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Reader Comments (23)

Posted: Dec 20th 2011 6:31AM Brendan Drain said

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@(Unverified) They already have an autofit system. You can fit out a ship, save the fitting and then reload it into another ship any time. All you need then is to get a stack of ships and a stack of each of the modules you use for it in your hangar.

Flying around for 30 minutes picking up pieces is something PvE players tend to do, but it's not what players who PvP do. After losing a few ships, players quickly learn to have a stock of replacement ships and modules waiting for them at their home base. I like this idea because it plays to EVE's golden rule of "never fly anything you can't afford to lose". If you can't afford 5-10 of a particular ship and fittings, then you can't afford to lose one of them.
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Posted: Dec 20th 2011 8:42AM (Unverified) said

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I am not talking about auto fit for modules you already have. I am talking about automatically transporting the modules you want from station X to Y, because now you have to do it either yourself or pay another player to do it.

And spare me the dont fly anything you cant afford crap. I have heard it a million times before but I play games to have fun, not as a second job. And it is no fun flying cheap crap because you dont want to spend an hour grinding to replace a battle ship.

Posted: Dec 21st 2011 2:53PM Brendan Drain said

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@(Unverified) There are two fundamental differences between EVE Online and other MMOs here. The first is that figuring out how to overcome obstacles effectively is a major part of the game. For PvP, the solution that works to reduce the time spent transporting modules from station X to Y is preparing a stock of ships and modules ahead of time.

The second is that in EVE there's no such thing as cheap crap. Cheap ships are still very effective in the hands of an experienced player, and since PvP is rarely a solo sport the outcome most often comes down to teamwork, strategy, execution, the circumstances surrounding how you got into a fight and how well designed each ship's fittings are than the cost of the ships and modules involved. I proved this a few years ago when I led gangs of tech 1 fitted cruisers and we killed loads of ships, including tech 2 cruisers and tech 2 fitted battlecruisers/batteships.
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