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Reader Comments (26)

Posted: Dec 19th 2011 2:56PM nimzy said

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As Heinlein once said, specialization is for insects.

Posted: Dec 19th 2011 9:38PM donweel said

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I like the hybrid types. I like to play a bard if it is available. I am playing a Jedi Consular right now I am not sure if that qualifies.

Posted: Dec 19th 2011 11:25PM DarkWalker said

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I'm a bit more radical in this: I usually don't even try the game if it does not have a class that can fulfill any role.

I might toy a bit with a pure character, but I can't actually dedicate myself to it. If I can't change to any role I might want, I lose interest early in the character (and, in a game where no character can actually do everything, I lose interest in the game).

It's the main reason I'm not picking TOR. Without a single AC that can DPS, Tank, and Heal, I'm not willing to start playing. I might get it down the line, if it ever hits the bargain bin, in order to play it as if it was KotOR3, but with the current ACs I don't see it as a MMO I can have fun with.

Posted: Dec 19th 2011 11:58PM Lionhearted said

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I wish there was a choice for picking each equally. I really go more for the vibe of how a class plays than the specific role the class functions in. Play style and the general feel of the character are the most important thing for me.

I loved playing a druid in EQ because of the ability to switch forms, while I loved playing an Imperial Operative during SWTOR's beta because it had a very distinct, interesting game play that I'd never seen before and made me feel like an evil 007. The first was as hybrid as it gets, while the second was decidedly DPS (and, really, mostly long-range DPS).

I sort of miss the idea of games having distinct classes that played very differently. Back in my EQ days, no two classes were really alike, even if some fulfilled the same or similar roles, and that's something that's sorely lacking in today's world of games.

Posted: Dec 20th 2011 12:03AM drunkingamebar said

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Hybrid all the way, if a developer gives you lemons, you make lemon aid. As a specialist you're kind of stuck with lemons..

Posted: Dec 20th 2011 12:27AM Jeromai said

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Hybrids all the way.

Sure, going into combat with one clear cut specialized function honed razor sharp and performing to peak capacity has its thrills, but it is one-sided, and ultimately boring. All it leads to is people yelling at each other for not playing up to an idealized level. If you can come up with one perfect min-maxed optimized way of using your skills for peak function, trust me, a bot/macro is better off at it than you are, due to reduced input lag and no interruption from PEBKAC. What's the point of human input and actually playing then?

I much prefer using the ability of humans to be situationally aware and make decisions on the fly that can cover for each other, and the flexibility to build the same character to fulfill different functions as necessary. More complexity, more discussion among players, more leeway for any person to save the day by switching to something appropriate, people can play what and how they prefer and still contribute to a group, much more interesting. Hybrids and overall role flexibility help all this out a lot.

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