what the game was named for, instead of reverting to WoW 2.0 on end game.
I played the original Guild Wars for 3 years and finally burned out on that, having done all the content with most classes.
I'm not even trying SWToR, because I know that the gameplay, without the bioware cut scenes, is far too WoW-like for me. This is 2012 and they should have done something to further the genre, instead of just taking two popular older ideas and try to splice them together.
I'm looking forward to seeing Guild Wars 2 and The Secret World, seeing if either of those can, even marginally drive the genre forward. Because as it stands now, there's not an MMO I want to play.
Posted: Dec 31st 2011 6:03PM (Unverified) said
Burn-out for me is when I can no longer sign into the MMO. It's like a switch goes off. I just can't play it anymore. WoW took four years. EQII took nine months. AoC took seven months. AION took three months.
I haven't and won't go back to WoW. I gave AION another try to see if the experience of end-game would change my opinion of the game. I can't deal with the grinding. If you look at your quest list and see 20 "go kill x number of y", that game seriously sucks. EQII's character graphics suck and it bothers me plus Sony sucks. AoC is clearly not designed for women; it's hard to have any feminist credentials and still play a game that sells breast augmentation and "companions". It also has a terrible community.
I like SW:TOR but it is the first game I have dropped so early -- eight days. I feel I've had enough of it for awhile. I'll likely go back; I just don't know when.
I haven't and won't go back to WoW. I gave AION another try to see if the experience of end-game would change my opinion of the game. I can't deal with the grinding. If you look at your quest list and see 20 "go kill x number of y", that game seriously sucks. EQII's character graphics suck and it bothers me plus Sony sucks. AoC is clearly not designed for women; it's hard to have any feminist credentials and still play a game that sells breast augmentation and "companions". It also has a terrible community.
I like SW:TOR but it is the first game I have dropped so early -- eight days. I feel I've had enough of it for awhile. I'll likely go back; I just don't know when.
Posted: Jan 3rd 2012 3:28PM Cylien said
WoW was really quick. It was (and is) ugly and horrible. Playerd 2 or 3 chars to about lvl8 then gone. RIFT was fast too. So was LOTRO and EVE.
Hmm realizing that the only game i stuck with is AoC. Jury is out on SWTOR at least got a char at lvl 18 but the game is starting to loose it's appeal.
Hmm realizing that the only game i stuck with is AoC. Jury is out on SWTOR at least got a char at lvl 18 but the game is starting to loose it's appeal.
Posted: Jan 3rd 2012 10:38PM Lumin said
Ignoring the games that I played for less than 2 weeks and never really got into, the shortest was probably Eden Eternal, which lasted for about 1 month. I hit level cap and promptly got bored/frustrated with a ton of things about the game, despite having enjoyed most of the gameplay up until then.
With P2P games, I burnt out of WoW at exactly the 1 year mark, and Aion at 9 months.. both out of frustration due to the community.
With P2P games, I burnt out of WoW at exactly the 1 year mark, and Aion at 9 months.. both out of frustration due to the community.
Posted: Jan 4th 2012 1:46AM Glentendo said
Getting burned out of SWTOR, I'm Suprised to say. I'm a huge Star Wars Fan- Loved SWG when it was in its prime. I Can see where people can draw comparison to WoW. I tried WoW for about 3 Days before I decided I couldn't handle the Theme Park gameplay. My biggest complaint was "too much running around". I was hoping SWTOR wouldn't be so similar, but it seems i was mistaken. It never feels like an open interactive world in SWTOR, even though they try to pain that picture over the rails. The Secret World looks promising.
Posted: Jan 4th 2012 3:51AM Gawdfather said
Hello Kitty Online, It was a ll cute to start with, then BAMMO, it got even cuter, My eyes still burn.
Although It too had Story. ( yes yes Quote me)
Although It too had Story. ( yes yes Quote me)
Posted: Jan 4th 2012 3:53AM Gawdfather said
Although I did Keep the "@hellokitty.com" email. It's just too cool to pass up.
Posted: Jan 4th 2012 3:54AM Gawdfather said
Also, this Jef guy doesn't seem to like swtor very much.
Posted: Jan 4th 2012 3:46PM sandals said
TOR beta, lasted 2 days, I just could not bring myself to run back and forth to another NPC for him to yammer on about something I already knew he was going to say, then kill another "mob" that I didn't even have to look at my screen to accomplish.
Also Aion, hit 38 , started solo-ing elites, pvp was not any fun, clicked cancel.
Also Aion, hit 38 , started solo-ing elites, pvp was not any fun, clicked cancel.
Posted: Jan 4th 2012 7:36PM Nenene said
About 2 weeks of Aion and I was pretty much done.
Posted: Jan 4th 2012 9:26PM Trippin said
hmm not a lot of people saying AoC, so i will. Had major hardware issues that was due to bad coding. After 1 week i quit
and on a side note Wow, got to lvl 20, and then thought enough is enough. Then i picked up Lotro for more then 3 years...
and on a side note Wow, got to lvl 20, and then thought enough is enough. Then i picked up Lotro for more then 3 years...
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