We all know that creating an MMORPG is a daunting task. But what is it like trying to create an MMORPG for kids? Jason Robar
, vice president and general manager of Gazillion Entertainment
, sat down with Gamasutra recently to answer that very question. Robar states that the principal priority when creating a kids' MMO -- such as the studio's Super Hero Squad Online
-- is the safety of the game's younger players. He also elaborates on the difficulties of making a game that's fun to kids and still interesting to parents who log in with their children.
For the full interview, just click on through the link below.