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Reader Comments (12)

Posted: Dec 22nd 2011 3:33PM nimzy said

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I wonder what proportion of those guilds are simply vanity plates.

Posted: Dec 22nd 2011 7:01PM Graill440 said

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@nimzy

Exactly. Probably a large percentage.

I have little trouble finding groups to do the dev created forced group content, then once done, back to doing my own thing, much to the chagrin of the devs and guilds that keep trying to recruit me......lots of folks on the ignore list now that i think about it. But being a dark sith, i use people, then discard them, works well for everyone. (Grin)
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Posted: Dec 23rd 2011 12:21PM Control said

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@nimzy Well if the article is correct:

"According to the website on the day the guild database was locked and ready to deploy, there were 33,926 Republic guilds and 45,159 Empire"

In order to make your guild ready to deploy you needed 4 people that had already pre ordered.

79,085 guilds ready to deploy = a MINIMUM of 316,340 unique players
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Posted: Dec 22nd 2011 3:34PM Buhallin said

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I bound a key to deafen myself in Mumble - hit it when starting an in-game conversation, and again when done. Easier than channel-hopping, and lets you focus where you need to focus.

Posted: Dec 22nd 2011 3:54PM skylatron said

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If you're using Mumble, I recommend setting up a Deafen Self hotkey. I have one set up and toggle it when I'm in story lines.

Posted: Dec 22nd 2011 3:56PM DeusInnomen said

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The weird "Guild Roster Doesn't Show Everybody" issue can be fixed by quickly toggling the UI off then on again with Ctrl-U.

An easy workaround until they fix the real bug. :) (Actually, this fixes many of the UI bugs I hear.)

Posted: Dec 22nd 2011 4:05PM AshenTemper said

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You can also have "conversations" go into (text) chat. I have mine set up for a separate channel for the same reason (chatty friends on VoIP) not to mention real life noise.

Posted: Dec 23rd 2011 1:03AM JuliusSeizure said

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Um, I just turn on subtitles?

Posted: Dec 23rd 2011 2:01AM Agnaro said

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My biggest problem has been with guild chat not working. From some research I discovered that there is sometimes a bug when you make a guild that you can't type or read guild chat. Eventually fixed this by passing leadership, leaving the guild and then joining again.

Bioware needs to fix this bug soon, its very annoying to be the guildmaster and not be able to see chat. This bug also affects party chat and is just as annoying there.

Posted: Dec 23rd 2011 10:31AM freebase said

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"On the other hand, it's a tough juggling act when you're trying to solo and keep voice chat on. I've missed out on a few dialogues because I was listening to a guildmate in Mumble and vice versa."

You know you don't have to be in mumble 24-7. You can text in the game. I think if I had to listen to people constantly chatting in my ears while playing an MMO I would stab my ears out with pencils.

Posted: Dec 23rd 2011 12:51PM Celtar said

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@freebase

Agreed, honestly I find the mindless babble of players talking about everything under the sun to be a big distraction. Might be my prior years in the military but good commo discipline is a must for me and mots gamers apparently have none.

I don't want to know about or be your confident or adviser on all aspects of your life. I don't care about your romances, finances, career etc, I am here to play a game and honestly only want to talk about what relates to this game and when I need to communicate for tactical reasons or to gather up the group to get them going.

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Posted: Dec 28th 2011 6:24PM Wired1 said

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I joined a guild (Server: Karthol Rift, Guild: Vae Victus) in the pre-release and it was between 10 and 20 people. It was set up to have fun and the guild motto is No Drama :) 10 days later we're at 191 member lol! The only drama we've had so far was one guy complaining about another guildie talking about slicing a lot. He left soon afterwards.

As for VOIP / in game conversations (yes I have subtitles on), I either take off my headset (VOIP through headset, game through speakers), or just escape out of the quest chat and start it again.

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