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Reader Comments (14)

Posted: Dec 15th 2011 4:06PM TheAngryIntern said

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I remember being so excited when I first heard about SWG being in development. Pre-ordered the collectors Edition and everything. And then the crushing disappointment when I realized how bad the game sucked.

Posted: Dec 15th 2011 5:25PM (Unverified) said

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@TheAngryIntern

Those of us who loved the game really appreciate you taking the time to come here and post how much you hated it.

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Posted: Dec 15th 2011 4:08PM koolaroo said

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I find it sad seeing games go out like this but nothing can be done about it. I know eventually this will be all of our games (ok maybe not wow). I never played this game I always kinda wanted to but once I heard it was being shut down that really stop me from trying seeing as I might really like it then having it shut down after a month of play would be a pain.

Posted: Dec 15th 2011 4:28PM JonBuck said

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I was in on Day One of SWG. I remember hanging out with a guy in a Theed cantina, speculating on how things would unfold. I stopped playing well before the CU and NGE, though.

Posted: Dec 15th 2011 4:57PM Korrd said

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I started playing a little before the Trails of Obi-Wan came out. So I remember what it was like before and after they jacked around with everything. Most I remember about the game was ignoring anything ground based as soon as I got my first star fighter. Then it was just doing everything I could to level it up and kit it out. Though about that time all my friends quit it to play something else so I left too. I really dug the in-space stuff. Looking forward to what they have in store for The Old Republic. Just started playing it today. Then had to go to work. :-(

Posted: Dec 15th 2011 5:10PM Miffy said

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Posted: Dec 16th 2011 3:16AM Azules said

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@Miffy Seriously, I hope everyone knows about this. it doesn't 'have' to die for you guys.. hell the thing is pre cu pre nge so all the people that usually cry about that can play too.
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Posted: Dec 15th 2011 5:34PM Seffrid said

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It's just a game, played by a relative handful of players. I guess they'll simply move on to the next one.

I know Massively must struggle to make up new articles each day, something that is becoming increasingly apparent, but how many do we need about the closure of a game hardly anyone was playing?

Posted: Dec 15th 2011 7:15PM (Unverified) said

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@Seffrid wrote:

"It's just a game, played by a relative handful of players. I guess they'll simply move on to the next one."

Really? The next one? Like ToR? There IS no other game like SWG, that is the point. Sure, if we SWG players want to play a themepark follow-the-dots game like WoW or ToR, we can simply move on. But what great sci fi sandbox game is there for us to go to, oh wise one? If we want to play a game where we can make our OWN stories, build our own cities, fly our own ships, create our own worlds - not some pre-scripted one with pretty cut scenes - where do we go?

Thousands of players were still playing SWG when LA yanked the license, not a handful. We played there because we loved Star Wars and we wanted to play with like-minded people in a game where we - not some game designer - could use the tools provided to build our own place in the SW world. We still want that, and ToR will not provide it.

So where do you propose we move on to?

Sure, its just a game. Life will go on. But excuse me if those of us who spent the last 8 years playing a game that was still being developed and supported, that was different and (imo) better than anything else out there, are a bit upset that LA treated such loyal fans so poorly.

As for the real "handful" - the number of stories about SWG in the past week - sorry if it took up space about another breaking "TOR" story. The one about TOR devs getting tatoos was particularly interesting. Find solace in the fact that after tonight, the game will be gone and you can go back to reading all-TOR, all the time.
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Posted: Dec 16th 2011 6:22AM Seffrid said

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@(Unverified) "Thousands of players were still playing SWG when LA yanked the license, not a handful."

Just a point of correction - I didn't say a handful, I said a "relative handful" which is very different in meaning. The size of the SWG playerbase has been small relative to other MMOs.

As to what other sandbox MMOs there are out there, I agree that there aren't many but some of the small indie games might be worth checking out. I'd personally think Fallen Earth the nearest you're going to find albeit without the space or Star Wars aspects but at least it isn't fantasy-based.

But ultimately people will do the same as we did with AC2, Tabula Rasa, and sundry other MMOs that have closed. They'll move on to something else and life will continue.
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Posted: Dec 16th 2011 12:38PM Space Cobra said

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@Seffrid

By sub standards, the populace of SWG was very healthy. In the online MMO game, anything in the neighborhood of 100,000+ is a succesful game. It seems SWG had more than that; they still had around 10 servers 3 were on the high-end, 4 were normal and the other 3 were low. Plus, they were developing content until SOE was blind-sided with LA closing them down.

Need to get your facts straight.
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Posted: Dec 15th 2011 8:54PM Amlin said

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/Salutes SWG

Posted: Dec 16th 2011 6:08AM icetiger said

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swg is not the first mmo to go off the net, i lost Auto Assault and then when i moved on to tabula rasa, and we all know how that ended :(

Posted: Dec 16th 2011 11:35AM Rick1975 said

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I first got to SWG the spring of 2005.. I left after the NGE hit, but mainly because right after it hit, the game was a mess. A lot of my friends there left, but the biggest piss in my bucket was that I had a pet dewback named Dewy, and when the NGE hit, he got stuffed!!! I mean like stuffed like you do to a pet that died.. Yeah its a cyber pet, but still! Leveling it up was almost like leveling up and taking care of it another character

I came back periodicity to check on the game and my house. I mean hey, its Star Wars!!! I had a lot of cool ships and cool armor as an imperial player on Starsider. Once SOE got their stuff together I came back full time in 2008 and played off and on (you do get bored sometimes). I started playing heavily a year and a half ago. Grew myself a new pet (razor cat), got my imperial gunboat, etc.. Had fun, made new friends, joined a new guild...

Last night I logged in for the last time.. Went to pit in the desert on Tat everyone was hanging out at, brought out the razor cat, took out my double bladed lightsaber with the Sunrider's Destiny crystal (got it pre NGE) and partied with the rest of everyone else, because that is the type of going out party SWG deserved!

Just a note, this was the first time in a long time I was lagged to hell!! There were sooooo many people there for the going away event I started having serious FPS drops lol.

For all the people that never played, haters of what you heard or not, you missed an epic sandbox experience on the ground and in space. I just remembered I had a few crates of pre-cu mandalorian brandy on my yacht.. Damn, the party would have been more fun passing that out. Oh well... Seeya SWG, you will be missed.

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