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Reader Comments (178)

Posted: Dec 24th 2011 1:04AM Cyroselle said

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@NeverDeath OK, I LOL'd a little at that one. XD
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Posted: Dec 23rd 2011 11:27PM Ryn said

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The Arrogance is Strong with Bioware...

Posted: Dec 23rd 2011 11:34PM Cyroselle said

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Hmmm..

My hopes continue to be high for this game, and I expect to be playing and enjoying the heck out of it in the near future... but in order to truly live up to this kind of statement The Old Republic would have to be so much more than it currently is.

I do however feel that it is innovative, fun, and will push other companies even further towards excellence, and that we gamers as a whole will be among its best beneficiaries.

Posted: Dec 23rd 2011 11:36PM (Unverified) said

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Kinda funny how you see this behavior from companies like Bioware yet you never see it from Blizzard or ArenaNet (founded by ex Blizzard).

Posted: Dec 23rd 2011 11:52PM Thurro said

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This is 'one of the greatest and most ambitious achievements in video game history' . . . tribute

This is not the greatest game in the world, no, this is a tribute.

Posted: Dec 23rd 2011 11:55PM Heraclea said

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They've done a lot right here. But this is too much. There have been games that offered real moral alignment choices before this one. (City of Heroes added this more than a year ago.)

They've also gotten mob balance about right. Not quite full classic City of Heroes territory, but I am finding my Jedi character feels powerful enough to take on a small army of regular mobs. Other classes may have a different experience.

Voice acting? Been done before. It is pretty good voice acting.

They've built in some flaws. All the innovative stuff is solo stuff. They've given alignment choices but no real roleplaying; the game rewards sticking with one moral alignment or the other, and offers no reward for staying neutral.

They've built a trinity based MMO with an inherent bias towards certain classes. This will be a problem. Just like (almost) everybody who played Age of Conan made a barbarian, everybody who plays this is going to make a Jedi Knight, and maybe a Sith. Healers will be a bottleneck if they want to get past solo content for a team based endgame. I can see it. I foresee free high level characters to those who have levelled once already in the very near future.

A promising start -- sure. The world's greatest achievement in gaming history? No.

Posted: Dec 24th 2011 4:45AM Cyroselle said

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@Heraclea It's a funny thing, I see a lot of people saying that the game should likely be just wall-to-wall Jedi Knights and Sith Warriors, and yet when I was in the beta, most of what I ran into were fellow Inquisitors, bounty hunters and imperial agents. The SW's were actually a lot more rare than I had honestly expected. The time of night that I was usually on might have been a factor however... but I didn't have a hard time finding groups, and I grouped with a Knight a grand total of once.

Likely it's a little different for the Republic though. I didn't play that side, so I honestly don't know. There might be more fantasy hero types playing on that faction.
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Posted: Dec 24th 2011 12:01AM zook81 said

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Am I the only person that hates having voice acting in games?
I guess as long as there was an option to turn it off, I wouldn't care.

Posted: Dec 24th 2011 12:05AM Dunraven said

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Wow Jef I could actually tell how painful that was for you to write.

/rolleyes

Posted: Dec 24th 2011 12:18AM Skyydragonn said

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Lets see....
Repatative mission content - check
Typical mission types (fetch, kill, courier, etc) - check
Lack of exploration - check (all zones are very linear)
NON- voiced over mission dialogue/content - check.
Immersion killing mob grind - check. *Hey Mr, Jedi knight can you please go kill this guy and bring me his toe, oh btw your requried to kill the 99 other guys between here and there as well, even though they might not een be that dangerous."

SWTOR is just another typical themepark MMO amongst an ocean, its only true distinction is the quality of its voice acting and the Star wars licence. TBH they could have just as easily revamped Galaxies and done just as well with much lower production costs.

Posted: Dec 24th 2011 12:27AM Borick said

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@Skyydragonn If they did that then LucasArts would have had less ROI than they would going with a new developer -- whether the game succeeds or tanks.

At the end of the day, that's where I lay the blame. You can bash the game designers for the ho-hum graphics, or the repetitive content, but I imagine that the Hollywood sellout was all LucasArts, and that accounts for the bulk of the $$$.

I don't normally hate on games just for the sake of fanboyism or trolling. STWOR gets my bile particularly because of the sellout nature of their development and the shackles that the IP must have placed on the game designers.

Normally I'd be 'live and let live'. Any MMO that gathers more into the fold is a good thing, but in the case of TOR I feel that accepting the game as a benchmark is selling the entire genre short.
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Posted: Dec 24th 2011 12:41AM Dblade said

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No, Shenmue for the dreamcast was one of the greatest and most ambitious projects in video game history. It was also one of the greatest failures, but at least it oozed creativity. TOR is a cash in.

Posted: Dec 24th 2011 1:06AM Cyroselle said

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@Dblade I signed one of those useless petitions to continue that franchise... that game was way ahead of its time. T_T
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Posted: Dec 24th 2011 1:42AM Amlin said

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@Dblade You just liked playing with your Seaman!
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Posted: Dec 24th 2011 1:06AM (Unverified) said

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Welp.

I was considering buying it to play with all the people I know playing it. Not so much anymore. I'm sick of Bioware's narcissism, and I'm done buying any of their games until they can learn an ounce of humility.

Posted: Dec 24th 2011 6:22PM OrangeGamer said

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@(Unverified) I understand that tons. That was what really initially put me off from playing. Nothing against the MMO personally, none of the themepark MMO complaints, but just the company's attitude as of late. I love how they interact with fans a lot on their forums... until they blast someone for asking questions that are harmless, and from a fan asking about lore or somesuch. They have a lot of potential as a company, I won't doubt that for a minute- but they're wasting it in this narcissistic crap. They have the fan following, I'm now looking for them to drop the pretentious 'tude and get back to making SUPERB games like KoTOR 1.
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Posted: Dec 24th 2011 1:12AM DerpMchurson said

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You're not in Telara anymore! wait...

Posted: Dec 24th 2011 1:18AM kimowar said

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I am the greatest mmo player of all time, I understand an entire community of players look up to me.

Posted: Dec 24th 2011 1:29AM fverret said

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Well, this review (mine) finds the game lacking quite a bit for such an incredible achievement. http://newsblaze.com/story/20111211160059verr.nb/topstory.html

Posted: Dec 24th 2011 5:54AM Joaquin Crowe said

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@fverret I'd have to agree. It's mostly what I thought during beta.
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