MMO closures don't happen all that often, and those that die tend to do so in a fireball of bankruptcy and layoffs not long after launch rather than through peaceful contact negotiations after almost a decade of successful operation, but Star Wars Galaxies joined the latter group this week, sunsetting its servers on Thursday night. If you missed the finale, you can catch up with our recorded livestream of the last hour of the game and our sandbox column's touching eulogy. And there's always that other Star Wars game...
Join us past the break for a glimpse of this week's other top MMO stories.
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Massively's guide to SWTOR's launch and beyond
Our 15-page newbie-friendly guide to Star Wars: The Old Republic. -
The Force ghosts of past, present, and future with SWTOR's James Ohlen; SWTOR looks to the future
Ohlen unveiled what's next for SWTOR post-launch. -
SWTOR preps for early access; BioWare founder gets TOR tattoo; The staggered SWTOR launch; BioWare announces SWTOR grace period
TOR's early access period brought fanticipation to a boil. -
GW2's final class leaked; ArenaNet unveils the Mesmer; GW2 enters closed beta Friday
Fans of Guild Wars 2 now have another class and beta to pine for. -
Aion going free-to-play in Europe
NCsoft fielded questions about the F2P transition. -
Skyrim Online mod aims to take the game, er, online
Would you try out a multiplayer Tamriel? -
APB: Reloaded cracks into Steam's most-played games
The revamped APB now claims three million players. -
Free for All: What F2P and indie games can learn from SWTOR
Beau thinks SWTOR's launch could be a good thing for the industry. -
LotRO's Update 5: Armies of Isengard storms servers today
LotRO gets its first major patch since Rise of Isengard. -
Electronic Arts says innocently, what talks?
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The Perfect Ten: The upcoming long-shots
The top 10 MMOs that might never launch. -
Diablo III and Torchlight II compared via infographic
Scrappy Torchlight II takes on Blizzard's sequel feature by feature. -
The Soapbox: On gold-farming and the grind
Jef argues that poor game design drives the black market gold trade.









