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Reader Comments (37)

Posted: Dec 18th 2011 10:12PM Valdur said

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This game is really bringing all the things I like and that were dumped from MMO by the industry since 2004.I can't wait to see the giant sea monsters battle.

Posted: Dec 19th 2011 12:53AM Tizmah said

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@Valdur I know right? Well, Vanguard tried to do it...but failed majorly.
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Posted: Dec 19th 2011 3:03AM Valdur said

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@Tizmah

Yeah,Vanguard had a lot of good ideas that were poorly executed.I was thinking about that while watching the videos as it reminds me of the first Galleon we built :)
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Posted: Dec 19th 2011 4:36PM Lateris said

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@Valdur Agreed- I love games designed like this.
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Posted: Dec 18th 2011 10:39PM Faction 3 said

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The only thing that scares me about this game is how long it may take to be localized and brought to NA. If it even will be...

I gotta say, this game has me interested quite a bit, however, I don't know a timeline of when, or if, the game is coming to our shores, so I can't get too hyped.

Sort of a shame.

Posted: Dec 18th 2011 11:00PM NeverDeath said

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It's 3rd or 4th on my list of titles I'm interested in, dead last behind GW2 and TERA, and about even with or a bit behind TSW - but I would really like to see the sandbox MMO revived so that people who want that type of game have somewhere to be, because they're currently homeless, and I don't feel that it's very fair. One day, the industry will evolve to the point where sandbox and theme-park are both one, representing a medium which offers players ultimate freedom. Until that distant day however, it'd be nice to give the sandboxers SOMETHING.

Posted: Dec 19th 2011 9:00AM baggs said

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@NeverDeath

ArcheAge is supposed to be exactly that.

A sandbox / themepark hybrid MMORPG.

Jake Song himself said that, in one of his interviews.
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Posted: Dec 19th 2011 1:10PM NeverDeath said

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@baggs

I must have missed that bit of information, I'm surprised though to hear that, I hadn't thought anyone would attempt that for several more years. In that case, I give them props for trying to advance the genre, it's about time someone did. Now all it needs is action combat and I'd be sold, haha. One day, perhaps.
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Posted: Dec 20th 2011 1:19PM Daimyo said

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@NeverDeath Got you again, they are adding action combat similar to GW2. Ive been beta testing for a week now and already I have 2-3 abilities that allow me to dodge, charge, evade attacks like in GW2. The plate that ArcheAge is trying to fill is MASSIVE. They know they are competing with GW2 and Tera and keep a very watchful eye on what gamers like about those games. They even introduced the CBT4 with a few trailers, one being on combat.

The thing that I love about ArcheAge after following it for 5-6 months now is that they listen to the community. They have no NDA because they stated in interviews that they want to here negative criticism in order to make the game that everyone wants.
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Posted: Dec 20th 2011 1:29PM NeverDeath said

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@Daimyo

Wow, in that case, TSW just got bumped off the table and TERA+GW2 have a new contender, thanks for this information, I hadn't been able to find anything about action-style combat relating to ArcheAge when I tried looking for it, I must have missed it somewhere - that is awesome. Yeah, it sounds like a pretty big plate, that's why I didn't think anyone would be attempting it for several more years, especially since WoW's weak standards have led the genre into such a boring and complacent lull. In tandem with the power combination aspect which is something I absolutely loved about Runes of Magic (despite that the rest of the game was just boring and generic imo), this could very well be the game for me. I will now research further, thanks again!
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Posted: Dec 18th 2011 11:09PM Yoh said

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Hmmm, well, it could be interesting.
I'll keep an eye on it just in case it pans out.

Posted: Dec 18th 2011 11:40PM Wild Colors said

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I really wish there were any chance of this being available for western audiences before 2015...

Posted: Dec 18th 2011 11:40PM Zetsuei said

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Looks very promising, just a few hurdles it needs to pass. Game needs quite a lot of polish in terms of smoothing animations and sounds. Add in the fact that this game probably won't be released in the US for a good 3-4 years, and this game will just be another TERA to people. Huge potential, but it will just take too long to happen.

Posted: Dec 19th 2011 1:45AM (Unverified) said

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This game truly looks amazing in terms of scale and freedom. I may be learning Korean soon

Posted: Dec 19th 2011 3:39AM jimr9999us said

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Stunning. I loved how the water came down off the camera when it came up from the water.

Posted: Dec 19th 2011 5:37AM Snichy said

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Visuals look great, although the character models look worryingly cartoony. My only other worry is that the travel looks slow (albeit beautiful). Sailing between islands could take hours, and that horse seemed to be the slowest horse I have ever seen :)

Posted: Dec 19th 2011 11:48AM yeppers said

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@Snichy

I agree in not liking the character models. Maybe they're just placeholders? We're still a few years out from this being in the US. The character models looked very anime-like. It'll probably appeal to some... but not me.
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Posted: Dec 20th 2011 9:43AM Cyroselle said

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@yeppers Same thing here. Gosh, I really really hope those human character models are place-holders, they just look so dated and chintzy compared to everything else in the video!
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Posted: Dec 21st 2011 9:10AM BGExorcist said

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@Snichy
Yah, the Stupid anime style toons are awfull. And the fox race.. i mean come on cant there be just 1 time they do not make animal race.
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Posted: Dec 19th 2011 6:09AM (Unverified) said

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The Trimaran design of the ship is a unique touch - until now i've only seen the usual cannon-armed galleons used by large guilds.

Might be a good idea to grey out skills when interfaced with a vehicle though.

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